improve delays created by vicon drawing locks, reset_cache segv fix, gang track toolt...
[goodguy/cinelerra.git] / cinelerra-5.1 / cinelerra / vwindowgui.C
index e1524d6dd269adbadd1a6b276b09a4dbbb769070..1217633f0cdb4fd9a0896c15a97e07a1292094ed 100644 (file)
@@ -31,6 +31,7 @@
 #include "edl.h"
 #include "edlsession.h"
 #include "filesystem.h"
+#include "file.h"
 #include "filexml.h"
 #include "fonts.h"
 #include "keys.h"
@@ -67,11 +68,7 @@ VWindowGUI::VWindowGUI(MWindow *mwindow, VWindow *vwindow)
        mwindow->session->vwindow_y,
        mwindow->session->vwindow_w,
        mwindow->session->vwindow_h,
-       100,
-       100,
-       1,
-       1,
-       0) // Hide it
+       xS(100), yS(100), 1, 1, 0) // Hide it
 {
        this->mwindow = mwindow;
        this->vwindow = vwindow;
@@ -240,9 +237,18 @@ void VWindowGUI::create_objects()
 
        canvas = new VWindowCanvas(mwindow, this);
        canvas->create_objects(mwindow->edl);
-       canvas->use_vwindow();
-
-
+       char vsplash_path[BCTEXTLEN];
+       int vsplash_len = sizeof(vsplash_path)-1;
+       snprintf(vsplash_path, vsplash_len, "%s/vsplash.png", File::get_cindat_path());
+       VFrame *vsplash = VFramePng::vframe_png(vsplash_path);
+       if( vsplash ) {
+               BC_WindowBase *vcanvas = canvas->get_canvas();
+               vcanvas->draw_vframe(vsplash,
+                       0,0, vcanvas->get_w(), vcanvas->get_h(),
+                       0,0, vsplash->get_w(), vsplash->get_h(), 0);
+               vcanvas->flash(1);
+               delete vsplash;
+       }
 //printf("VWindowGUI::create_objects 1\n");
        add_subwindow(timebar = new VTimeBar(mwindow,
                this,
@@ -356,19 +362,12 @@ int VWindowGUI::keypress_event()
        case 'Z':
                mwindow->redo_entry(this);
                break;
-       case 'f':
-               unlock_window();
-               if( canvas->get_fullscreen() )
-                       canvas->stop_fullscreen();
-               else
-                       canvas->start_fullscreen();
-               lock_window("VWindowGUI::keypress_event 1");
-               break;
+       case 'f': {
+               int on = canvas->get_fullscreen() ? 0 : 1;
+               canvas->set_fullscreen(on, 1);
+               break; }
        case ESC:
-               unlock_window();
-               if( canvas->get_fullscreen() )
-                       canvas->stop_fullscreen();
-               lock_window("VWindowGUI::keypress_event 2");
+               canvas->set_fullscreen(0, 1);
                break;
        case KEY_F1:
        case KEY_F2:
@@ -558,7 +557,9 @@ VWindowEditing::VWindowEditing(MWindow *mwindow, VWindow *vwindow)
                0, // use_cut
                0, // use_commerical
                0, // use_goto
-               1) // use_clk2play
+               1, // use_clk2play
+               1, // use_scope
+               0) // use_gang_tracks
 {
        this->mwindow = mwindow;
        this->vwindow = vwindow;
@@ -701,17 +702,14 @@ void VWindowEditing::panel_fit_selection() {}
 void VWindowEditing::panel_fit_autos(int all) {}
 void VWindowEditing::panel_set_editing_mode(int mode) {}
 void VWindowEditing::panel_set_auto_keyframes(int v) {}
+void VWindowEditing::panel_set_span_keyframes(int v) {}
 void VWindowEditing::panel_set_labels_follow_edits(int v) {}
+void VWindowEditing::panel_set_gang_tracks(int v) {}
 
 
 VWindowSource::VWindowSource(MWindow *mwindow, VWindowGUI *vwindow, int x, int y)
- : BC_PopupTextBox(vwindow,
-       &vwindow->sources,
-       "",
-       x,
-       y,
-       200,
-       200)
+ : BC_PopupTextBox(vwindow, &vwindow->sources, "",
+       x, y, xS(200), yS(200))
 {
        this->mwindow = mwindow;
        this->vwindow = vwindow;
@@ -778,6 +776,12 @@ VWindowCanvas::VWindowCanvas(MWindow *mwindow, VWindowGUI *gui)
        this->gui = gui;
 }
 
