MaskAuto *keyframe =
(MaskAuto*)keyframe_set->get_prev_auto(mask_position, direction, current);
- if( keyframe->apply_before_plugins ) {
+ if( keyframe->apply_before_plugins && keyframe->has_active_mask() ) {
VDeviceX11 *x11_device = 0;
if( use_opengl && renderengine && renderengine->video ) {
x11_device = (VDeviceX11*)renderengine->video->get_output_base();