*
*/
-#include "affine.h"
-#include "bcdisplayinfo.h"
-#include "clip.h"
-#include "bchash.h"
-#include "filexml.h"
-#include "guicast.h"
-#include "language.h"
-#include "pluginvclient.h"
-#include "rotateframe.h"
-#include "vframe.h"
-
-
-#include <string.h>
-
-
-
-#define MAXANGLE 360
-
-
-class RotateEffect;
-class RotateWindow;
-
-
-class RotateConfig
-{
-public:
- RotateConfig();
-
- int equivalent(RotateConfig &that);
- void copy_from(RotateConfig &that);
- void interpolate(RotateConfig &prev,
- RotateConfig &next,
- long prev_frame,
- long next_frame,
- long current_frame);
-
- float angle;
- float pivot_x;
- float pivot_y;
- int draw_pivot;
-// int bilinear;
-};
-
-class RotateToggle : public BC_Radial
-{
-public:
- RotateToggle(RotateWindow *window,
- RotateEffect *plugin,
- int init_value,
- int x,
- int y,
- int value,
- const char *string);
- int handle_event();
-
- RotateEffect *plugin;
- RotateWindow *window;
- int value;
-};
-
-class RotateDrawPivot : public BC_CheckBox
-{
-public:
- RotateDrawPivot(RotateWindow *window,
- RotateEffect *plugin,
- int x,
- int y);
- int handle_event();
- RotateEffect *plugin;
- RotateWindow *window;
- int value;
-};
-
-class RotateInterpolate : public BC_CheckBox
-{
-public:
- RotateInterpolate(RotateEffect *plugin, int x, int y);
- int handle_event();
- RotateEffect *plugin;
-};
-
-class RotateFine : public BC_FPot
-{
-public:
- RotateFine(RotateWindow *window,
- RotateEffect *plugin,
- int x,
- int y);
- int handle_event();
-
- RotateEffect *plugin;
- RotateWindow *window;
-};
-
-class RotateX : public BC_FPot
-{
-public:
- RotateX(RotateWindow *window,
- RotateEffect *plugin,
- int x,
- int y);
- int handle_event();
- RotateEffect *plugin;
- RotateWindow *window;
-};
-
-class RotateY : public BC_FPot
-{
-public:
- RotateY(RotateWindow *window,
- RotateEffect *plugin,
- int x,
- int y);
- int handle_event();
- RotateEffect *plugin;
- RotateWindow *window;
-};
-
-
-class RotateText : public BC_TextBox
-{
-public:
- RotateText(RotateWindow *window,
- RotateEffect *plugin,
- int x,
- int y);
- int handle_event();
-
- RotateEffect *plugin;
- RotateWindow *window;
-};
-
-class RotateWindow : public PluginClientWindow
-{
-public:
- RotateWindow(RotateEffect *plugin);
-
- void create_objects();
-
- int update();
- int update_fine();
- int update_text();
- int update_toggles();
-
- RotateEffect *plugin;
- RotateToggle *toggle0;
- RotateToggle *toggle90;
- RotateToggle *toggle180;
- RotateToggle *toggle270;
- RotateDrawPivot *draw_pivot;
- RotateFine *fine;
- RotateText *text;
- RotateX *x;
- RotateY *y;
-// RotateInterpolate *bilinear;
-};
-
-
-
-
-class RotateEffect : public PluginVClient
-{
-public:
- RotateEffect(PluginServer *server);
- ~RotateEffect();
-
- PLUGIN_CLASS_MEMBERS(RotateConfig)
- int process_buffer(VFrame *frame,
- int64_t start_position,
- double frame_rate);
- int is_realtime();
- void update_gui();
- void save_data(KeyFrame *keyframe);
- void read_data(KeyFrame *keyframe);
- int handle_opengl();
-
- AffineEngine *engine;
- int need_reconfigure;
-};
-
-
-
+#include "rotate.h"
+#include "theme.h"
+#define MAXANGLE 360.00
+#define MINPIVOT 0.00
+#define MAXPIVOT 100.00
