Merge CV, ver=5.1; ops/methods from HV, and interface from CV where possible
[goodguy/history.git] / cinelerra-5.1 / cinelerra / vpatchgui.C
diff --git a/cinelerra-5.1/cinelerra/vpatchgui.C b/cinelerra-5.1/cinelerra/vpatchgui.C
new file mode 100644 (file)
index 0000000..57c862d
--- /dev/null
@@ -0,0 +1,388 @@
+
+/*
+ * CINELERRA
+ * Copyright (C) 1997-2014 Adam Williams <broadcast at earthling dot net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ *
+ */
+
+#include "autoconf.h"
+#include "automation.h"
+#include "edl.h"
+#include "edlsession.h"
+#include "floatauto.h"
+#include "floatautos.h"
+#include "intauto.h"
+#include "intautos.h"
+#include "language.h"
+#include "localsession.h"
+#include "mainsession.h"
+#include "mainundo.h"
+#include "mwindow.h"
+#include "mwindowgui.h"
+#include "overlayframe.inc"
+#include "patchbay.h"
+#include "theme.h"
+#include "trackcanvas.h"
+#include "vpatchgui.h"
+#include "vtrack.h"
+
+#include <string.h>
+
+
+
+
+
+VPatchGUI::VPatchGUI(MWindow *mwindow, PatchBay *patchbay, VTrack *track, int x, int y)
+ : PatchGUI(mwindow, patchbay, track, x, y)
+{
+       data_type = TRACK_VIDEO;
+       this->vtrack = track;
+       mode = 0;
+       fade = 0;
+}
+
+VPatchGUI::~VPatchGUI()
+{
+       if(fade) delete fade;
+       if(mode) delete mode;
+}
+
+void VPatchGUI::create_objects()
+{
+       update(x, y);
+}
+
+int VPatchGUI::reposition(int x, int y)
+{
+       //int x1 = 0;
+       int y1 = PatchGUI::reposition(x, y);
+
+       if(fade) fade->reposition_window(fade->get_x(),
+               y1 + y);
+
+       y1 += mwindow->theme->fade_h;
+
+       if(mode) mode->reposition_window(mode->get_x(),
+               y1 + y);
+
+       if(nudge) nudge->reposition_window(nudge->get_x(),
+               y1 + y);
+
+
+       y1 += mwindow->theme->mode_h;
+
+       return y1;
+}
+
+int VPatchGUI::update(int x, int y)
+{
+       int h = track->vertical_span(mwindow->theme);
+       int x1 = 0;
+       int y1 = PatchGUI::update(x, y);
+
+       if(fade)
+       {
+               if(h - y1 < mwindow->theme->fade_h)
+               {
+                       delete fade;
+                       fade = 0;
+               }
+               else
+               {
+                       FloatAuto *previous = 0, *next = 0;
+                       double unit_position = mwindow->edl->local_session->get_selectionstart(1);
+                       unit_position = mwindow->edl->align_to_frame(unit_position, 0);
+                       unit_position = vtrack->to_units(unit_position, 0);
+                       int value = (int)((FloatAutos*)vtrack->automation->autos[AUTOMATION_FADE])->get_value(
+                               (int64_t)unit_position, PLAY_FORWARD, previous, next);
+                       fade->update(fade->get_w(), value,
+                                    mwindow->edl->local_session->automation_mins[AUTOGROUPTYPE_VIDEO_FADE],
+                                    mwindow->edl->local_session->automation_maxs[AUTOGROUPTYPE_VIDEO_FADE]);
+//                     fade->update((int)fade->get_keyframe(mwindow, this)->value);
+               }
+       }
+       else
+       if(h - y1 >= mwindow->theme->fade_h)
+       {
+               patchbay->add_subwindow(fade = new VFadePatch(mwindow,
+                       this,
+                       x1 + x,
+                       y1 + y,
+                       patchbay->get_w() - 10));
+       }
+       y1 += mwindow->theme->fade_h;
+
+       if(mode)
+       {
+               if(h - y1 < mwindow->theme->mode_h)
+               {
+                       delete mode;
+                       mode = 0;
+                       delete nudge;
+                       nudge = 0;
+               }
+               else
+               {
+                       mode->update(mode->get_keyframe(mwindow, this)->value);
+                       nudge->update();
+               }
+       }
+       else
+       if(h - y1 >= mwindow->theme->mode_h)
+       {
