--- /dev/null
+
+/*
+ * CINELERRA
+ * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+#ifndef LINEARBLUR_H
+#define LINEARBLUR_H
+
+
+#include <math.h>
+#include <stdint.h>
+#include <string.h>
+
+#include "bcdisplayinfo.h"
+#include "clip.h"
+#include "bchash.h"
+#include "filexml.h"
+#include "keyframe.h"
+#include "language.h"
+#include "loadbalance.h"
+#include "pluginvclient.h"
+#include "vframe.h"
+
+
+
+class LinearBlurMain;
+class LinearBlurWindow;
+class LinearBlurEngine;
+class LinearBlurReset;
+
+
+
+
+class LinearBlurConfig
+{
+public:
+ LinearBlurConfig();
+
+ void reset();
+ int equivalent(LinearBlurConfig &that);
+ void copy_from(LinearBlurConfig &that);
+ void interpolate(LinearBlurConfig &prev,
+ LinearBlurConfig &next,
+ long prev_frame,
+ long next_frame,
+ long current_frame);
+
+ int radius;
+ int steps;
+ int angle;
+ int r;
+ int g;
+ int b;
+ int a;
+};
+
+
+
+class LinearBlurSize : public BC_ISlider
+{
+public:
+ LinearBlurSize(LinearBlurMain *plugin,
+ int x,
+ int y,
+ int *output,
+ int min,
+ int max);
+ int handle_event();
+ LinearBlurMain *plugin;
+ int *output;
+};
+
+class LinearBlurToggle : public BC_CheckBox
+{
+public:
+ LinearBlurToggle(LinearBlurMain *plugin,
+ int x,
+ int y,
+ int *output,
+ char *string);
+ int handle_event();
+ LinearBlurMain *plugin;
+ int *output;
+};
+
+class LinearBlurReset : public BC_GenericButton
+{
+public:
+ LinearBlurReset(LinearBlurMain *plugin, LinearBlurWindow *gui, int x, int y);
+ ~LinearBlurReset();
+ int handle_event();
+ LinearBlurMain *plugin;
+ LinearBlurWindow *gui;
+};
+
+class LinearBlurWindow : public PluginClientWindow
+{
+public:
+ LinearBlurWindow(LinearBlurMain *plugin);
+ ~LinearBlurWindow();
+
+ void create_objects();
+ void update();
+
+ LinearBlurSize *angle, *steps, *radius;
+ LinearBlurToggle *r, *g, *b, *a;
+ LinearBlurMain *plugin;
+ LinearBlurReset *reset;
+};
+
+
+
+
+
+// Output coords for a layer of blurring
+// Used for OpenGL only
+class LinearBlurLayer
+{
+public:
+ LinearBlurLayer() {};
+ int x, y;
+};
+
+class LinearBlurMain : public PluginVClient
+{
+public:
+ LinearBlurMain(PluginServer *server);
+ ~LinearBlurMain();
+
+ int process_buffer(VFrame *frame,
+ int64_t start_position,
+ double frame_rate);
+ int is_realtime();
+ void save_data(KeyFrame *keyframe);
+ void read_data(KeyFrame *keyframe);
+ void update_gui();
+ int handle_opengl();
+
+ PLUGIN_CLASS_MEMBERS(LinearBlurConfig)
+
+ void delete_tables();
+ VFrame *input, *output, *temp;
+ LinearBlurEngine *engine;
+ int **scale_y_table;
+ int **scale_x_table;
+ LinearBlurLayer *layer_table;
+ int table_entries;
+ int need_reconfigure;
+// The accumulation buffer is needed because 8 bits isn't precise enough
+ unsigned char *accum;
+};
+
+class LinearBlurPackage : public LoadPackage
+{
+public:
+ LinearBlurPackage();
+ int y1, y2;
+};
+
+class LinearBlurUnit : public LoadClient
+{
+public:
+ LinearBlurUnit(LinearBlurEngine *server, LinearBlurMain *plugin);
+ void process_package(LoadPackage *package);
+ LinearBlurEngine *server;
+ LinearBlurMain *plugin;
+};
+
+class LinearBlurEngine : public LoadServer
+{
+public:
+ LinearBlurEngine(LinearBlurMain *plugin,
+ int total_clients,
+ int total_packages);
+ void init_packages();
+ LoadClient* new_client();
+ LoadPackage* new_package();
+ LinearBlurMain *plugin;
+};
+
+#endif