int blade(double position);
int clear(double start, double end,
int edit_edits, int edit_labels, int clear_plugins,
- int edit_autos, int convert_units, Edits *trim_edits);
+ int edit_autos, Edits *trim_edits);
+ int clear(int64_t start, int64_t end,
+ int edit_edits, int edit_labels, int clear_plugins,
+ int edit_autos, Edits *trim_edits);
// Returns the point to restart background rendering at.
// -1 means nothing changed.
void clear_automation(double selectionstart, double selectionend,
int clear_labels, int clear_plugins, int edit_autos,
double &distance);
int paste_silence(double start, double end, int edit_plugins, int edit_autos);
+ int paste_silence(int64_t start, int64_t end, int edit_plugins, int edit_autos);
virtual int select_translation(int cursor_x, int cursor_y) { return 0; }; // select video coordinates for frame
virtual int update_translation(int cursor_x, int cursor_y, int shift_down) { return 0; }; // move video coordinates
int select_auto(AutoConf *auto_conf, int cursor_x, int cursor_y);