sprintf(default_path, "~");
mwindow->defaults->get("DEFAULT_LOADPATH", default_path);
load_mode = mwindow->defaults->get("LOAD_MODE", load_mode);
sprintf(default_path, "~");
mwindow->defaults->get("DEFAULT_LOADPATH", default_path);
load_mode = mwindow->defaults->get("LOAD_MODE", load_mode);
mwindow->gui->lock_window("LoadFileThread::new_gui");
window = new LoadFileWindow(mwindow, this, default_path);
mwindow->gui->lock_window("LoadFileThread::new_gui");
window = new LoadFileWindow(mwindow, this, default_path);
{
mwindow->defaults->update("DEFAULT_LOADPATH", window->get_submitted_path());
mwindow->defaults->update("LOAD_MODE", load_mode);
{
mwindow->defaults->update("DEFAULT_LOADPATH", window->get_submitted_path());
mwindow->defaults->update("LOAD_MODE", load_mode);
- mwindow->defaults->update("LOAD_EDL_MODE", edl_mode);
-
+ if( edl_mode == LOADMODE_EDL_FILEREF )
+ mwindow->show_warning(
+ &mwindow->preferences->warn_fileref,
+ _("Other projects can change this project"));
loadmode = new LoadMode(mwindow, this, x, y,
&thread->load_mode, &thread->edl_mode, 0, 1);
loadmode->create_objects();
loadmode = new LoadMode(mwindow, this, x, y,
&thread->load_mode, &thread->edl_mode, 0, 1);
loadmode->create_objects();
path_list.set_array_delete();
char *out_path;
int load_mode = mwindow->defaults->get("LOAD_MODE", LOADMODE_REPLACE);
path_list.set_array_delete();
char *out_path;
int load_mode = mwindow->defaults->get("LOAD_MODE", LOADMODE_REPLACE);
path_list.remove_all_objects();
mwindow->defaults->update("LOAD_MODE", load_mode);
path_list.remove_all_objects();
mwindow->defaults->update("LOAD_MODE", load_mode);