canvas = new CWindowCanvas(mwindow, this);
canvas->create_objects(mwindow->edl);
- canvas->use_cwindow();
-
add_subwindow(timebar = new CTimeBar(mwindow,
this,
1, // use_cut
0, // use_commerical
0, // use_goto
- 1) // use_clk2play
+ 1, // use_clk2play
+ 1) // use_scope
{
this->mwindow = mwindow;
this->cwindow = cwindow;
gui->lock_window("CWindowTransport::goto_end 2");
}
+CWindowCanvasToggleControls::CWindowCanvasToggleControls(CWindowCanvas *canvas)
+ : BC_MenuItem(calculate_text(canvas->get_controls()))
+{
+ this->canvas = canvas;
+}
+int CWindowCanvasToggleControls::handle_event()
+{
+ canvas->toggle_controls();
+ set_text(calculate_text(canvas->get_controls()));
+ return 1;
+}
+
+const char *CWindowCanvasToggleControls::calculate_text(int controls)
+{
+ return !controls ? _("Show controls") : _("Hide controls");
+}
CWindowCanvas::CWindowCanvas(MWindow *mwindow, CWindowGUI *gui)
last_xscroll = 0;
last_yscroll = 0;
last_zoom = 0;
+ controls = 0;
+}
+
+void CWindowCanvas::create_objects(EDL *edl)
+{
+ Canvas::create_objects(edl);
+ canvas_menu->add_item(new CanvasPopupAuto(this));
+ canvas_menu->add_item(new CanvasPopupResetCamera(this));
+ canvas_menu->add_item(new CanvasPopupResetProjector(this));
+ canvas_menu->add_item(new CanvasPopupCameraKeyframe(this));
+ canvas_menu->add_item(new CanvasPopupProjectorKeyframe(this));
+ canvas_menu->add_item(controls = new CWindowCanvasToggleControls(this));
+ fullscreen_menu->add_item(new CanvasPopupAuto(this));
}
void CWindowCanvas::status_event()
return 1;
}
+int CWindowCanvas::scope_on()
+{
+ return !gui->edit_panel->scope_dialog ? 0 :
+ gui->edit_panel->scope_dialog->running();
+}
+
+void CWindowCanvas::draw_scope(VFrame *output)
+{
+ if( gui->edit_panel->scope_dialog && output )
+ gui->edit_panel->scope_dialog->process(output);
+}
+
void CWindowCanvas::draw_refresh(int flush)
{
BC_WindowBase *window = get_canvas();
gui->resize_event(gui->get_w(), gui->get_h());
}
-int CWindowCanvas::get_cwindow_controls()
+int CWindowCanvas::get_controls()
{
return mwindow->session->cwindow_controls;
}