+void VWindowCanvas::create_objects(EDL *edl)
+{
+       Canvas::create_objects(edl);
+       canvas_menu->add_item(new CanvasPopupRemoveSource(this));
+}
+
 void VWindowCanvas::zoom_resize_window(float percentage)
 {
        EDL *edl = gui->vwindow->get_edl();
@@ -812,48 +816,77 @@ void VWindowCanvas::zoom_resize_window(float percentage)
        gui->resize_event(new_w, new_h);
 }
 
+void VWindowCanvas::zoom_auto()
+{
+       EDL *edl = gui->vwindow->get_edl();
+       if(!edl) edl = mwindow->edl;
+       set_zoom(edl, 0);
+}
+
 void VWindowCanvas::close_source()
 {
        gui->vwindow->interrupt_playback(1);
        gui->vwindow->delete_source(1, 1);
 }
 
+int VWindowCanvas::scope_on()
+{
+       EditPanelScopeDialog *scope_dialog = gui->edit_panel->scope_dialog;
+       if( !scope_dialog || !scope_dialog->scope_gui ) return 0;
+       if( scope_dialog->scope_gui->use_refresh ) return 0;
+       if( scope_dialog->scope_gui->use_release ) return 0;
+       return scope_dialog->running();
+}
+
+void VWindowCanvas::draw_scope(VFrame *output, int refresh)
+{
+       if( !output ) return;
+       EditPanelScopeDialog *scope_dialog = gui->edit_panel->scope_dialog;
+       if( !scope_dialog || !scope_dialog->scope_gui ) return;
+       if( scope_dialog->scope_gui->use_refresh && !refresh ) return;
+       if( scope_dialog->scope_gui->use_release && refresh >= 0 ) return;
+       scope_dialog->process(output);
+}
+
+int VWindowCanvas::button_release_event()
+{
+       BC_WindowBase *window = get_canvas();
+       if( window && !window->get_video_on() )
+               draw_scope(refresh_frame, -1);
+       return Canvas::button_release_event();
+}
 
 void VWindowCanvas::draw_refresh(int flush)
 {
+       if( !get_canvas()->get_video_on() ) {
+               int cw = get_canvas()->get_w(), ch = get_canvas()->get_h();
+               get_canvas()->clear_box(0, 0, cw, ch);
+       }
        EDL *edl = gui->vwindow->get_edl();
-
-       if(!get_canvas()->get_video_on()) get_canvas()->clear_box(0, 0, get_canvas()->get_w(), get_canvas()->get_h());
-       if(!get_canvas()->get_video_on() && refresh_frame && edl)
-       {
-               float in_x1, in_y1, in_x2, in_y2;
-               float out_x1, out_y1, out_x2, out_y2;
-               get_transfers(edl,
-                       in_x1, in_y1, in_x2, in_y2,
-                       out_x1, out_y1, out_x2, out_y2);
+       if( refresh_frame && edl ) {
+               int ow = get_output_w(edl), oh = get_output_h(edl);
+               if( ow > 0 && oh > 0 ) {
+                       float in_x1, in_y1, in_x2, in_y2;
+                       float out_x1, out_y1, out_x2, out_y2;
+                       get_transfers(edl,
+                               in_x1, in_y1, in_x2, in_y2,
+                               out_x1, out_y1, out_x2, out_y2);
 // input scaled from session to refresh frame coordinates
-               int ow = get_output_w(edl);
-               int oh = get_output_h(edl);
-               int rw = refresh_frame->get_w();
-               int rh = refresh_frame->get_h();
-               float xs = (float)rw / ow;
-               float ys = (float)rh / oh;
-               in_x1 *= xs;  in_x2 *= xs;
-               in_y1 *= ys;  in_y2 *= ys;
-               get_canvas()->draw_vframe(refresh_frame,
-                               (int)out_x1,
-                               (int)out_y1,
-                               (int)(out_x2 - out_x1),
-                               (int)(out_y2 - out_y1),
-                               (int)in_x1,
-                               (int)in_y1,
-                               (int)(in_x2 - in_x1),
-                               (int)(in_y2 - in_y1),
+                       int rw = refresh_frame->get_w();
+                       int rh = refresh_frame->get_h();
+                       float xs = (float)rw / ow;
+                       float ys = (float)rh / oh;
+                       in_x1 *= xs;  in_x2 *= xs;
+                       in_y1 *= ys;  in_y2 *= ys;
+                       get_canvas()->draw_vframe(refresh_frame,
+                               (int)out_x1, (int)out_y1,
+                               (int)(out_x2 - out_x1), (int)(out_y2 - out_y1),
+                               (int)in_x1, (int)in_y1,
+                               (int)(in_x2 - in_x1), (int)(in_y2 - in_y1),
                                0);
+               }
        }
-
-       if(!get_canvas()->get_video_on())
-       {
+       if( !get_canvas()->get_video_on() ) {
                draw_overlays();
                get_canvas()->flash(flush);
        }