friend class BC_Tumbler;
friend class BC_Window;
friend class BC_WindowEvents;
+ friend class Shuttle;
// Main loop
int run_window();
int get_dragging();
wchar_t* get_wkeystring(int *length = 0);
int get_keypress();
+ int get_keysym() { return keysym; }
#ifdef X_HAVE_UTF8_STRING
char* get_keypress_utf8();
#endif