-// Compression coefficients straight out of jpeglib
-#define R_TO_Y 0.29900
-#define G_TO_Y 0.58700
-#define B_TO_Y 0.11400
-
-#define R_TO_U -0.16874
-#define G_TO_U -0.33126
-#define B_TO_U 0.50000
-
-#define R_TO_V 0.50000
-#define G_TO_V -0.41869
-#define B_TO_V -0.08131
-
-// Decompression coefficients straight out of jpeglib
-#define V_TO_R 1.40200
-#define V_TO_G -0.71414
-
-#define U_TO_G -0.34414
-#define U_TO_B 1.77200
-
-int BC_Xfer::rtoy_tab[0x100], BC_Xfer::gtoy_tab[0x100], BC_Xfer::btoy_tab[0x100];
-int BC_Xfer::rtou_tab[0x100], BC_Xfer::gtou_tab[0x100], BC_Xfer::btou_tab[0x100];
-int BC_Xfer::rtov_tab[0x100], BC_Xfer::gtov_tab[0x100], BC_Xfer::btov_tab[0x100];
-int BC_Xfer::vtor_tab[0x100], BC_Xfer::vtog_tab[0x100];
-int BC_Xfer::utog_tab[0x100], BC_Xfer::utob_tab[0x100];
-float BC_Xfer::vtor_float_tab[0x100], BC_Xfer::vtog_float_tab[0x100];
-float BC_Xfer::utog_float_tab[0x100], BC_Xfer::utob_float_tab[0x100];
-int BC_Xfer::rtoy_tab16[0x10000], BC_Xfer::gtoy_tab16[0x10000], BC_Xfer::btoy_tab16[0x10000];
-int BC_Xfer::rtou_tab16[0x10000], BC_Xfer::gtou_tab16[0x10000], BC_Xfer::btou_tab16[0x10000];
-int BC_Xfer::rtov_tab16[0x10000], BC_Xfer::gtov_tab16[0x10000], BC_Xfer::btov_tab16[0x10000];
-int BC_Xfer::vtor_tab16[0x10000], BC_Xfer::vtog_tab16[0x10000];
-int BC_Xfer::utog_tab16[0x10000], BC_Xfer::utob_tab16[0x10000];
-float BC_Xfer::v16tor_float_tab[0x10000], BC_Xfer::v16tog_float_tab[0x10000];
-float BC_Xfer::u16tog_float_tab[0x10000], BC_Xfer::u16tob_float_tab[0x10000];
-
-BC_Xfer::Tables BC_Xfer::tables;
-
-void BC_Xfer::init()
-{
- for( int i=0; i<0x100; ++i ) {
- rtoy_tab[i] = (int)(R_TO_Y * 0x10000 * i);
- rtou_tab[i] = (int)(R_TO_U * 0x10000 * i);
- rtov_tab[i] = (int)(R_TO_V * 0x10000 * i);
-
- gtoy_tab[i] = (int)(G_TO_Y * 0x10000 * i);
- gtou_tab[i] = (int)(G_TO_U * 0x10000 * i);
- gtov_tab[i] = (int)(G_TO_V * 0x10000 * i);
-
- btoy_tab[i] = (int)(B_TO_Y * 0x10000 * i);
- btou_tab[i] = (int)(B_TO_U * 0x10000 * i) + 0x800000;
- btov_tab[i] = (int)(B_TO_V * 0x10000 * i) + 0x800000;
- }
-
- for( int i=0; i<0x10000; ++i ) {
- rtoy_tab16[i] = (int)(R_TO_Y * 0x100 * i);
- rtou_tab16[i] = (int)(R_TO_U * 0x100 * i);
- rtov_tab16[i] = (int)(R_TO_V * 0x100 * i);
-
- gtoy_tab16[i] = (int)(G_TO_Y * 0x100 * i);
- gtou_tab16[i] = (int)(G_TO_U * 0x100 * i);
- gtov_tab16[i] = (int)(G_TO_V * 0x100 * i);
-
- btoy_tab16[i] = (int)(B_TO_Y * 0x100 * i);
- btou_tab16[i] = (int)(B_TO_U * 0x100 * i) + 0x800000;
- btov_tab16[i] = (int)(B_TO_V * 0x100 * i) + 0x800000;
- }
-
- for( int i=-0x80; i<0x80; ++i ) {
- vtor_tab[i+0x80] = (int)(V_TO_R * 0x10000 * i);
- vtog_tab[i+0x80] = (int)(V_TO_G * 0x10000 * i);
- utog_tab[i+0x80] = (int)(U_TO_G * 0x10000 * i);
- utob_tab[i+0x80] = (int)(U_TO_B * 0x10000 * i);
- }
-
- for( int i=-0x80; i<0x80; ++i ) {
- vtor_float_tab[i+0x80] = V_TO_R * i / 0xff;
- vtog_float_tab[i+0x80] = V_TO_G * i / 0xff;
- utog_float_tab[i+0x80] = U_TO_G * i / 0xff;
- utob_float_tab[i+0x80] = U_TO_B * i / 0xff;
- }
-
- for( int i=-0x8000; i<0x8000; ++i ) {
- vtor_tab16[i+0x8000] = (int)(V_TO_R * 0x100 * i);
- vtog_tab16[i+0x8000] = (int)(V_TO_G * 0x100 * i);
- utog_tab16[i+0x8000] = (int)(U_TO_G * 0x100 * i);
- utob_tab16[i+0x8000] = (int)(U_TO_B * 0x100 * i);
- }
-
- for( int i=-0x8000; i<0x8000; ++i ) {
- v16tor_float_tab[i+0x8000] = V_TO_R * i / 0xffff;
- v16tog_float_tab[i+0x8000] = V_TO_G * i / 0xffff;
- u16tog_float_tab[i+0x8000] = U_TO_G * i / 0xffff;
- u16tob_float_tab[i+0x8000] = U_TO_B * i / 0xffff;
- }
-}
-
void BC_Xfer::init(
uint8_t **output_rows, int out_colormodel, int out_x, int out_y, int out_w, int out_h,
uint8_t *out_yp, uint8_t *out_up, uint8_t *out_vp, uint8_t *out_ap, int out_rowspan,
this->out_h = out_h;
this->in_colormodel = in_colormodel;
switch( in_colormodel ) {
+ case BC_GBRP:
+ in_rowspan = in_w * sizeof(uint8_t);
+ break;
case BC_RGB_FLOATP:
case BC_RGBA_FLOATP:
+ if( !BC_CModels::has_alpha(out_colormodel) )
+ this->in_colormodel = BC_RGB_FLOATP;
in_rowspan = in_w * sizeof(float);
break;
}
this->total_in_w = in_rowspan;
this->out_colormodel = out_colormodel;
switch( out_colormodel ) {
+ case BC_GBRP:
+ out_rowspan = out_w * sizeof(uint8_t);
+ break;
case BC_RGB_FLOATP:
case BC_RGBA_FLOATP:
out_rowspan = out_w * sizeof(float);
this->out_pixelsize = BC_CModels::calculate_pixelsize(out_colormodel);
this->scale = (out_w != in_w) || (in_x != 0);
-/* + 1 so we don't overflow when calculating in advance */
+/* + 1 so we don't overflow when calculating in advance */
column_table = new int[out_w+1];
double hscale = (double)in_w/out_w;
for( int i=0; i<out_w; ++i ) {
if( !bit_no ) { *outp++ = bit_vec; bit_vec = 0; }
}
if( bit_no ) *outp = bit_vec;
- }
+ }
}
BC_Xfer::SlicerList BC_Xfer::slicers;