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add 1:1 convert, add es.po: thx sergio, cwdw zoom tweak, add done beep pots, bd forma...
[goodguy/cinelerra.git]
/
cinelerra-5.1
/
cinelerra
/
mwindow.h
diff --git
a/cinelerra-5.1/cinelerra/mwindow.h
b/cinelerra-5.1/cinelerra/mwindow.h
index 564152125313c695853b5bbc1c066867e5674cf9..0e6db95ec52ee2dd6489cc674838e20284e451dc 100644
(file)
--- a/
cinelerra-5.1/cinelerra/mwindow.h
+++ b/
cinelerra-5.1/cinelerra/mwindow.h
@@
-39,6
+39,7
@@
#include "channel.inc"
#include "channeldb.inc"
#include "commercials.inc"
#include "channel.inc"
#include "channeldb.inc"
#include "commercials.inc"
+#include "convert.inc"
#include "cwindow.inc"
#include "bchash.inc"
#include "devicedvbinput.inc"
#include "cwindow.inc"
#include "bchash.inc"
#include "devicedvbinput.inc"
@@
-465,8
+466,7
@@
public:
// Asset removal from caches
void reset_caches();
void remove_asset_from_caches(Asset *asset);
// Asset removal from caches
void reset_caches();
void remove_asset_from_caches(Asset *asset);
- void remove_assets_from_project(int push_undo /* = 0 */,
- int redraw /* 1 */,
+ void remove_assets_from_project(int push_undo, int redraw, int delete_indexes,
ArrayList<Indexable*> *drag_assets /* mwindow->session->drag_assets */,
ArrayList<EDL*> *drag_clips /* mwindow->session->drag_clips */);
void remove_assets_from_disk();
ArrayList<Indexable*> *drag_assets /* mwindow->session->drag_assets */,
ArrayList<EDL*> *drag_clips /* mwindow->session->drag_clips */);
void remove_assets_from_disk();
@@
-542,6
+542,11
@@
public:
// Send new EDL to caches
void age_caches();
int optimize_assets(); // delete unused assets from the cache and assets
// Send new EDL to caches
void age_caches();
int optimize_assets(); // delete unused assets from the cache and assets
+// render edl assets to specified format, then replace in edl
+ void start_convert(Asset *format_asset, const char *suffix,
+ float beep, int remove_originals);
+ void finish_convert(int remove_originals);
+ ConvertRender *convert_render;
void select_point(double position);
int set_loop_boundaries(); // toggle loop playback and set boundaries for loop playback
void select_point(double position);
int set_loop_boundaries(); // toggle loop playback and set boundaries for loop playback