+               patchbay->add_subwindow(mode = new VModePatch(mwindow,
+                       this,
+                       x1 + x,
+                       y1 + y));
+               mode->create_objects();
+               x1 += mode->get_w() + 10;
+               patchbay->add_subwindow(nudge = new NudgePatch(mwindow,
+                       this,
+                       x1 + x,
+                       y1 + y,
+                       patchbay->get_w() - x1 - 10));
+       }
+
+
+
+
+
+       y1 += mwindow->theme->mode_h;
+
+       return y1;
+}
+
+
+
+void VPatchGUI::synchronize_fade(float value_change)
+{
+       if(fade && !change_source)
+       {
+               fade->update(Units::to_int64(fade->get_value() + value_change));
+               fade->update_edl();
+       }
+}
+
+
+VFadePatch::VFadePatch(MWindow *mwindow, VPatchGUI *patch, int x, int y, int w)
+ : BC_ISlider(x,
+                       y,
+                       0,
+                       w,
+                       w,
+                       mwindow->edl->local_session->automation_mins[AUTOGROUPTYPE_VIDEO_FADE],
+                       mwindow->edl->local_session->automation_maxs[AUTOGROUPTYPE_VIDEO_FADE],
+                       (int64_t)get_keyframe(mwindow, patch)->get_value())
+{
+       this->mwindow = mwindow;
+       this->patch = patch;
+}
+
+float VFadePatch::update_edl()
+{
+       FloatAuto *current;
+       double position = mwindow->edl->local_session->get_selectionstart(1);
+       Autos *fade_autos = patch->vtrack->automation->autos[AUTOMATION_FADE];
+       int need_undo = !fade_autos->auto_exists_for_editing(position);
+
+       mwindow->undo->update_undo_before(_("fade"), need_undo ? 0 : this);
+
+       current = (FloatAuto*)fade_autos->get_auto_for_editing(position);
+
+       float result = get_value() - current->get_value();
+       current->set_value(get_value());
+
+       mwindow->undo->update_undo_after(_("fade"), LOAD_AUTOMATION);
+
+       return result;
+}
+
+int VFadePatch::handle_event()
+{
+       if(shift_down())
+       {
+               update(100);
+               set_tooltip(get_caption());
+       }
+
+       patch->change_source = 1;
+
+       float change = update_edl();
+
+       if(patch->track->gang && patch->track->record)
+               patch->patchbay->synchronize_faders(change, TRACK_VIDEO, patch->track);
+
+       patch->change_source = 0;
+
+
+       mwindow->gui->unlock_window();
+       mwindow->restart_brender();
+       mwindow->sync_parameters(CHANGE_PARAMS);
+       mwindow->gui->lock_window("VFadePatch::handle_event");
+       if(mwindow->edl->session->auto_conf->autos[AUTOMATION_FADE])
+       {
+               mwindow->gui->draw_overlays(1);
+       }
+       return 1;
+}
+
+FloatAuto* VFadePatch::get_keyframe(MWindow *mwindow, VPatchGUI *patch)
+{
+       double unit_position = mwindow->edl->local_session->get_selectionstart(1);
+       unit_position = mwindow->edl->align_to_frame(unit_position, 0);
+       unit_position = patch->vtrack->to_units(unit_position, 0);
+       Auto *current = 0;
+
+       return (FloatAuto*)patch->vtrack->automation->autos[AUTOMATION_FADE]->get_prev_auto(
+               (int64_t)unit_position,
+               PLAY_FORWARD,
+               current);
+}
+
+
+
+
+VModePatch::VModePatch(MWindow *mwindow, VPatchGUI *patch, int x, int y)
+ : BC_PopupMenu(x,
+       y,
+       patch->patchbay->mode_icons[0]->get_w() + 20,
+       "",
+       1,
+       mwindow->theme->get_image_set("mode_popup", 0),
+       10)
+{
+       this->mwindow = mwindow;
+       this->patch = patch;
+       this->mode = get_keyframe(mwindow, patch)->value;
+       set_icon(patch->patchbay->mode_to_icon(this->mode));
+       set_tooltip(_("Overlay mode"));
+}
+
+int VModePatch::handle_event()
+{
+// Set menu items
+//     for(int i = 0; i < total_items(); i++)
+//     {
+//             VModePatchItem *item = (VModePatchItem*)get_item(i);
+//             if(item->mode == mode)