REGISTER_PLUGIN(RotateEffect)
-
-
-
-
-
-
-
-
-
-
-
-
-
-
RotateConfig::RotateConfig()
{
- angle = 0;
- pivot_x = 50;
- pivot_y = 50;
- draw_pivot = 0;
+ reset(RESET_DEFAULT_SETTINGS);
+}
+
+void RotateConfig::reset(int clear)
+{
+ switch(clear) {
+ case RESET_ANGLE :
+ angle = 0.0;
+ break;
+ case RESET_PIVOT_X :
+ pivot_x = 50.0;
+ break;
+ case RESET_PIVOT_Y :
+ pivot_y = 50.0;
+ break;
+ case RESET_ALL :
+ case RESET_DEFAULT_SETTINGS :
+ default:
+ angle = 0.0;
+ pivot_x = 50.0;
+ pivot_y = 50.0;
+ draw_pivot = 0;
+ break;
+ }
}
int RotateConfig::equivalent(RotateConfig &that)
{
this->value = value;
this->plugin = plugin;
- this->window = window;
+ this->window = window;
}
int RotateToggle::handle_event()
{
plugin->config.angle = (float)value;
- window->update();
+ window->update();
plugin->send_configure_change();
return 1;
}
: BC_CheckBox(x, y, plugin->config.draw_pivot, _("Draw pivot"))
{
this->plugin = plugin;
- this->window = window;
+ this->window = window;
}
int RotateDrawPivot::handle_event()
-RotateFine::RotateFine(RotateWindow *window, RotateEffect *plugin, int x, int y)
- : BC_FPot(x,
- y,
- (float)plugin->config.angle,
- (float)-360,
- (float)360)
+RotateAngleText::RotateAngleText(RotateWindow *window, RotateEffect *plugin, int x, int y)
+ : BC_TumbleTextBox(window, (float)plugin->config.angle,
+ (float)-MAXANGLE, (float)MAXANGLE, x, y, xS(60), 2)
{
this->window = window;
this->plugin = plugin;
- set_precision(0.01);
- set_use_caption(0);
}
-int RotateFine::handle_event()
+int RotateAngleText::handle_event()
{
- plugin->config.angle = get_value();
+ plugin->config.angle = atof(get_text());
window->update_toggles();
- window->update_text();
+ window->update_sliders();
plugin->send_configure_change();
return 1;
}
-
-RotateText::RotateText(RotateWindow *window,
- RotateEffect *plugin,
- int x,
- int y)
- : BC_TextBox(x,
- y,
- 100,
- 1,
- (float)plugin->config.angle)
+RotateAngleSlider::RotateAngleSlider(RotateWindow *window, RotateEffect *plugin, int x, int y, int w)
+ : BC_FSlider(x, y, 0, w, w, (float)-MAXANGLE, (float)MAXANGLE, (float)plugin->config.angle)
{
this->window = window;
this->plugin = plugin;
- set_precision(4);
+ enable_show_value(0); // Hide caption
+ set_precision(0.1);
}
-int RotateText::handle_event()
+int RotateAngleSlider::handle_event()
{
- plugin->config.angle = atof(get_text());
+ plugin->config.angle = get_value();
window->update_toggles();
- window->update_fine();
+ window->update_texts();
plugin->send_configure_change();
return 1;
}
-RotateX::RotateX(RotateWindow *window, RotateEffect *plugin, int x, int y)
- : BC_FPot(x,
- y,
- (float)plugin->config.pivot_x,
- (float)0,
- (float)100)
+RotatePivotXText::RotatePivotXText(RotateWindow *window, RotateEffect *plugin, int x, int y)
+ : BC_TumbleTextBox(window, (float)plugin->config.pivot_x,
+ (float)MINPIVOT, (float)MAXPIVOT, x, y, xS(60), 2)
{
this->window = window;
this->plugin = plugin;
- set_precision(0.01);
- set_use_caption(1);
}
-int RotateX::handle_event()
+int RotatePivotXText::handle_event()
+{
+ plugin->config.pivot_x = atof(get_text());
+ window->update_sliders();
+ plugin->send_configure_change();
+ return 1;
+}
+
+
