--- /dev/null
+
+/*
+ * CINELERRA
+ * Copyright (C) 1997-2012 Adam Williams <broadcast at earthling dot net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+
+
+// This is mainly a test for object tracking
+
+
+
+
+#ifndef FINDOBJ_H
+#define FINDOBJ_H
+
+//#include "config.h"
+
+#include <math.h>
+#include <stdint.h>
+#include <string.h>
+
+#include "affine.inc"
+#include "bccmodels.h"
+#include "bchash.inc"
+#include "filexml.inc"
+#include "keyframe.inc"
+#include "findobj.inc"
+#include "overlayframe.inc"
+#include "pluginvclient.h"
+#include "vframe.inc"
+
+#include "opencv2/core/types.hpp"
+#include "opencv2/core/mat.hpp"
+#include "opencv2/imgproc/imgproc.hpp"
+#include "opencv2/xfeatures2d.hpp"
+#include "opencv2/calib3d.hpp"
+#include "opencv2/flann/defines.h"
+#include "opencv2/flann/params.h"
+
+#include <vector>
+
+using namespace std;
+using namespace cv;
+using namespace cv::xfeatures2d;
+using namespace cvflann;
+
+// enabled detectors
+#define _SIFT
+#define _SURF
+#define _ORB
+#define _AKAZE
+#define _BRISK
+
+// Limits of global range in percent
+#define MIN_RADIUS 1
+#define MAX_RADIUS 200
+
+// Limits of block size in percent.
+#define MIN_BLOCK 1
+#define MAX_BLOCK 100
+
+#define MIN_LAYER 0
+#define MAX_LAYER 255
+
+#define MIN_BLEND 1
+#define MAX_BLEND 100
+
+#define NO_ALGORITHM 0
+#define ALGORITHM_SIFT 1
+#define ALGORITHM_SURF 2
+#define ALGORITHM_ORB 3
+#define ALGORITHM_AKAZE 4
+#define ALGORITHM_BRISK 5
+
+class FindObjConfig
+{
+public:
+ FindObjConfig();
+
+ int equivalent(FindObjConfig &that);
+ void copy_from(FindObjConfig &that);
+ void interpolate(FindObjConfig &prev, FindObjConfig &next,
+ int64_t prev_frame, int64_t next_frame, int64_t current_frame);
+ void boundaries();
+
+ int algorithm, use_flann;
+ float object_x, object_y, object_w, object_h;
+ float scene_x, scene_y, scene_w, scene_h;
+
+ int draw_keypoints;
+ int draw_border;
+ int replace_object;
+ int draw_object_border;
+
+ int object_layer;
+ int replace_layer;
+ int scene_layer;
+ int blend;
+};
+
+class FindObjMain : public PluginVClient
+{
+public:
+ FindObjMain(PluginServer *server);
+ ~FindObjMain();
+
+ int process_buffer(VFrame **frame, int64_t start_position, double frame_rate);
+#ifdef _SIFT
+ void set_sift();
+#endif
+#ifdef _SURF
+ void set_surf();
+#endif
+#ifdef _ORB
+ void set_orb();
+#endif
+#ifdef _AKAZE
+ void set_akaze();
+#endif
+#ifdef _BRISK
+ void set_brisk();
+#endif
+ void process_match();
+
+ void draw_vectors(VFrame *frame);
+ int is_multichannel();
+ int is_realtime();
+ void save_data(KeyFrame *keyframe);
+ void read_data(KeyFrame *keyframe);
+ void update_gui();
+
+ PLUGIN_CLASS_MEMBERS2(FindObjConfig)
+
+ AffineEngine *affine;
+ OverlayFrame *overlayer;
+ VFrame *object, *scene, *replace;
+
+ static void draw_line(VFrame *vframe, int x1, int y1, int x2, int y2);
+ static void draw_rect(VFrame *vframe, int x1, int y1, int x2, int y2);
+ static void draw_circle(VFrame *vframe, int x, int y, int r);
+
+ int object_x, object_y, object_w, object_h;
+ int scene_x, scene_y, scene_w, scene_h;
+
+ int w, h;
+ int object_layer;
+ int scene_layer;
+ int replace_layer;
+
+// Latest coordinates of object in scene
+ int border_x1, border_y1;
+ int border_x2, border_y2;
+ int border_x3, border_y3;
+ int border_x4, border_y4;
+// Coordinates of object in scene with blending
+ float obj_x1, obj_y1;
+ float obj_x2, obj_y2;
+ float obj_x3, obj_y3;
+ float obj_x4, obj_y4;
+ int init_border;
+
+//opencv
+ typedef vector<DMatch> DMatchV;
+ typedef vector<DMatchV> DMatches;
+ typedef vector<KeyPoint> KeyPointV;
+ typedef vector<Point2f> ptV;
+
+ BC_CModel cvmodel;
+ Mat object_mat, scene_mat;
+ Mat obj_descrs; KeyPointV obj_keypts;
+ Mat scn_descrs; KeyPointV scn_keypts;
+ DMatches pairs;
+
+ static void to_mat(Mat &mat, int mcols, int mrows,
+ VFrame *inp, int ix,int iy, BC_CModel mcolor_model);
+ void detect(Mat &mat, KeyPointV &keypts, Mat &descrs);
+ void match();
+ void filter_matches(ptV &p1, ptV &p2, double ratio=0.75);
+
+ Ptr<Feature2D> detector;
+ Ptr<DescriptorMatcher> matcher;
+ Ptr<DescriptorMatcher> flann_kdtree_matcher();
+ Ptr<DescriptorMatcher> flann_lshidx_matcher();
+ Ptr<DescriptorMatcher> bf_matcher_norm_l2();
+ Ptr<DescriptorMatcher> bf_matcher_norm_hamming();
+};
+
+#endif