add gang points to mask_gui, add missing projector xform to centroid marker, fix...
[goodguy/cinelerra.git] / cinelerra-5.1 / cinelerra / cwindowtool.h
index dcdfa1601f7a43e8c74ccf6581655e6ee3d481d5..5e290b1370a69745f4ee72ea3cc6a1e3eef32c2f 100644 (file)
 #include "maskautos.inc"
 #include "mwindow.inc"
 
+enum {
+       MASK_SHAPE_SQUARE,
+       MASK_SHAPE_CIRCLE,
+       MASK_SHAPE_TRIANGLE,
+       MASK_SHAPE_OVAL,
+};
+enum {
+       MASK_SCALE_X,
+       MASK_SCALE_Y,
+       MASK_SCALE_XY,
+};
 
 // This common thread supports all the tool GUI's.
 class CWindowTool : public Thread
@@ -46,6 +57,7 @@ public:
 // Called when window is visible
        void show_tool();
        void hide_tool();
+       void raise_tool();
 
        void run();
        void update_show_window();
@@ -79,9 +91,10 @@ public:
 // Update text boxes from keyframe here
        virtual void update() {};
 // Update EDL and preview only
-       virtual void update_preview() {};
+       void update_preview(int changed_edl=0);
+       void draw_preview(int changed_edl);
        int current_operation;
-       int close_event();
+       virtual int close_event();
        int keypress_event();
        int translation_event();
 
@@ -128,14 +141,13 @@ public:
        CWindowCoord *x1, *y1, *width, *height;
 };
 
-class CWindowMaskTrack : public BC_Title
+class CWindowMaskItem : public BC_ListBoxItem
 {
 public:
-       CWindowMaskTrack(MWindow *mwindow, CWindowMaskGUI *gui,
-                       int x, int y, const char *text);
-       ~CWindowMaskTrack();
-       MWindow *mwindow;
-       CWindowMaskGUI *gui;
+       CWindowMaskItem(const char *text, int id=-1, int color=-1)
+        : BC_ListBoxItem(text, color), id(id) {}
+       ~CWindowMaskItem() {}
+       int id;
 };
 
 class CWindowMaskItems : public ArrayList<BC_ListBoxItem*>
@@ -145,6 +157,35 @@ public:
        ~CWindowMaskItems() { remove_all_objects(); }
 };
 
+class CWindowMaskOnTrack : public BC_PopupTextBox
+{
+public:
+       CWindowMaskOnTrack(MWindow *mwindow, CWindowMaskGUI *gui,
+                       int x, int y, int w, const char *text);
+       ~CWindowMaskOnTrack();
+       MWindow *mwindow;
+       CWindowMaskGUI *gui;
+       CWindowMaskItems track_items;
+
+       int handle_event();
+       void update_items();
+};
+
+class CWindowMaskTrackTumbler : public BC_Tumbler
+{
+public:
+       CWindowMaskTrackTumbler(MWindow *mwindow, CWindowMaskGUI *gui,
+                       int x, int y);
+       ~CWindowMaskTrackTumbler();
+       int handle_up_event();
+       int handle_down_event();
+       int do_event(int dir);
+
+       MWindow *mwindow;
+       CWindowMaskGUI *gui;
+};
+
+
 class CWindowMaskName : public BC_PopupTextBox
 {
 public:
@@ -159,14 +200,35 @@ public:
        void update_items(MaskAuto *keyframe);
 };
 
+class CWindowMaskUnclear : public BC_Button
+{
+public:
+       CWindowMaskUnclear(MWindow *mwindow, CWindowMaskGUI *gui,
+                       int x, int y);
+       int handle_event();
+       MWindow *mwindow;
+       CWindowMaskGUI *gui;
+};
+
+class CWindowMaskSoloTrack : public BC_CheckBox
+{
+public:
+       CWindowMaskSoloTrack(MWindow *mwindow, CWindowMaskGUI *gui,
+                       int x, int y, int v);
+       static int calculate_w(BC_WindowBase *gui);
+       int handle_event();
+       MWindow *mwindow;
+       CWindowMaskGUI *gui;
+};
+
 class CWindowMaskDelMask : public BC_GenericButton
 {
 public:
-       CWindowMaskDelMask(MWindow *mwindow, CWindowToolGUI *gui,
+       CWindowMaskDelMask(MWindow *mwindow, CWindowMaskGUI *gui,
                        int x, int y);
        int handle_event();
        MWindow *mwindow;
-       CWindowToolGUI *gui;
+       CWindowMaskGUI *gui;
 };
 
 class CWindowMaskClrMask : public BC_Button
@@ -208,30 +270,43 @@ public:
        CWindowMaskGUI *gui;
 };
 