+RotatePivotXSlider::RotatePivotXSlider(RotateWindow *window, RotateEffect *plugin, int x, int y, int w)
+ : BC_FSlider(x, y, 0, w, w, (float)MINPIVOT, (float)MAXPIVOT, (float)plugin->config.pivot_x)
+{
+ this->window = window;
+ this->plugin = plugin;
+ enable_show_value(0); // Hide caption
+ set_precision(0.1);
+}
+
+int RotatePivotXSlider::handle_event()
{
plugin->config.pivot_x = get_value();
+ window->update_toggles();
+ window->update_texts();
+ plugin->send_configure_change();
+ return 1;
+}
+
+
+RotatePivotYText::RotatePivotYText(RotateWindow *window, RotateEffect *plugin, int x, int y)
+ : BC_TumbleTextBox(window, (float)plugin->config.pivot_y,
+ (float)MINPIVOT, (float)MAXPIVOT, x, y, xS(60), 2)
+{
+ this->window = window;
+ this->plugin = plugin;
+}
+
+int RotatePivotYText::handle_event()
+{
+ plugin->config.pivot_y = atof(get_text());
plugin->send_configure_change();
return 1;
}
-RotateY::RotateY(RotateWindow *window, RotateEffect *plugin, int x, int y)
- : BC_FPot(x,
- y,
- (float)plugin->config.pivot_y,
- (float)0,
- (float)100)
+
+RotatePivotYSlider::RotatePivotYSlider(RotateWindow *window, RotateEffect *plugin, int x, int y, int w)
+ : BC_FSlider(x, y, 0, w, w, (float)MINPIVOT, (float)MAXPIVOT, (float)plugin->config.pivot_y)
{
this->window = window;
this->plugin = plugin;
- set_precision(0.01);
- set_use_caption(1);
+ enable_show_value(0); // Hide caption
+ set_precision(0.1);
}
-int RotateY::handle_event()
+int RotatePivotYSlider::handle_event()
{
plugin->config.pivot_y = get_value();
+ window->update_toggles();
+ window->update_texts();
plugin->send_configure_change();
return 1;
}
+RotateClr::RotateClr(RotateWindow *window, RotateEffect *plugin, int x, int y, int clear)
+ : BC_Button(x, y, plugin->get_theme()->get_image_set("reset_button"))
+{
+ this->window = window;
+ this->plugin = plugin;
+ this->clear = clear;
+}
+RotateClr::~RotateClr()
+{
+}
+int RotateClr::handle_event()
+{
+ plugin->config.reset(clear);
+ window->update();
+ plugin->send_configure_change();
+ return 1;
+}
-RotateWindow::RotateWindow(RotateEffect *plugin)
- : PluginClientWindow(plugin,
- 250,
- 230,
- 250,
- 230,
- 0)
+RotateReset::RotateReset(RotateEffect *plugin, RotateWindow *window, int x, int y)
+ : BC_GenericButton(x, y, _("Reset"))
{
this->plugin = plugin;
+ this->window = window;
+}
+RotateReset::~RotateReset()
+{
+}
+int RotateReset::handle_event()
+{
+ plugin->config.reset(RESET_ALL);
+ window->update();
+ plugin->send_configure_change();
+ return 1;
}
-#define RADIUS 30
-void RotateWindow::create_objects()
-{
- int x = 10, y = 10;
- BC_Title *title;
- add_tool(new BC_Title(x, y, _("Rotate")));
- x += 50;
- y += 20;
- add_tool(toggle0 = new RotateToggle(this,
- plugin,
- plugin->config.angle == 0,
- x,
- y,
- 0,
- "0"));
- x += RADIUS;
- y += RADIUS;
- add_tool(toggle90 = new RotateToggle(this,
- plugin,
- plugin->config.angle == 90,
- x,
- y,
- 90,
- "90"));
- x -= RADIUS;
- y += RADIUS;
- add_tool(toggle180 = new RotateToggle(this,
- plugin,
- plugin->config.angle == 180,
- x,
- y,
- 180,
- "180"));
- x -= RADIUS;
- y -= RADIUS;
- add_tool(toggle270 = new RotateToggle(this,
- plugin,
- plugin->config.angle == 270,
- x,
- y,
