frame_rate,
use_opengl);
-// Apply histogram in hardware
- if(use_opengl) return run_opengl();
-
this->input = frame;
this->output = frame;
if( !engine )
// config.gamma[HISTOGRAM_BLUE],
// config.high_input[HISTOGRAM_BLUE]);
-
+// Apply histogram in hardware
+ if(use_opengl) return run_opengl();
// Apply histogram
engine->process_packages(HistogramEngine::APPLY, input, 0);
-
-
return 0;
}