+class CWindowMaskEnable : public BC_CheckBox
+{
+public:
+       CWindowMaskEnable(MWindow *mwindow, CWindowMaskGUI *gui,
+                        int x, int y, int no, int v);
+       ~CWindowMaskEnable();
+
+       int handle_event();
+       MWindow *mwindow;
+       CWindowMaskGUI *gui;
+       int no;
+};
+
 class CWindowMaskFade : public BC_TumbleTextBox
 {
 public:
-       CWindowMaskFade(MWindow *mwindow, CWindowToolGUI *gui,
+       CWindowMaskFade(MWindow *mwindow, CWindowMaskGUI *gui,
                        int x, int y);
        ~CWindowMaskFade();
        int update(float v);
        int update_value(float v);
        int handle_event();
        MWindow *mwindow;
-       CWindowToolGUI *gui;
+       CWindowMaskGUI *gui;
 };
 
 class CWindowMaskFadeSlider : public BC_ISlider
 {
 public:
-       CWindowMaskFadeSlider(MWindow *mwindow, CWindowToolGUI *gui,
+       CWindowMaskFadeSlider(MWindow *mwindow, CWindowMaskGUI *gui,
                int x, int y, int w);
        ~CWindowMaskFadeSlider();
        int handle_event();
        int update(int64_t v);
        char *get_caption() { return 0; }
        MWindow *mwindow;
-       CWindowToolGUI *gui;
+       CWindowMaskGUI *gui;
        int stick;
        float last_v;
        Timer *timer;
@@ -240,104 +315,151 @@ public:
 class CWindowMaskGangFader : public BC_Toggle
 {
 public:
-       CWindowMaskGangFader(MWindow *mwindow, CWindowToolGUI *gui,
+       CWindowMaskGangFader(MWindow *mwindow, CWindowMaskGUI *gui,
                        int x, int y);
        ~CWindowMaskGangFader();
        int handle_event();
        MWindow *mwindow;
-       CWindowToolGUI *gui;
+       CWindowMaskGUI *gui;
+};
+
+class CWindowMaskGangFocus : public BC_Toggle
+{
+public:
+       CWindowMaskGangFocus(MWindow *mwindow, CWindowMaskGUI *gui,
+                       int x, int y);
+       ~CWindowMaskGangFocus();
+       int handle_event();
+       MWindow *mwindow;
+       CWindowMaskGUI *gui;
+};
+
+class CWindowMaskGangPoint : public BC_Toggle
+{
+public:
+       CWindowMaskGangPoint(MWindow *mwindow, CWindowMaskGUI *gui,
+                       int x, int y);
+       ~CWindowMaskGangPoint();
+       int handle_event();
+       MWindow *mwindow;
+       CWindowMaskGUI *gui;
+};
+
+class CWindowMaskSmoothButton : public BC_Button
+{
+public:
+       CWindowMaskSmoothButton(MWindow *mwindow, CWindowMaskGUI *gui,
+               const char *tip, int type, int on, int x, int y, const char *images);
+       int handle_event();
+       MWindow *mwindow;
+       CWindowMaskGUI *gui;
+       int type, on;
 };
 
 class CWindowMaskAffectedPoint : public BC_TumbleTextBox
 {
 public:
-       CWindowMaskAffectedPoint(MWindow *mwindow, CWindowToolGUI *gui,
+       CWindowMaskAffectedPoint(MWindow *mwindow, CWindowMaskGUI *gui,
                        int x, int y);
        ~CWindowMaskAffectedPoint();
        int handle_event();
        MWindow *mwindow;
-       CWindowToolGUI *gui;
+       CWindowMaskGUI *gui;
 };
 
