}
-CWindowMaskName::CWindowMaskName(MWindow *mwindow,
- CWindowToolGUI *gui, int x, int y, const char *text)
+CWindowMaskTrack::CWindowMaskTrack(MWindow *mwindow, CWindowMaskGUI *gui,
+ int x, int y, const char *text)
+ : BC_Title(x, y, text, MEDIUMFONT, get_resources()->button_highlighted)
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+}
+
+CWindowMaskTrack::~CWindowMaskTrack()
+{
+}
+
+CWindowMaskName::CWindowMaskName(MWindow *mwindow, CWindowMaskGUI *gui,
+ int x, int y, const char *text)
: BC_PopupTextBox(gui, 0, text, x, y, 100, 160)
{
this->mwindow = mwindow;
SubMask *mask;
MaskPoint *point;
//printf("CWindowMaskGUI::update 1\n");
- ((CWindowMaskGUI*)gui)->get_keyframe(track, autos, keyframe, mask, point, 0);
+ gui->get_keyframe(track, autos, keyframe, mask, point, 0);
if( track ) {
int k = get_number();
if( k < 0 ) k = mwindow->edl->session->cwindow_mask;
void CWindowMaskName::update_items(MaskAuto *keyframe)
{
mask_items.remove_all_objects();
- int sz = keyframe->masks.size();
- for( int i=0; i<sz; ++i ) {
- SubMask *sub_mask = keyframe->masks.get(i);
- char *text = sub_mask->name;
+ int sz = !keyframe ? 0 : keyframe->masks.size();
+ for( int i=0; i<SUBMASKS; ++i ) {
+ char text[BCSTRLEN];
+ if( i < sz ) {
+ SubMask *sub_mask = keyframe->masks.get(i);
+ strncpy(text, sub_mask->name, sizeof(text));
+ }
+ else
+ sprintf(text, "%d", i);
mask_items.append(new BC_ListBoxItem(text));
}
update_list(&mask_items);
}
+CWindowMaskButton::CWindowMaskButton(MWindow *mwindow, CWindowMaskGUI *gui,
+ int x, int y, int no, int v)
+ : BC_CheckBox(x, y, v)
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+ this->no = no;
+}
+
+CWindowMaskButton::~CWindowMaskButton()
+{
+}
+
+int CWindowMaskButton::handle_event()
+{
+ mwindow->edl->session->cwindow_mask = no;
+ gui->name->update(gui->name->mask_items[no]->get_text());
+ gui->update();
+ gui->update_preview();
+ return 1;
+}
+
+CWindowMaskThumbler::CWindowMaskThumbler(MWindow *mwindow, CWindowMaskGUI *gui,
+ int x, int y)
+ : BC_Tumbler(x, y)
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+}
+
+CWindowMaskThumbler::~CWindowMaskThumbler()
+{
+}
+
+int CWindowMaskThumbler::handle_up_event()
+{
+ return do_event(1);
+}
+
+int CWindowMaskThumbler::handle_down_event()
+{
+ return do_event(-1);
+}
+
+int CWindowMaskThumbler::do_event(int dir)
+{
+ int k = mwindow->edl->session->cwindow_mask;
+ if( (k+=dir) >= SUBMASKS ) k = 0;
+ else if( k < 0 ) k = SUBMASKS-1;
+ mwindow->edl->session->cwindow_mask = k;
+ gui->name->update(gui->name->mask_items[k]->get_text());
+ gui->update();
+ gui->update_preview();
+ return 1;
+}
+
+
CWindowMaskDelMask::CWindowMaskDelMask(MWindow *mwindow,
CWindowToolGUI *gui, int x, int y)
: BC_GenericButton(x, y, _("Delete"))
{
this->mwindow = mwindow;
this->gui = gui;
- set_tooltip("Center for rotate/scale");
+ set_tooltip(_("Center for rotate/scale"));
}
CWindowMaskFocus::~CWindowMaskFocus()
return 1;
}
+CWindowMaskDrawCenter::CWindowMaskDrawCenter(MWindow *mwindow, CWindowToolGUI *gui, int x, int y)
+ : BC_CheckBox(x, y, ((CWindowMaskGUI*)gui)->center_mark, _("Center Mark"))
+{
+ this->mwindow = mwindow;
+ this->gui = gui;
+ set_tooltip(_("show center of mask points"));
+}
+
+CWindowMaskDrawCenter::~CWindowMaskDrawCenter()
+{
+}
+
+int CWindowMaskDrawCenter::handle_event()
+{
+ ((CWindowMaskGUI*)gui)->center_mark = get_value();
+ gui->update();
+ gui->update_preview();
+ return 1;
+}
+
