mask ctrpt correction, on_track select fix, alt-wheel ptr focus, mask help chkbox
[goodguy/cinelerra.git] / cinelerra-5.1 / cinelerra / cwindowgui.C
index 1439f72a69f0564c8aaaacb92603f4dc60eacf73..2cfb5da53ffaa2f22a0ccee17721180b2733820e 100644 (file)
@@ -1782,6 +1782,8 @@ int CWindowCanvas::do_mask(int &redraw, int &rerender,
                                cx += point->x;  cy += point->y;
                        }
                        cx /= n;  cy /= n;
+                       if( !mask_gui->focused )
+                               mask_gui->set_focused(0, cx, cy);
                        output_to_canvas(mwindow->edl, 0, cx, cy);
                        float r = bmax(cvs_win->get_w(), cvs_win->get_h());
                        float d = 0.007*r;
@@ -2084,25 +2086,28 @@ int CWindowCanvas::do_mask(int &redraw, int &rerender,
                        case CWINDOW_MASK_ROTATE:
                                rotate = 1;
                        case CWINDOW_MASK_SCALE: {
-                               int button_no = get_buttonpress();
-                               double scale = button_no == WHEEL_UP ? 1.02 : 0.98;
-                               double theta = button_no == WHEEL_UP ? M_PI/360. : -M_PI/360.;
-                               float st = sin(theta), ct = cos(theta);
-                               float cx = 0, cy = 0;
-                               int n = mask_points.size();
-                               if( mask_gui && mask_gui->focused ) {
+                               if( !mask_gui || !mask_points.size() ) break;
+                               float cx = gui->x_origin, cy = gui->y_origin;
+                               if( mask_gui->focused ) {
                                        cx = atof(mask_gui->focus_x->get_text());
                                        cy = atof(mask_gui->focus_y->get_text());
                                }
-                               else if( n > 0 ) {
+                               else if( !gui->alt_down() ) {
+                                       cx = cy = 0;
+                                       int n = mask_points.size();
                                        for( int i=0; i<n; ++i ) {
                                                MaskPoint *point = mask_points.values[i];
                                                cx += point->x;  cy += point->y;
                                        }
                                        cx /= n;  cy /= n;
+                                       mask_gui->set_focused(0, cx, cy);
                                }
                                gui->x_origin = cx;
                                gui->y_origin = cy;
+                               int button_no = get_buttonpress();
+                               double scale = button_no == WHEEL_UP ? 1.02 : 0.98;
+                               double theta = button_no == WHEEL_UP ? M_PI/360. : -M_PI/360.;
+                               float st = sin(theta), ct = cos(theta);
                                for( int i=0; i<mask_points.size(); ++i ) {
                                        MaskPoint *point = mask_points.values[i];
                                        float px = point->x - gui->x_origin;
@@ -2203,12 +2208,7 @@ int CWindowCanvas::do_mask_focus()
        CWindowMaskGUI *mask_gui = (CWindowMaskGUI*) gui->tool_panel->tool_gui;
        float cx = get_cursor_x(), cy = get_cursor_y();
        canvas_to_output(mwindow->edl, 0, cx, cy);
-       int v = mask_gui->focused ? 0 : 1;
-       get_canvas()->unlock_window();
-       mask_gui->lock_window("CWindowCanvas::do_mask_focus");
-       mask_gui->set_focused(v, cx, cy);
-       mask_gui->unlock_window();
-       get_canvas()->lock_window("CWindowCanvas::do_mask_focus");
+       mask_gui->set_focused(1, cx, cy);
        return 1;
 }