public:
VWindowCanvas(MWindow *mwindow, VWindowGUI *gui);
void create_objects(EDL *edl);
+ int button_release_event();
void zoom_resize_window(float percentage);
int scope_on();
- void draw_scope(VFrame *output);
+ void draw_scope(VFrame *output, int refresh);
void draw_refresh(int flush = 1);
int need_overlays();
void draw_overlays();