camera position fix, rework transportque locks again, camera drag tweaks, window...
[goodguy/cinelerra.git] / cinelerra-5.1 / cinelerra / playbackengine.C
index 39fdaa96e2527a67d20c603a7b66dd4abdb5a6a2..0dd9b37f1e943dfd5db3406cc84779fc61e8c83a 100644 (file)
@@ -61,7 +61,6 @@ PlaybackEngine::PlaybackEngine(MWindow *mwindow, Canvas *output)
        stop_command->realtime = 1;
        sent_command = new TransportCommand();
        sent_command->command = -1;
-       sent_lock = new Mutex("PlaybackEngine::sent");
        tracking_lock = new Mutex("PlaybackEngine::tracking_lock");
        renderengine_lock = new Mutex("PlaybackEngine::renderengine_lock");
        tracking_done = new Condition(1, "PlaybackEngine::tracking_done");
@@ -92,7 +91,6 @@ PlaybackEngine::~PlaybackEngine()
        delete next_command;
        delete stop_command;
        delete sent_command;
-       delete sent_lock;
        delete input_lock;
        delete output_lock;
 }
@@ -367,26 +365,15 @@ void PlaybackEngine::run()
 // Wait for current command to finish
                output_lock->lock("PlaybackEngine::run");
                if( done ) break;
-
-// Read the new command
-               sent_lock->lock("PlaybackEngine::run");
-               int command = sent_command->command;
-               if( command >= 0 ) {
-                       this->command->copy_from(sent_command);
 //printf("sent command=%d\n", sent_command->command);
-                       sent_command->command = -1;
-                       if( sent_command->locked )
-                               input_lock->unlock();
-               }
-               sent_lock->unlock();
-               if( command < 0 ) continue;
+// Read the new command
+               command->copy_from(sent_command);
+               input_lock->unlock();
 
                interrupt_playback(0);
                wait_render_engine();
 
-//printf("PlaybackEngine::run 1 %d\n", command->command);
-
-               switch( command ) {
+               switch( command->command ) {
 // Parameter change only
                case COMMAND_NONE:
                        perform_change();
@@ -448,11 +435,9 @@ void PlaybackEngine::send_command(int command, EDL *edl, int wait_tracking, int
        int do_stop = 0, do_resume = 0;
        int curr_command = this->command->command;
        int curr_single_frame = TransportCommand::single_frame(curr_command);
-       int curr_direction = TransportCommand::get_direction(curr_command);
        int curr_audio = this->command->toggle_audio ?
                !curr_single_frame : curr_single_frame;
        int single_frame = TransportCommand::single_frame(command);
-       int direction = TransportCommand::get_direction(command);
        int next_audio = next_command->toggle_audio ? !single_frame : single_frame;
 
 // Dispatch command
@@ -476,7 +461,7 @@ void PlaybackEngine::send_command(int command, EDL *edl, int wait_tracking, int
 // Resume or change direction
                switch( curr_command ) {
                default:
-                       transport_stop(curr_direction != direction ? 1 : 0);
+                       transport_stop(0);
                        do_resume = 1;
 // fall through
                case STOP:
@@ -510,12 +495,7 @@ int PlaybackEngine::transport_stop(int wait_tracking)
 {
        interrupt_playback(0);
        input_lock->lock("PlaybackEngine::transport_stop");
-       sent_lock->lock("PlaybackEngine::transport_stop");
        sent_command->copy_from(stop_command);
-       sent_command->locked = wait_tracking ? 1 : 0;
-               if( !sent_command->locked )
-               input_lock->unlock();
-       sent_lock->unlock();
        output_lock->unlock();
        if( wait_tracking ) {
                tracking_done->lock("PlaybackEngine::transport_stop");
@@ -546,17 +526,12 @@ int PlaybackEngine::transport_command(int command, int change_type, EDL *new_edl
                                preferences->forward_render_displacement);
        }
 
+       interrupt_playback(0);
        input_lock->lock("PlaybackEngine::transport_command");
-       next_command->locked =
-               next_command->change_type == CHANGE_NONE ||
-               next_command->change_type == CHANGE_PARAMS ? 0 : 1;
-       sent_lock->lock("PlaybackEngine::transport_command");
        sent_command->copy_from(next_command);
-       if( !sent_command->locked )
-               input_lock->unlock();
        next_command->reset();
-       sent_lock->unlock();
        output_lock->unlock();
+
 //static const char *types[] = { "NONE",
 // "FRAME_FWD", "NORMAL_FWD", "FAST_FWD", "FRAME_REV", "NORMAL_REV", "FAST_REV",
 // "STOP",  "PAUSE", "SLOW_FWD", "SLOW_REV", "REWIND", "GOTO_END", "CURRENT_FRAME",