CWindowMaskDrawMarkers::CWindowMaskDrawMarkers(MWindow *mwindow, CWindowToolGUI *gui, int x, int y)
: BC_CheckBox(x, y, ((CWindowMaskGUI*)gui)->markers, _("Markers"))
{
CWindowMaskGUI::CWindowMaskGUI(MWindow *mwindow, CWindowTool *thread)
: CWindowToolGUI(mwindow, thread,
- _(PROGRAM_NAME ": Mask"), 360, 440)
+ _(PROGRAM_NAME ": Mask"), 360, 620)
{
this->mwindow = mwindow;
this->thread = thread;
fade = 0;
feather = 0;
focused = 0;
+ center_mark = 0;
markers = 1;
boundary = 1;
}
// keyframe = (MaskAuto*)mwindow->cwindow->calculate_affected_auto(track->automation->autos[AUTOMATION_MASK], 0);
lock_window("CWindowMaskGUI::create_objects");
+ BC_TitleBar *title_bar;
+ add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, 20, 10, _("Masks on Track")));
+ y += title_bar->get_h() + margin;
+ int x1 = x + 70;
+ add_subwindow(mask_track = new CWindowMaskTrack(mwindow, this, x1, y, ""));
+ y += mask_track->get_h() + margin;
+ add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, 20, 10, _("Masks")));
+ y += title_bar->get_h() + margin;
BC_Title *title;
add_subwindow(title = new BC_Title(x, y, _("Mask:")));
- int x1 = x + 70;
name = new CWindowMaskName(mwindow, this, x1, y, "");
name->create_objects();
add_subwindow(clr_mask = new CWindowMaskClrMask(mwindow, this, clr_x, y));
add_subwindow(del_mask = new CWindowMaskDelMask(mwindow, this, del_x, y));
y += name->get_h() + margin;
+
+ int bw = 0, bh = 0;
+ BC_CheckBox::calculate_extents(this, &bw, &bh);
+ int bdx = bw + margin;
+ int x2 = x;
+ for( int i=0; i<SUBMASKS; x2+=bdx, ++i ) {
+ int v = i == mwindow->edl->session->cwindow_mask ? 1 : 0;
+ mask_buttons[i] = new CWindowMaskButton(mwindow, this, x2, y, i, v);
+ add_subwindow(mask_buttons[i]);
+ }
+ x2 += margin;
+ add_subwindow(mask_thumbler = new CWindowMaskThumbler(mwindow, this, x2, y));
+ y += bh + margin;
+ x2 = x;
+ for( int i=0; i<SUBMASKS; x2+=bdx, ++i ) {
+ char text[BCSTRLEN]; sprintf(text, "%d", i);
+ int tx = (bw - get_text_width(MEDIUMFONT, text)) / 2;
+ mask_blabels[i] = new BC_Title(x2+tx, y, text);
+ add_subwindow(mask_blabels[i]);
+ }
+ y += mask_blabels[0]->get_h() + 2*margin;
+ add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, 20, 10, _("Fade & Feather")));
+ y += title_bar->get_h() + margin;
+
add_subwindow(title = new BC_Title(x, y, _("Fade:")));
fade = new CWindowMaskFade(mwindow, this, x1, y);
fade->create_objects();
- int x2 = x1 + fade->get_w() + 2*margin;
+ x2 = x1 + fade->get_w() + 2*margin;
int w2 = clr_x-2*margin - x2;
add_subwindow(fade_slider = new CWindowMaskFadeSlider(mwindow, this, x2, y, w2));
add_subwindow(gang_fader = new CWindowMaskGangFader(mwindow, this, clr_x, y));
feather_slider = new CWindowMaskFeatherSlider(mwindow, this, x2, y, w2, 0);
add_subwindow(feather_slider);
add_subwindow(gang_feather = new CWindowMaskGangFeather(mwindow, this, clr_x, y));
- y += feather->get_h() + 3*margin;
+ y += feather->get_h() + 2*margin;
+ add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, 20, 10, _("Mask Points")));
+ y += title_bar->get_h() + margin;
add_subwindow(title = new BC_Title(x, y, _("Point:")));
active_point = new CWindowMaskAffectedPoint(mwindow, this, x1, y);
this->y = new CWindowCoord(this, x1, y, (float)0.0);
this->y->create_objects();
add_subwindow(draw_boundary = new CWindowMaskDrawBoundary(mwindow, this, del_x, y));
- y += this->y->get_h() + margin;
- BC_Bar *bar;
- add_subwindow(bar = new BC_Bar(x, y, get_w()-2*x));