+//                     item->set_checked(1);
+//             else
+//                     item->set_checked(0);
+//     }
+       update(mode);
+
+// Set keyframe
+       IntAuto *current;
+       double position = mwindow->edl->local_session->get_selectionstart(1);
+       Autos *mode_autos = patch->vtrack->automation->autos[AUTOMATION_MODE];
+       int need_undo = !mode_autos->auto_exists_for_editing(position);
+
+       mwindow->undo->update_undo_before(_("mode"), need_undo ? 0 : this);
+
+       current = (IntAuto*)mode_autos->get_auto_for_editing(position);
+       current->value = mode;
+
+       mwindow->undo->update_undo_after(_("mode"), LOAD_AUTOMATION);
+
+       mwindow->sync_parameters(CHANGE_PARAMS);
+
+       if(mwindow->edl->session->auto_conf->autos[AUTOMATION_MODE])
+       {
+               mwindow->gui->draw_overlays(1);
+       }
+       mwindow->session->changes_made = 1;
+       return 1;
+}
+
+IntAuto* VModePatch::get_keyframe(MWindow *mwindow, VPatchGUI *patch)
+{
+       Auto *current = 0;
+       double unit_position = mwindow->edl->local_session->get_selectionstart(1);
+       unit_position = mwindow->edl->align_to_frame(unit_position, 0);
+       unit_position = patch->vtrack->to_units(unit_position, 0);
+
+       return (IntAuto*)patch->vtrack->automation->autos[AUTOMATION_MODE]->get_prev_auto(
+               (int64_t)unit_position,
+               PLAY_FORWARD,
+               current);
+}
+
+
+void VModePatch::create_objects()
+{
+       for( int mode=0; mode<TRANSFER_TYPES; ++mode )
+               add_item(new VModePatchItem(this, mode_to_text(mode), mode));
+}
+
+void VModePatch::update(int mode)
+{
+       set_icon(patch->patchbay->mode_to_icon(mode));
+       for(int i = 0; i < total_items(); i++)
+       {
+               VModePatchItem *item = (VModePatchItem*)get_item(i);
+               item->set_checked(item->mode == mode);
+       }
+}
+
+
+const char* VModePatch::mode_to_text(int mode)
+{
+       switch(mode) {
+               case TRANSFER_NORMAL:           return _("Normal");
+               case TRANSFER_ADDITION:         return _("Addition");
+               case TRANSFER_SUBTRACT:         return _("Subtract");
+               case TRANSFER_MULTIPLY:         return _("Multiply");
+               case TRANSFER_DIVIDE:           return _("Divide");
+               case TRANSFER_REPLACE:          return _("Replace");
+               case TRANSFER_MAX:              return _("Max");
+               case TRANSFER_MIN:              return _("Min");
+               case TRANSFER_AVERAGE:          return _("Average");
+               case TRANSFER_DARKEN:           return _("Darken");
+               case TRANSFER_LIGHTEN:          return _("Lighten");
+               case TRANSFER_DST:              return _("Dst");
+               case TRANSFER_DST_ATOP:         return _("DstAtop");
+               case TRANSFER_DST_IN:           return _("DstIn");
+               case TRANSFER_DST_OUT:          return _("DstOut");
+               case TRANSFER_DST_OVER:         return _("DstOver");
+               case TRANSFER_SRC:              return _("Src");
+               case TRANSFER_SRC_ATOP:         return _("SrcAtop");
+               case TRANSFER_SRC_IN:           return _("SrcIn");
+               case TRANSFER_SRC_OUT:          return _("SrcOut");
+               case TRANSFER_SRC_OVER:         return _("SrcOver");
+               case TRANSFER_OR:               return _("Or");
+               case TRANSFER_XOR:              return _("Xor");
+       }
+       return _("Normal");
+}
+
+
+
+VModePatchItem::VModePatchItem(VModePatch *popup, const char *text, int mode)
+ : BC_MenuItem(text)
+{
+       this->popup = popup;
+       this->mode = mode;
+       if(this->mode == popup->mode) set_checked(1);
+}
+
+int VModePatchItem::handle_event()
+{
+       popup->mode = mode;
+//     popup->set_icon(popup->patch->patchbay->mode_to_icon(mode));
+       popup->handle_event();
+       return 1;
+}