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boxblur tweak for w=1:h=0, speedup canvas bline draw for floatautos+audio waveform...
[goodguy/cinelerra.git]
/
cinelerra-5.1
/
cinelerra
/
resourcepixmap.C
diff --git
a/cinelerra-5.1/cinelerra/resourcepixmap.C
b/cinelerra-5.1/cinelerra/resourcepixmap.C
index b0bc49b7ffbf5020ce8764ac5024ff1ddccbe763..1201f044073d01511c461fb56b0d0f6ec172042d 100644
(file)
--- a/
cinelerra-5.1/cinelerra/resourcepixmap.C
+++ b/
cinelerra-5.1/cinelerra/resourcepixmap.C
@@
-523,9
+523,9
@@
void ResourcePixmap::draw_audio_source(TrackCanvas *canvas, Edit *edit, int x, i
y2 = CLIP(y1, 0, y_max);
//printf("ResourcePixmap::draw_audio_source %d %d %d\n", __LINE__, y1, y2);
if( !rect_audio )
y2 = CLIP(y1, 0, y_max);
//printf("ResourcePixmap::draw_audio_source %d %d %d\n", __LINE__, y1, y2);
if( !rect_audio )
- canvas->draw_line(x1, y0, x2, y2, this);
+ canvas->draw_
b
line(x1, y0, x2, y2, this);
else
else
- canvas->draw_line(x2, center_pixel, x2, y2, this);
+ canvas->draw_
b
line(x2, center_pixel, x2, y2, this);
}
}
}
}