- y += bar->get_h() + margin;
+ y += this->y->get_h() + 2*margin;
+ add_subwindow(title_bar = new BC_TitleBar(x, y, get_w()-2*x, 20, 10, _("Pivot Point")));
+ y += title_bar->get_h() + margin;
add_subwindow(title = new BC_Title(x, y, "X:"));
focus_x = new CWindowCoord(this, x1, y, (float)0.0);
add_subwindow(title = new BC_Title(x, y, "Y:"));
focus_y = new CWindowCoord(this, x1, y, (float)0.0);
focus_y->create_objects();
- y += focus_x->get_h() + margin;
+ add_subwindow(draw_center = new CWindowMaskDrawCenter(mwindow, this, del_x, y));
+ y += focus_x->get_h() + 2*margin;
+ BC_Bar *bar;
+ add_subwindow(bar = new BC_Bar(x, y, get_w()-2*x));
+ y += bar->get_h() + margin;
add_subwindow(this->apply_before_plugins = new CWindowMaskBeforePlugins(this, 10, y));
y += this->apply_before_plugins->get_h();
add_subwindow(this->disable_opengl_masking = new CWindowDisableOpenGLMasking(this, 10, y));
//printf("CWindowMaskGUI::update 1\n");
get_keyframe(track, autos, keyframe, mask, point, 0);
- double position = mwindow->edl->local_session->get_selectionstart(1);
- position = mwindow->edl->align_to_frame(position, 0);
- if(track)
- {
+ mask_track->update(!track ? "" : track->title);
+ name->update_items(keyframe);
+ const char *text = "";
+ int sz = !keyframe ? 0 : keyframe->masks.size();
+ int k = mwindow->edl->session->cwindow_mask;
+ if( k >= 0 && k < sz )
+ text = keyframe->masks[k]->name;
+ name->update(text);
+ update_buttons(keyframe, k);
+ if( point ) {
+ x->update(point->x);
+ y->update(point->y);
+ }
+ if( track ) {
+ double position = mwindow->edl->local_session->get_selectionstart(1);
int64_t position_i = track->to_units(position, 0);
-
- if(point) {
- x->update(point->x);
- y->update(point->y);
- }
-
- if(mask) {
- int k = mwindow->edl->session->cwindow_mask;
- feather->update(autos->get_feather(position_i, k, PLAY_FORWARD));
- fade->update(autos->get_fader(position_i, k, PLAY_FORWARD));
- apply_before_plugins->update(keyframe->apply_before_plugins);
- disable_opengl_masking->update(keyframe->disable_opengl_masking);
- }
+ feather->update(autos->get_feather(position_i, k, PLAY_FORWARD));
+ fade->update(autos->get_fader(position_i, k, PLAY_FORWARD));
}
-
- active_point->update((int64_t)mwindow->cwindow->gui->affected_point);
- const char *text = "";
if( keyframe ) {
- name->update_items(keyframe);
- int k = mwindow->edl->session->cwindow_mask;
- if( k >= 0 && k < keyframe->masks.size() )
- text = keyframe->masks[k]->name;
+ apply_before_plugins->update(keyframe->apply_before_plugins);
+ disable_opengl_masking->update(keyframe->disable_opengl_masking);
}
- name->update(text);
+ active_point->update((int64_t)mwindow->cwindow->gui->affected_point);
}
void CWindowMaskGUI::handle_event()
focus->update(focused = v);
}
+void CWindowMaskGUI::update_buttons(MaskAuto *keyframe, int k)
+{
+ int text_color = get_resources()->default_text_color;
+ int high_color = get_resources()->button_highlighted;
+ for( int i=0; i<SUBMASKS; ++i ) {
+ int color = text_color;
+ if( keyframe ) {
+ SubMask *submask = keyframe->get_submask(i);
+ if( submask && submask->points.size() )
+ color = high_color;
+ }
+ mask_blabels[i]->set_color(color);
+ mask_buttons[i]->update(i==k ? 1 : 0);
+ }
+}
+
CWindowRulerGUI::CWindowRulerGUI(MWindow *mwindow, CWindowTool *thread)
- : CWindowToolGUI(mwindow,
- thread,
- _(PROGRAM_NAME ": Ruler"),
- 320,
- 240)
+ : CWindowToolGUI(mwindow, thread, _(PROGRAM_NAME ": Ruler"), 320, 240)
{
}