*
*/
+#include "arender.h"
#include "asset.h"
#include "assets.h"
#include "awindowgui.h"
#include "awindow.h"
+#include "cache.h"
#include "canvas.h"
#include "clip.h"
#include "clipedit.h"
#include "mwindow.h"
#include "playtransport.h"
#include "preferences.h"
+#include "renderengine.h"
+#include "samples.h"
#include "theme.h"
#include "timebar.h"
#include "tracks.h"
+#include "transportque.h"
#include "vframe.h"
#include "vplayback.h"
#include "vtimebar.h"
// delete source;
}
+void VWindowGUI::draw_wave()
+{
+ TransportCommand command;
+ command.command = NORMAL_FWD;
+ command.get_edl()->copy_all(vwindow->get_edl());
+ command.change_type = CHANGE_ALL;
+ command.realtime = 0;
+ RenderEngine *render_engine = new RenderEngine(0, mwindow->preferences, 0, 0);
+ CICache *cache = new CICache(mwindow->preferences);
+ render_engine->set_acache(cache);
+ render_engine->arm_command(&command);
+
+ double duration = 1.;
+ int w = mwindow->edl->session->output_w;
+ int h = mwindow->edl->session->output_h;
+ VFrame *vframe = new VFrame(w, h, BC_RGB888);
+ int sample_rate = mwindow->edl->get_sample_rate();
+ int channels = mwindow->edl->session->audio_channels;
+ if( channels > 2 ) channels = 2;
+ int64_t bfrsz = sample_rate * duration;
+ Samples *samples[MAXCHANNELS];
+ int ch = 0;
+ while( ch < channels ) samples[ch++] = new Samples(bfrsz);
+ while( ch < MAXCHANNELS ) samples[ch++] = 0;
+ render_engine->arender->process_buffer(samples, bfrsz, 0);
+
+ static int line_colors[2] = { GREEN, YELLOW };
+ static int base_colors[2] = { RED, PINK };
+ for( int i=channels; --i>=0; ) {
+ AssetPicon::draw_wave(vframe, samples[i]->get_data(), bfrsz,
+ base_colors[i], line_colors[i]);
+ }
+
+ for( int i=channels; --i>=0; ) delete samples[i];
+ delete render_engine;
+ delete cache;
+ delete canvas->refresh_frame;
+ canvas->refresh_frame = vframe;
+ canvas->draw_refresh(1);
+}
+
void VWindowGUI::change_source(EDL *edl, const char *title)
{
//printf("VWindowGUI::change_source %d\n", __LINE__);
sprintf(string, _(PROGRAM_NAME ": Viewer"));
lock_window("VWindowGUI::change_source");
+ canvas->clear();
+ if( edl &&
+ !edl->tracks->playable_video_tracks() &&
+ edl->tracks->playable_audio_tracks() )
+ draw_wave();
timebar->update(0);
set_title(string);
unlock_window();
break;
}
if(!result) result = transport->keypress_event();
-
return result;
}
+void VWindowGUI::stop_transport(const char *lock_msg)
+{
+ if( !transport->is_stopped() ) {
+ if( lock_msg ) unlock_window();
+ transport->handle_transport(STOP, 1, 0, 0);
+ if( lock_msg ) lock_window(lock_msg);
+ }
+}
+
int VWindowGUI::button_press_event()
{
+ if( vwindow->get_edl() != 0 && canvas->get_canvas() &&
+ canvas->get_canvas()->get_cursor_over_window() ) {
+ switch( get_buttonpress() ) {
+ case LEFT_BUTTON:
+ if( !vwindow->playback_engine->is_playing_back ) {
+ double length = vwindow->get_edl()->tracks->total_playable_length();
+ double position = vwindow->playback_engine->get_tracking_position();
+ if( position >= length ) transport->goto_start();
+ }
+ return transport->forward_play->handle_event();
+ case MIDDLE_BUTTON:
+ if( !vwindow->playback_engine->is_playing_back ) {
+ double position = vwindow->playback_engine->get_tracking_position();
+ if( position <= 0 ) transport->goto_end();
+ }
+ return transport->reverse_play->handle_event();
+ case RIGHT_BUTTON: // activates popup
+ break;
+ case WHEEL_UP:
+ return transport->frame_forward_play->handle_event();
+ case WHEEL_DOWN:
+ return transport->frame_reverse_play->handle_event();
+ }
+ }
if(canvas->get_canvas())
return canvas->button_press_event_base(canvas->get_canvas());
return 0;
{
highlighted = 0;
canvas->draw_refresh();
+ unlock_window();
Indexable *indexable = mwindow->session->drag_assets->size() ?
mwindow->session->drag_assets->get(0) :
EDL *edl = mwindow->session->drag_clips->size() ?
mwindow->session->drag_clips->get(0) :
0;
-
if(indexable)
vwindow->change_source(indexable);
else
if(edl)
vwindow->change_source(edl);
+ lock_window("VWindowGUI::drag_stop");
return 1;
}
vwindow->set_outpoint();
}
-void VWindowEditing::clear_inpoint()
+void VWindowEditing::unset_inoutpoint()
{
- vwindow->clear_inpoint();
+ vwindow->unset_inoutpoint();
}
-void VWindowEditing::clear_outpoint()
-{
- vwindow->clear_outpoint();
-}
void VWindowEditing::to_clip()
{
//printf("VWindowGUI::update_points 2\n");
long pixel = (long)((double)edl->local_session->in_point /
- edl->tracks->total_playable_length() *
+ edl->tracks->total_length() *
(mwindow->theme->vtimebar_w -
2 *
mwindow->theme->in_point[0]->get_w())) +
//printf("VWindowGUI::update_points 10\n");
pixel = (long)((double)edl->local_session->out_point /
- (edl->tracks->total_playable_length() + 0.5) *
+ (edl->tracks->total_length() + 0.5) *
(mwindow->theme->vtimebar_w -
2 *
mwindow->theme->in_point[0]->get_w())) +