vicon drawing segv fix, beeper consolidation, render_effect resize wdw fix, valgrind...
[goodguy/cinelerra.git] / cinelerra-5.1 / cinelerra / convert.C
index 370adcc9ca401f7d0f3339f2a46039ed3c06c414..18791e1e8cb95d7be255497feeeafb022b727566 100644 (file)
@@ -719,84 +719,3 @@ int ConvertBeepOnDone::handle_event()
        return 1;
 }
 
-ConvertBeep::ConvertBeep(MWindow *mwindow)
- : Thread(1, 0, 0)
-{
-       this->mwindow = mwindow;
-       audio = new AudioDevice(mwindow);
-       playing_audio = 0;
-       interrupted = -1;
-}
-
-ConvertBeep::~ConvertBeep()
-{
-       stop(0);
-       delete audio;
-}
-
-void ConvertBeep::run()
-{
-       int channels = 2;
-       int64_t bfrsz = BEEP_SAMPLE_RATE;
-       EDL *edl = mwindow->edl;
-       EDLSession *session = edl->session;
-       AudioOutConfig *aconfig = session->playback_config->aconfig;
-       audio->open_output(aconfig, BEEP_SAMPLE_RATE, bfrsz, channels, 0);
-       audio->start_playback();
-
-       double out0[bfrsz], out1[bfrsz], *out[2] = { out0, out1 };
-       const double two_pi = 2*M_PI;
-       int64_t audio_len = BEEP_SAMPLE_RATE * secs;
-       const double dt = two_pi * freq/BEEP_SAMPLE_RATE;
-       double th = 0;
-
-       audio_pos = 0;
-       playing_audio = 1;
-       while( !interrupted ) {
-               int len = audio_len - audio_pos;
-               if( len <= 0 ) break;
-               if( len > bfrsz ) len = bfrsz;
-               int k = audio_pos;
-               for( int i=0; i<len; ++i,++k,th+=dt ) {
-                       double t = th - two_pi;
-                       if( t >= 0 ) th = t;
-                       out0[i] = out1[i] = sin(th) * gain;
-               }
-               audio->write_buffer(out, channels, len);
-               audio_pos = k;
-       }
-
-       if( !interrupted )
-               audio->set_last_buffer();
-       audio->stop_audio(interrupted ? 0 : 1);
-       playing_audio = 0;
-
-       audio->close_all();
-}
-
-void ConvertBeep::start()
-{
-       if( running() ) return;
-       audio_pos = -1;
-       interrupted = 0;
-       Thread::start();
-}
-
-void ConvertBeep::stop(int wait)
-{
-       if( running() && !interrupted ) {
-               interrupted = 1;
-               audio->stop_audio(wait);
-       }
-       Thread::join();
-}
-
-void ConvertBeep::tone(double freq, double secs, double gain)
-{
-       stop(0);
-       this->freq = freq;
-       this->secs = secs;
-       this->gain = gain;
-       start();
-}
-