 class CWindowMaskFocus : public BC_CheckBox
 {
 public:
-       CWindowMaskFocus(MWindow *mwindow, CWindowToolGUI *gui,
+       CWindowMaskFocus(MWindow *mwindow, CWindowMaskGUI *gui,
                        int x, int y);
        ~CWindowMaskFocus();
        int handle_event();
        MWindow *mwindow;
-       CWindowToolGUI *gui;
+       CWindowMaskGUI *gui;
+       static int calculate_w(CWindowMaskGUI *gui);
+};
+
+class CWindowMaskScaleXY : public BC_Toggle
+{
+public:
+       CWindowMaskScaleXY(MWindow *mwindow, CWindowMaskGUI *gui,
+                       int x, int y, VFrame **data, int v,
+                       int id, const char *tip);
+       ~CWindowMaskScaleXY();
+       int handle_event();
+       MWindow *mwindow;
+       CWindowMaskGUI *gui;
+       int id;
 };
 
-class CWindowMaskDrawCenter : public BC_CheckBox
+class CWindowMaskHelp : public BC_CheckBox
 {
 public:
-       CWindowMaskDrawCenter(MWindow *mwindow, CWindowToolGUI *gui,
+       CWindowMaskHelp(MWindow *mwindow, CWindowMaskGUI *gui,
                        int x, int y);
-       ~CWindowMaskDrawCenter();
+       ~CWindowMaskHelp();
        int handle_event();
        MWindow *mwindow;
-       CWindowToolGUI *gui;
+       CWindowMaskGUI *gui;
 };
 
 class CWindowMaskDrawMarkers : public BC_CheckBox
 {
 public:
-       CWindowMaskDrawMarkers(MWindow *mwindow, CWindowToolGUI *gui,
+       CWindowMaskDrawMarkers(MWindow *mwindow, CWindowMaskGUI *gui,
                        int x, int y);
        ~CWindowMaskDrawMarkers();
        int handle_event();
        MWindow *mwindow;
-       CWindowToolGUI *gui;
+       CWindowMaskGUI *gui;
 };
 
 class CWindowMaskDrawBoundary : public BC_CheckBox
 {
 public:
-       CWindowMaskDrawBoundary(MWindow *mwindow, CWindowToolGUI *gui,
+       CWindowMaskDrawBoundary(MWindow *mwindow, CWindowMaskGUI *gui,
                        int x, int y);
        ~CWindowMaskDrawBoundary();
        int handle_event();
        MWindow *mwindow;
-       CWindowToolGUI *gui;
+       CWindowMaskGUI *gui;
 };
 
 class CWindowMaskDelPoint : public BC_GenericButton
 {
 public:
-       CWindowMaskDelPoint(MWindow *mwindow, CWindowToolGUI *gui,
+       CWindowMaskDelPoint(MWindow *mwindow, CWindowMaskGUI *gui,
                        int x, int y);
        int handle_event();
        int keypress_event();
        MWindow *mwindow;
-       CWindowToolGUI *gui;
+       CWindowMaskGUI *gui;
 };
 
 class CWindowMaskFeather : public BC_TumbleTextBox
 {
 public:
-       CWindowMaskFeather(MWindow *mwindow, CWindowToolGUI *gui,
+       CWindowMaskFeather(MWindow *mwindow, CWindowMaskGUI *gui,
                        int x, int y);
        ~CWindowMaskFeather();
        int update(float v);
        int update_value(float v);
        int handle_event();
        MWindow *mwindow;
-       CWindowToolGUI *gui;
+       CWindowMaskGUI *gui;
 };
 
 class CWindowMaskFeatherSlider : public BC_FSlider
 {
 public:
-       CWindowMaskFeatherSlider(MWindow *mwindow, CWindowToolGUI *gui,
+       CWindowMaskFeatherSlider(MWindow *mwindow, CWindowMaskGUI *gui,
                int x, int y, int w, float v);
        ~CWindowMaskFeatherSlider();
        int handle_event();
        int update(float v);
        char *get_caption() { return 0; }
        MWindow *mwindow;
-       CWindowToolGUI *gui;
+       CWindowMaskGUI *gui;
        int stick;
        float last_v;
        Timer *timer;
@@ -346,30 +468,155 @@ public:
 class CWindowMaskGangFeather : public BC_Toggle
 {
 public:
-       CWindowMaskGangFeather(MWindow *mwindow, CWindowToolGUI *gui,
+       CWindowMaskGangFeather(MWindow *mwindow, CWindowMaskGUI *gui,
                        int x, int y);
        ~CWindowMaskGangFeather();
        int handle_event();
        MWindow *mwindow;
-       CWindowToolGUI *gui;
+       CWindowMaskGUI *gui;
 };
 
