#include "autos.h"
#include "bccapture.h"
#include "bccmodels.h"
+#include "bcdisplayinfo.h"
#include "bcsignals.h"
#include "canvas.h"
#include "edl.h"
bool VDeviceX11::can_mask(int64_t start_position_project, MaskAutos *keyframe_set)
{
+ if( strncmp(BC_DisplayInfo::get_gl_shader_version(), "4.3", 3) < 0 )
+ return 0;
Auto *current = 0;
MaskAuto *keyframe = (MaskAuto*)keyframe_set->
get_prev_auto(start_position_project, PLAY_FORWARD, current);