- 270,
- "270"));
-// add_subwindow(bilinear = new RotateInterpolate(plugin, 10, y + 60));
- x += 120;
- y -= 50;
- add_tool(fine = new RotateFine(this, plugin, x, y));
- y += fine->get_h() + 10;
- add_tool(text = new RotateText(this, plugin, x, y));
- y += 30;
- add_tool(new BC_Title(x, y, _("Degrees")));
-
-
-
-
-
- y += text->get_h() + 10;
- add_subwindow(title = new BC_Title(x, y, _("Pivot (x,y):")));
- y += title->get_h() + 10;
- add_subwindow(this->x = new RotateX(this, plugin, x, y));
- x += this->x->get_w() + 10;
- add_subwindow(this->y = new RotateY(this, plugin, x, y));
-
- x = 10;
- y += this->y->get_h() + 10;
- add_subwindow(draw_pivot = new RotateDrawPivot(this, plugin, x, y));
- show_window();
+RotateWindow::RotateWindow(RotateEffect *plugin)
+ : PluginClientWindow(plugin, xS(420), yS(260), xS(420), yS(260), 0)
+{
+ this->plugin = plugin;
+}
+#define RADIUS xS(30)
+void RotateWindow::create_objects()
+{
+ int xs10 = xS(10), xs20 = xS(20), xs64 = xS(64), xs200 = xS(200);
+ int ys10 = yS(10), ys20 = yS(20), ys30 = yS(30), ys40 = yS(40);
+ int x2 = xS(80), x3 = xS(180);
+ int x = xs10, y = ys10;
+ int clr_x = get_w()-x - xS(22); // note: clrBtn_w = 22
+
+ BC_TitleBar *title_bar;
+ BC_Bar *bar;
+
+// Angle section
+ add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, xs20, xs10, _("Rotation")));
+ x = xs10; y += ys20;
+ add_tool(new BC_Title(x, y, _("Preset:")));
+ x = x + x2;
+ add_tool(toggle180neg = new RotateToggle(this, plugin,
+ plugin->config.angle == -180, x, y, -180, "-180°"));
+ x += xs64;
+ add_tool(toggle90neg = new RotateToggle(this, plugin,
+ plugin->config.angle == -90, x, y, -90, "-90°"));
+ x += xs64;
+ add_tool(toggle0 = new RotateToggle(this, plugin,
+ plugin->config.angle == 0, x, y, 0, "0°"));
+ x += xs64;
+ add_tool(toggle90 = new RotateToggle(this, plugin,
+ plugin->config.angle == 90, x, y, 90, "+90°"));
+ x += xs64;
+ add_tool(toggle180 = new RotateToggle(this, plugin,
+ plugin->config.angle == 180, x, y, 180, "+180°"));
+// add_subwindow(bilinear = new RotateInterpolate(plugin, xs10, y + ys60));
+ x = xs10; y += ys30;
+ add_tool(new BC_Title(x, y, _("Angle:")));
+ rotate_angle_text = new RotateAngleText(this, plugin, (x + x2), y);
+ rotate_angle_text->create_objects();
+ add_tool(rotate_angle_slider = new RotateAngleSlider(this, plugin, x3, y, xs200));
+ add_tool(rotate_angle_clr = new RotateClr(this, plugin,
+ clr_x, y, RESET_ANGLE));
+ y += ys40;
+
+// Pivot section
+ add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, xs20, xs10, _("Pivot")));
+ y += ys20;
+ add_subwindow(draw_pivot = new RotateDrawPivot(this, plugin, x, y));
+ y += ys30;
+ add_tool(new BC_Title(x, y, _("X:")));
+ add_tool(new BC_Title((x2-x), y, _("%")));
+ rotate_pivot_x_text = new RotatePivotXText(this, plugin, (x + x2), y);
+ rotate_pivot_x_text->create_objects();
+ add_tool(rotate_pivot_x_slider = new RotatePivotXSlider(this, plugin, x3, y, xs200));
+ add_tool(rotate_pivot_x_clr = new RotateClr(this, plugin,
+ clr_x, y, RESET_PIVOT_X));
+ y += ys30;
+ add_tool(new BC_Title(x, y, _("Y:")));
+ add_tool(new BC_Title((x2-x), y, _("%")));
+ rotate_pivot_y_text = new RotatePivotYText(this, plugin, (x + x2), y);
