if(debug) PRINT_TRACE
if(mode != IGNORE_THREAD)
- gui->resource_thread->reset(pane->number);
+ gui->resource_thread->reset(pane->number, indexes_only);
// Search every edit
for(Track *current = mwindow->edl->tracks->first;
!vrender->process_buffer(&vlt, left, 0) &&
!vrender->process_buffer(&vrt, pos , 0) ? 0 : 1;
delete render_engine;
- delete video_cache;
+ video_cache->remove_user();
mwindow->cwindow->gui->lock_window("TrackCanvas::render_handle_frame 0");
Canvas *canvas = mwindow->cwindow->gui->canvas;
float ox1, oy1, ox2, oy2, cx1, cy1, cx2, cy2;