 class CWindowMaskBeforePlugins : public BC_CheckBox
 {
 public:
-       CWindowMaskBeforePlugins(CWindowToolGUI *gui,
+       CWindowMaskBeforePlugins(CWindowMaskGUI *gui,
                        int x, int y);
        int handle_event();
-       CWindowToolGUI *gui;
+       CWindowMaskGUI *gui;
+};
+
+class CWindowMaskLoadList : public BC_ListBox
+{
+public:
+       CWindowMaskLoadList(MWindow *mwindow, CWindowMaskGUI *gui);
+       ~CWindowMaskLoadList();
+       void create_objects();
+       int handle_event();
+
+       MWindow *mwindow;
+       CWindowMaskGUI *gui;
+       CWindowMaskItems shape_items;
+};
+
+class CWindowMaskLoad : public BC_Button
+{
+public:
+       CWindowMaskLoad(MWindow *mwindow, CWindowMaskGUI *gui,
+                       int x, int y, int w);
+       int handle_event();
+
+       MWindow *mwindow;
+       CWindowMaskGUI *gui;
+};
+
+class CWindowMaskSave : public BC_Button
+{
+public:
+       CWindowMaskSave(MWindow *mwindow, CWindowMaskGUI *gui,
+                       int x, int y, int w);
+       ~CWindowMaskSave();
+       int handle_event();
+
+       MWindow *mwindow;
+       CWindowMaskGUI *gui;
+       CWindowMaskPresetDialog *preset_dialog;
+};
+
+class CWindowMaskPresetDialog : public BC_DialogThread
+{
+public:
+       CWindowMaskPresetDialog(MWindow *mwindow, CWindowMaskGUI *gui);
+       ~CWindowMaskPresetDialog();
+       void handle_close_event(int result);
+       void handle_done_event(int result);
+       BC_Window* new_gui();
+       void start_dialog(int sx, int sy, MaskAuto *keyframe);
+
+       MWindow *mwindow;
+       CWindowMaskGUI *gui;
+       CWindowMaskPresetGUI *pgui;
+       int sx, sy;
+       MaskAuto *keyframe;
+};
+
+class CWindowMaskPresetGUI : public BC_Window
+{
+public:
+       CWindowMaskPresetGUI(CWindowMaskPresetDialog *preset_dialog,
+                       int x, int y, const char *title);
+       void create_objects();
+
+       CWindowMaskPresetDialog *preset_dialog;
+       CWindowMaskPresetText *preset_text;
+};
+
+class CWindowMaskPresetText : public BC_PopupTextBox
+{
+public:
+       CWindowMaskPresetText(CWindowMaskPresetGUI *pgui,
+               int x, int y, int w, int h, const char *text);
+       int handle_event();
+       void update_items();
+
+       CWindowMaskPresetGUI *pgui;
+       CWindowMaskItems mask_items;
+};
+
+class CWindowMaskDelete : public BC_Button
+{
+public:
+       CWindowMaskDelete(MWindow *mwindow, CWindowMaskGUI *gui,
+                       int x, int y, int w);
+       int handle_event();
+
+       MWindow *mwindow;
+       CWindowMaskGUI *gui;
+};
+
+class CWindowMaskCenter : public BC_Button
+{
+public:
+       CWindowMaskCenter(MWindow *mwindow, CWindowMaskGUI *gui,
+                       int x, int y, int w);
+       int handle_event();
+
+       MWindow *mwindow;
+       CWindowMaskGUI *gui;
+};
+
+class CWindowMaskNormal : public BC_Button
+{
+public:
+       CWindowMaskNormal(MWindow *mwindow, CWindowMaskGUI *gui,
+                       int x, int y, int w);
+       int handle_event();
+
+       MWindow *mwindow;
+       CWindowMaskGUI *gui;
+};
+
+class CWindowMaskShape : public BC_Button
+{
+public:
+       CWindowMaskShape(MWindow *mwindow, CWindowMaskGUI *gui,
+               const char *images, int shape, int x, int y, const char *tip);
+       ~CWindowMaskShape();
+       void builtin_shape(int i, SubMask *sub_mask);
+       int handle_event();
+
+       MWindow *mwindow;
+       CWindowMaskGUI *gui;
+       int shape;
+       CWindowMaskItems shape_items;
 };
 