+ rotate_pivot_y_text->create_objects();
+ add_tool(rotate_pivot_y_slider = new RotatePivotYSlider(this, plugin, x3, y, xs200));
+ add_tool(rotate_pivot_y_clr = new RotateClr(this, plugin,
+ clr_x, y, RESET_PIVOT_Y));
+ y += ys40;
+
+// Reset section
+ add_subwindow(bar = new BC_Bar(x, y, get_w()-2*x));
+ y += ys10;
+ add_subwindow(reset = new RotateReset(plugin, this, x, y));
+ show_window();
}
int RotateWindow::update()
{
- update_fine();
+ update_sliders();
update_toggles();
- update_text();
+ update_texts();
// bilinear->update(plugin->config.bilinear);
return 0;
}
-int RotateWindow::update_fine()
+int RotateWindow::update_sliders()
{
- fine->update(plugin->config.angle);
- x->update(plugin->config.pivot_x);
- y->update(plugin->config.pivot_y);
+ rotate_angle_slider->update(plugin->config.angle);
+ rotate_pivot_x_slider->update(plugin->config.pivot_x);
+ rotate_pivot_y_slider->update(plugin->config.pivot_y);
return 0;
}
-int RotateWindow::update_text()
+int RotateWindow::update_texts()
{
- text->update(plugin->config.angle);
+ rotate_angle_text->update(plugin->config.angle);
+ rotate_pivot_x_text->update(plugin->config.pivot_x);
+ rotate_pivot_y_text->update(plugin->config.pivot_y);
return 0;
}
int RotateWindow::update_toggles()
{
+ toggle180neg->update(EQUIV(plugin->config.angle, -180));
+ toggle90neg->update(EQUIV(plugin->config.angle, -90));
toggle0->update(EQUIV(plugin->config.angle, 0));
toggle90->update(EQUIV(plugin->config.angle, 90));
toggle180->update(EQUIV(plugin->config.angle, 180));
- toggle270->update(EQUIV(plugin->config.angle, 270));
draw_pivot->update(plugin->config.draw_pivot);
return 0;
}
double frame_rate)
{
load_configuration();
- int w = frame->get_w();
- int h = frame->get_h();
//printf("RotateEffect::process_buffer %d\n", __LINE__);
- if(config.angle == 0)
+ if(config.angle == 0 && !config.draw_pivot)
{
read_frame(frame,
0,
//printf("RotateEffect::process_buffer %d draw_pivot=%d\n", __LINE__, config.draw_pivot);
// Draw center
-#define CENTER_H 20
-#define CENTER_W 20
-#define DRAW_CENTER(components, type, max) \
-{ \
- type **rows = (type**)get_output()->get_rows(); \
- if( (center_x >= 0 && center_x < w) || (center_y >= 0 && center_y < h) ) \
- { \
- type *hrow = rows[center_y] + components * (center_x - CENTER_W / 2); \
- for(int i = center_x - CENTER_W / 2; i <= center_x + CENTER_W / 2; i++) \
- { \
- if(i >= 0 && i < w) \
- { \
- hrow[0] = max - hrow[0]; \
- hrow[1] = max - hrow[1]; \
- hrow[2] = max - hrow[2]; \
- hrow += components; \
- } \
- } \
- \
- for(int i = center_y - CENTER_W / 2; i <= center_y + CENTER_W / 2; i++) \
- { \
- if(i >= 0 && i < h) \
- { \
- type *vrow = rows[i] + center_x * components; \
- vrow[0] = max - vrow[0]; \
- vrow[1] = max - vrow[1]; \
- vrow[2] = max - vrow[2]; \
- } \
- } \
- } \
-}
-
- if(config.draw_pivot)
- {
- int center_x = (int)(config.pivot_x * w / 100); \
- int center_y = (int)(config.pivot_y * h / 100); \
-
-//printf("RotateEffect::process_buffer %d %d %d\n", __LINE__, center_x, center_y);
- switch(get_output()->get_color_model())
- {
- case BC_RGB_FLOAT:
- DRAW_CENTER(3, float, 1.0)
- break;
- case BC_RGBA_FLOAT:
- DRAW_CENTER(4, float, 1.0)
- break;
