add preset mask shapes, add ctr/nrml btns, new igor icons, enables apply to mask...
[goodguy/cinelerra.git] / cinelerra-5.1 / plugins / theme_hulk / hulktheme.C
index 8222d6dfd9f535b30013ebaae696ae371905653c..0f9ddb7a13336802c7d1607cb36da5c098389cd7 100644 (file)
@@ -295,6 +295,38 @@ void HULKTHEME::initialize()
                "new_bigbutton_dn.png",
                "new_cancel_images");
 
+       new_button("mask_pnt_linear.png",
+               "mask_button_up.png",
+               "mask_button_hi.png",
+               "mask_button_dn.png",
+               "mask_pnt_linear_images");
+       new_button("mask_crv_linear.png",
+               "mask_button_up.png",
+               "mask_button_hi.png",
+               "mask_button_dn.png",
+               "mask_crv_linear_images");
+       new_button("mask_all_linear.png",
+               "mask_button_up.png",
+               "mask_button_hi.png",
+               "mask_button_dn.png",
+               "mask_all_linear_images");
+
+       new_button("mask_pnt_smooth.png",
+               "mask_button_up.png",
+               "mask_button_hi.png",
+               "mask_button_dn.png",
+               "mask_pnt_smooth_images");
+       new_button("mask_crv_smooth.png",
+               "mask_button_up.png",
+               "mask_button_hi.png",
+               "mask_button_dn.png",
+               "mask_crv_smooth_images");
+       new_button("mask_all_smooth.png",
+               "mask_button_up.png",
+               "mask_button_hi.png",
+               "mask_button_dn.png",
+               "mask_all_smooth_images");
+
        resources->medium_7segment = new_image_set(TOTAL_7SEGMENT,
                "0.png",
                "1.png",
@@ -514,6 +546,7 @@ void HULKTHEME::initialize()
        new_image("cbuttons_left", "cbuttons_left.png");
        new_image("cbuttons_right", "cbuttons_right.png");
        new_image("cmeter_bg", "cmeter_bg.png");
+       new_image("cwindow_focus", "cwindow_focus.png");
 
 // VWindow
        new_image("vbuttons_left", "vbuttons_left.png");