upgrade to ffmpeg 4.2, rework mask for speedup
[goodguy/cinelerra.git] / cinelerra-5.1 / cinelerra / playbackengine.C
index 16f6bd7a73c65bda3ffd6065186063eefe206f58..fcbeeb1d083bc79df2b01ccf077eef8a3fc04ed3 100644 (file)
@@ -22,6 +22,7 @@
 #include "bchash.h"
 #include "bcsignals.h"
 #include "cache.h"
+#include "canvas.h"
 #include "condition.h"
 #include "edl.h"
 #include "edlsession.h"
@@ -32,6 +33,7 @@
 #include "mwindowgui.h"
 #include "patchbay.h"
 #include "tracking.h"
+#include "tracks.h"
 #include "playbackengine.h"
 #include "playtransport.h"
 #include "preferences.h"
@@ -61,6 +63,7 @@ PlaybackEngine::PlaybackEngine(MWindow *mwindow, Canvas *output)
        stop_command->realtime = 1;
        sent_command = new TransportCommand();
        sent_command->command = -1;
+       send_active = 0;
        tracking_lock = new Mutex("PlaybackEngine::tracking_lock");
        renderengine_lock = new Mutex("PlaybackEngine::renderengine_lock");
        tracking_done = new Condition(1, "PlaybackEngine::tracking_done");
@@ -128,7 +131,11 @@ int PlaybackEngine::create_render_engine()
 void PlaybackEngine::delete_render_engine()
 {
        renderengine_lock->lock("PlaybackEngine::delete_render_engine");
-       delete render_engine;  render_engine = 0;
+       if( render_engine ) {
+               render_engine->interrupt_playback();
+               render_engine->wait_done();
+               delete render_engine;  render_engine = 0;
+       }
        renderengine_lock->unlock();
 }
 
@@ -358,10 +365,14 @@ void PlaybackEngine::run()
 // Wait for current command to finish
                output_lock->lock("PlaybackEngine::run");
                if( done ) break;
-//printf("sent command=%d\n", sent_command->command);
 // Read the new command
+               input_lock->lock("PlaybackEngine::run");
                command->copy_from(sent_command);
+//printf("sent command=%d\n", sent_command->command);
+               int active = this->send_active;
+               this->send_active = 0;
                input_lock->unlock();
+               if( !active ) continue;
 
                interrupt_playback(0);
                wait_render_engine();
@@ -401,7 +412,11 @@ void PlaybackEngine::run()
 // Start tracking after arming so the tracking position doesn't change.
 // The tracking for a single frame command occurs during PAUSE
                        init_tracking();
-
+                       if( !command->single_frame() ) {
+                               EDL *edl = command->get_edl();
+                               if( edl && edl->tracks->playable_video_tracks() )
+                                       clear_output();
+                       }
 // Dispatch the command
                        start_render_engine();
                        break;
@@ -410,13 +425,23 @@ void PlaybackEngine::run()
        }
 }
 
+void PlaybackEngine::clear_output()
+{
+       BC_WindowBase *cwdw = output->get_canvas();
+       if( !cwdw ) return;
+       cwdw->lock_window("PlaybackEngine::clear_output");
+       output->clear();
+       cwdw->unlock_window();
+}
 
 void PlaybackEngine::stop_playback(int wait_tracking)
 {
        transport_stop(wait_tracking);
        renderengine_lock->lock("PlaybackEngine::stop_playback");
-       if( render_engine )
+       if( render_engine ) {
+               render_engine->interrupt_playback();
                render_engine->wait_done();
+       }
        renderengine_lock->unlock();
 }
 
@@ -425,13 +450,14 @@ void PlaybackEngine::send_command(int command, EDL *edl, int wait_tracking, int
 {
 //printf("PlaybackEngine::send_command 1 %d\n", command);
 // Stop requires transferring the output buffer to a refresh buffer.
-       int do_stop = 0, do_resume = 0;
-       int curr_command = this->command->command;
+       int do_stop = 0;
+       int curr_command = is_playing_back ? this->command->command : STOP;
        int curr_single_frame = TransportCommand::single_frame(curr_command);
        int curr_audio = this->command->toggle_audio ?
                !curr_single_frame : curr_single_frame;
        int single_frame = TransportCommand::single_frame(command);
        int next_audio = next_command->toggle_audio ? !single_frame : single_frame;
+       float next_speed = next_command->speed;
 
 // Dispatch command
        switch( command ) {
@@ -445,17 +471,17 @@ void PlaybackEngine::send_command(int command, EDL *edl, int wait_tracking, int
        case FAST_FWD:
        case CURRENT_FRAME:
        case LAST_FRAME:
-               if( curr_command == command && !next_command->speed &&
-                   !curr_single_frame && curr_audio == next_audio ) {
+// run shuttle as no prev command
+               if( next_speed ) curr_command = COMMAND_NONE;
 // Same direction pressed twice, not shuttle, and no change in audio state,  Stop
-                       do_stop = 1;
-                       break;
-               }
+               if( curr_command == command && !curr_single_frame &&
+                   curr_audio == next_audio ) { do_stop = 1;  break; }
+
 // Resume or change direction
                switch( curr_command ) {
                default:
                        transport_stop(0);
-                       do_resume = 1;
+                       next_command->resume = 1;
 // fall through
                case STOP:
                case COMMAND_NONE:
@@ -464,7 +490,6 @@ void PlaybackEngine::send_command(int command, EDL *edl, int wait_tracking, int
                case CURRENT_FRAME:
                case LAST_FRAME:
                        next_command->realtime = 1;
-                       next_command->resume = do_resume;
 // Start from scratch
                        transport_command(command, CHANGE_NONE, edl, use_inout);
                        break;
@@ -486,15 +511,16 @@ void PlaybackEngine::send_command(int command, EDL *edl, int wait_tracking, int
 
 int PlaybackEngine::put_command(TransportCommand *command, int reset)
 {
-// commands can deadlock updating tracking,meters,clock...
-       int mlocked = mwindow->gui->break_lock();
        input_lock->lock("PlaybackEngine::put_command");
+       int prev_change_type = sent_command->change_type;
        sent_command->copy_from(command);
-       if( reset )
-               command->reset();
+// run only last command, sum change type
+       if( send_active )
+               sent_command->change_type |= prev_change_type;
+       send_active = 1;
+       if( reset ) command->reset();
        output_lock->unlock();
-       if( mlocked )
-               mwindow->gui->lock_window("PlaybackEngine::put_command");
+       input_lock->unlock();
        return 0;
 }
 
@@ -517,15 +543,10 @@ int PlaybackEngine::transport_command(int command, int change_type, EDL *new_edl
 // Just change the EDL if the change requires it because renderengine
 // structures won't point to the new EDL otherwise and because copying the
 // EDL for every cursor movement is slow.
-               switch( change_type ) {
-               case CHANGE_EDL:
-               case CHANGE_ALL:
+               if( change_type == CHANGE_EDL || change_type == CHANGE_ALL )
                        next_command->get_edl()->copy_all(new_edl);
-                       break;
-               case CHANGE_PARAMS:
+               else if( change_type == CHANGE_PARAMS )
                        next_command->get_edl()->synchronize_params(new_edl);
-                       break;
-               }
                next_command->set_playback_range(new_edl, use_inout,
                                preferences->forward_render_displacement);
        }