- case BC_RGB888:
- DRAW_CENTER(3, unsigned char, 0xff)
- break;
- case BC_RGBA8888:
- DRAW_CENTER(4, unsigned char, 0xff)
- break;
- case BC_YUV888:
- DRAW_CENTER(3, unsigned char, 0xff)
- break;
- case BC_YUVA8888:
- DRAW_CENTER(4, unsigned char, 0xff)
- break;
- }
+ if(config.draw_pivot) {
+ VFrame *vframe = get_output();
+ int w = vframe->get_w(), h = vframe->get_h();
+ int mx = w > h ? w : h;
+ int lw = mx/400 + 1, cxy = mx/80;
+ int center_x = (int)(config.pivot_x * w/100);
+ int center_y = (int)(config.pivot_y * h/100);
+ int x1 = center_x - cxy, x2 = center_x + cxy;
+ int y1 = center_y - cxy, y2 = center_y + cxy;
+ vframe->set_pixel_color(WHITE);
+ for( int i=0; i<lw; ++i )
+ frame->draw_line(x1-i,center_y-i, x2-i,center_y-i);
+ vframe->set_pixel_color(BLACK);
+ for( int i=1; i<=lw; ++i )
+ frame->draw_line(x1+i,center_y+i, x2+i,center_y+i);
+ vframe->set_pixel_color(WHITE);
+ for( int i=0; i<lw; ++i )
+ frame->draw_line(center_x-i,y1-i, center_x-i,y2-i);
+ vframe->set_pixel_color(BLACK);
+ for( int i=1; i<=lw; ++i )
+ frame->draw_line(center_x+i,y1+i, center_x+i,y2+i);
}
// Conserve memory by deleting large frames
if(config.draw_pivot)
{
- int w = get_output()->get_w();
- int h = get_output()->get_h();
- int center_x = (int)(config.pivot_x * w / 100);
- int center_y = (int)(config.pivot_y * h / 100);
-
+ VFrame *vframe = get_output();
+ int w = vframe->get_w(), h = vframe->get_h();
+ int mx = w > h ? w : h;
+ int lw = mx/400 + 1, cxy = mx/80;
+ int center_x = (int)(config.pivot_x * w/100);
+ int center_y = (int)(config.pivot_y * h/100);
+ int x1 = center_x - cxy, x2 = center_x + cxy;
+ int y1 = center_y - cxy, y2 = center_y + cxy;
glDisable(GL_TEXTURE_2D);
- glColor4f(0.0, 0.0, 0.0, 1.0);
+ int is_yuv = BC_CModels::is_yuv(vframe->get_color_model());
+ float rwt = 1, gwt = is_yuv? 0.5 : 1, bwt = is_yuv? 0.5 : 1;
+ float rbk = 0, gbk = is_yuv? 0.5 : 0, bbk = is_yuv? 0.5 : 0;
glBegin(GL_LINES);
- glVertex3f(center_x, -h + center_y - CENTER_H / 2, 0.0);
- glVertex3f(center_x, -h + center_y + CENTER_H / 2, 0.0);
- glEnd();
- glBegin(GL_LINES);
- glVertex3f(center_x - CENTER_W / 2, -h + center_y, 0.0);
- glVertex3f(center_x + CENTER_W / 2, -h + center_y, 0.0);
- glEnd();
- glColor4f(1.0, 1.0, 1.0, 1.0);
- glBegin(GL_LINES);
- glVertex3f(center_x - 1, -h + center_y - CENTER_H / 2 - 1, 0.0);
- glVertex3f(center_x - 1, -h + center_y + CENTER_H / 2 - 1, 0.0);
+ glColor4f(rwt, gwt, bwt, 1.0);
+ for( int i=0; i<lw; ++i ) {
+ glVertex3f(x1-i, center_y-i - h, 0.0);
+ glVertex3f(x2-i, center_y-i - h, 0.0);
+ }
+ glColor4f(rbk, gbk, bbk, 1.0);
+ for( int i=1; i<=lw; ++i ) {
+ glVertex3f(x1+i, center_y+i - h, 0.0);
+ glVertex3f(x2+i, center_y+i - h, 0.0);
+ }
glEnd();
glBegin(GL_LINES);
- glVertex3f(center_x - CENTER_W / 2 - 1, -h + center_y - 1, 0.0);
- glVertex3f(center_x + CENTER_W / 2 - 1, -h + center_y - 1, 0.0);
+ glColor4f(rwt, gwt, bwt, 1.0);
+ for( int i=0; i<lw; ++i ) {
+ glVertex3f(center_x-i, y1-i - h, 0.0);
+ glVertex3f(center_x-i, y2-i - h, 0.0);
+ }
+ glColor4f(rbk, gbk, bbk, 1.0);
+ for( int i=1; i<=lw; ++i ) {
+ glVertex3f(center_x+i, y1+i - h, 0.0);
+ glVertex3f(center_x+i, y2+i - h, 0.0);
+ }
glEnd();
}
#endif