\begin{lstlisting}[style=sh]
./blds/bld_prepare.sh <os> # where <os> represents the
- # Operating System of centos,
- # fedora, suse, ubuntu, mint, debian.
+ # Operating System of
+ # centos, fedora, suse, ubuntu, mint, debian.
./autogen.sh
./configure --prefix=/usr # optional parameters can be added here
make 2>&1 | tee log # make and log the build
\item The insertion point or selected region must start inside the other effects.
\end{itemize}
+Before going into further detail about how to use \textit{Shared effects}, an easier
+alternative method of application which is especially useful for Audio tracks is
+available. In this method, all you have to do is use the \textit{Audio} pulldown and
+choose \textit{Attach effect}, highlight the effect you would like and make sure the
+default of \textit{Attach single standalone and share others} is checked on. It will
+automatically be a "Shared Effect" on all audio tracks (be sure to disarm any audio
+tracks that you do not want to have the effect shared on). This method also works for
+Video tracks using the \textit{Video} pulldown choice of \textit{Attach effect}.
+
In the case of a shared track, there must be another track on the timeline of the same type as the track you are applying an effect to. If you right clicked on a video track to attach an effect, there will not be anything in the shared tracks column if no other video track exists. The same applies equally to audio tracks in that another audio track must exist. Shared tracks are often used as layers for titles, curves and keyframes.
If shared effects or shared tracks are available, they appear in the shared effects and shared tracks columns when you used the \textit{Attach effect} option (RMB on a track). When the green colored checkmark is clicked OK, anything highlighted in the column is attached under the current track.
\label{fig:perspective01}
\end{figure}
+Just a side note about the possibility of ending up with a divide by 0 case when manipulating
+the endpoints. Sometimes this results in a single frame anomaly but you can workaround this
+by setting the X value for the middle keyframe of a series to just a little more than 0,
+such as .01 so that dividing by 0 is avoided. The actual cause of the problem is that the
+interpolated X1..X4 auto coordinates used by perspective eventually have x1==x2, x3==x4, so
+that all points x are scaled by zero. Another solution is to tweak the frame count to an even
+number, so that the center is not over the point where x1==x2, x3==x4, or perturb the midpoint
+position a little so that the answers are not exactly zero.
+
\subsection{Polar}%
\label{sub:polar}
\item[File] options for loading, saving, and rendering as described in other sections (\ref{cha:load_save_and_the_EDL}).
\item[Edit] edit functions; most of which have shortcuts that you will quickly learn (\ref{cha:editing}).
\item[Keyframes] keyframe options which are described in the Keyframe section (\ref{cha:keyframes}).
- \item[Audio] audio functions such as \textit{Add track}, \textit{Attach transition/effect}.
+ \item[Audio] audio functions such as \textit{Add track}, \textit{Attach effect}
+and \textit{Attach transition}. The \textit{Attach effect} is especially useful when
+you need the effect to be applied to all related audio tracks as a \textit{Shared effect}
+and is described as an alternative method of application in section \ref{sec:shared_effect_tracks}.
\item[Video] video functions such as \textit{Add track, Default/Attach transition, Render effect}.
\item[Tracks] move or delete tracks are the most often used.
\item[Settings] much of this is described elsewhere with the most frequently used to include
\label{sub:user_folders_bins}
Creating folders that are more specific to a particular project is helpful in better organizing your work.
-This can be done by utilizing the files already loaded to the \textit{master} Media or Clips folders in the Resources window.
+This can be done by utilizing the files already loaded to the \textit{master} Media or Clips folders in the Resources window. The general rule is you can only drag clips to a ClipUserBin and you can only drag media to a MediaUserBin.
+
Below are steps illustrating an easy way to set up a folder.
%TODO Below part need to be rewriten