//printf("VWindowGUI::update_points 2\n");
long pixel = (long)((double)edl->local_session->in_point /
- edl->tracks->total_playable_length() *
+ edl->tracks->total_length() *
(mwindow->theme->vtimebar_w -
2 *
mwindow->theme->in_point[0]->get_w())) +
//printf("VWindowGUI::update_points 10\n");
pixel = (long)((double)edl->local_session->out_point /
- (edl->tracks->total_playable_length() + 0.5) *
+ (edl->tracks->total_length() + 0.5) *
(mwindow->theme->vtimebar_w -
2 *
mwindow->theme->in_point[0]->get_w())) +