int found = convert_render->find_convertable_assets(edl);
if( convert_render->needed_idxbls.size() > 0 )
convert_render->start_convert(beep, remove_originals);
int found = convert_render->find_convertable_assets(edl);
if( convert_render->needed_idxbls.size() > 0 )
convert_render->start_convert(beep, remove_originals);