~TransportCommand();
void reset();
+ static int single_frame(int command);
+ int single_frame();
// Get the direction based on the command
+ static int get_direction(int command);
int get_direction();
+ static float get_speed(int command);
float get_speed();
void copy_from(TransportCommand *command);
TransportCommand& operator=(TransportCommand &command);
void playback_range_project();
void playback_range_1frame();
- int single_frame();
EDL* get_edl();
void delete_edl();
void new_edl();