\item[Alpha determines radius] use alpha to define the amount of blur to apply. (radius=gray value of alpha)
\item[Blur alpha, red, green, blue] specifies which color channels is to be blurred.
\end{description}
+If you are getting confusing results, please click on the \textit{Reset} button in the dialogue/controls popup box and re-enter your desired values.
\subsection{BoxBlur}%
\label{sub:boxblur}
\begin{description}
\item[F\_lut:] Compute and apply a lookup table to the RGB/YUV input video.
- \item[F\_lut1d:] Adjust colors using a 1D LUT.
- \item[F\_lut3d:] Apply a 3D LUT to an input video.
+ \item[F\_lut1d:] Adjust colors using a 1D LUT "file" input.
+ \item[F\_lut3d:] Apply a 3D LUT "file" to an input video.
\item[F\_lutrgb:] Compute and apply a lookup table to the RGB input video.
\item[F\_lutyuv:] Compute and apply a lookup table to the YUV input video.
\end{description}
-For example, to use a 3dlut simply load your video, drop the F\_lut3d plugin on that track, and bring up the lut3d controls window, highlight the \textit{file} option, key in your file name (whit path), and hit apply to have the lut take effect. To easily adjust, move the \textit{fader} slider in the patchbay for that video track.
+For example, to use a 3dlut simply load your video, drop the F\_lut3d plugin on that track, and bring up the lut3d controls window, highlight the \textit{file} option, key in your file name (with path), and hit Apply to have the lut take effect. To easily adjust, move the \textit{fader} slider in the patchbay for that video track. Only F\_lut1d and F\_lut3d allow for a file input and these usually are files with the .cube extension.
\subsection{Encoding into Dolby Pro Logic}%
\label{sub:encoding_dolby_pro_logic}