 class CWindowDisableOpenGLMasking : public BC_CheckBox
 {
 public:
-       CWindowDisableOpenGLMasking(CWindowToolGUI *gui,
+       CWindowDisableOpenGLMasking(CWindowMaskGUI *gui,
                        int x, int y);
        int handle_event();
-       CWindowToolGUI *gui;
+       CWindowMaskGUI *gui;
 };
 
 class CWindowMaskGUI : public CWindowToolGUI
@@ -379,30 +626,60 @@ public:
        ~CWindowMaskGUI();
        void create_objects();
        void update();
+       int close_event();
+       void done_event();
+       void handle_event();
        void set_focused(int v, float cx, float cy);
        void update_buttons(MaskAuto *keyframe, int k);
-       void handle_event();
        void get_keyframe(Track* &track, MaskAutos* &autos, MaskAuto* &keyframe,
                SubMask* &mask, MaskPoint* &point, int create_it);
-       void update_preview();
-
-       CWindowMaskTrack *mask_track;
-       CWindowMaskName *name;
+       void load_masks(ArrayList<SubMask *> &masks);
+       void save_masks(ArrayList<SubMask *> &masks);
+       int smooth_mask(int typ, int on);
+       int save_mask(const char *nm);
+       int del_mask(const char *nm);
+       int center_mask();
+       int normal_mask();
+
+       CWindowMaskOnTrack *mask_on_track;
+       CWindowMaskTrackTumbler *mask_track_tumbler;
+       CWindowMaskName *mask_name;
        CWindowMaskButton *mask_buttons[SUBMASKS];
        CWindowMaskThumbler *mask_thumbler;
        BC_Title *mask_blabels[SUBMASKS];
-       CWindowMaskDelMask *del_mask;
-       CWindowMaskClrMask *clr_mask;
+       CWindowMaskEnable *mask_enables[SUBMASKS];
+       CWindowMaskSoloTrack *mask_solo_track;
+       CWindowMaskDelMask *mask_del;
+       CWindowMaskUnclear *mask_unclr;
+       CWindowMaskClrMask *mask_clr;
+       CWindowMaskShape *mask_shape_sqr;
+       CWindowMaskShape *mask_shape_crc;
+       CWindowMaskShape *mask_shape_tri;
+       CWindowMaskShape *mask_shape_ovl;
+       CWindowMaskLoadList *mask_load_list;
+       CWindowMaskLoad *mask_load;
+       CWindowMaskSave *mask_save;
+       CWindowMaskDelete *mask_delete;
+       CWindowMaskPresetDialog *preset_dialog;
+       CWindowMaskCenter *mask_center;
+       CWindowMaskNormal *mask_normal;
        CWindowMaskFade *fade;
        CWindowMaskFadeSlider *fade_slider;
        CWindowMaskGangFader *gang_fader;
        CWindowMaskAffectedPoint *active_point;
        CWindowMaskDelPoint *del_point;
+       CWindowMaskGangPoint *gang_point;
+       CWindowMaskSmoothButton *mask_pnt_linear, *mask_pnt_smooth;
+       CWindowMaskSmoothButton *mask_crv_linear, *mask_crv_smooth;
+       CWindowMaskSmoothButton *mask_all_linear, *mask_all_smooth;
        CWindowCoord *x, *y;
+       CWindowMaskScaleXY *mask_scale_x, *mask_scale_y, *mask_scale_xy;
+       int scale_mode;
        CWindowMaskFocus *focus;
        int focused;
-       CWindowMaskDrawCenter *draw_center;
-       int center_mark;
+       CWindowMaskGangFocus *gang_focus;
+       CWindowMaskHelp *help;
+       int helped, help_y, help_h;
        CWindowMaskDrawMarkers *draw_markers;
        int markers;
        CWindowMaskDrawBoundary *draw_boundary;
@@ -457,7 +734,6 @@ public:
        ~CWindowCameraGUI();
        void create_objects();
        void update();
-       void update_preview();
 
 // Update the keyframe from text boxes
        void handle_event();
@@ -535,7 +811,6 @@ public:
        ~CWindowProjectorGUI();
        void create_objects();
        void update();
-       void update_preview();
        void handle_event();
 //     BezierAuto* get_keyframe();
        CWindowCoord *x, *y, *z;