RafaMar + programmer friend Help button in Batch Render addition
[goodguy/cinelerra.git] / cinelerra-5.1 / cinelerra / vwindowgui.C
index eb42c679f72f339c3bdcf60730eda2c5140c6849..e789d1f0026dd8273ab208a004c7bbb23e68d0f3 100644 (file)
@@ -129,7 +129,7 @@ void VWindowGUI::draw_wave()
 
        for( int i=channels; --i>=0; ) delete samples[i];
        delete render_engine;
-       delete cache;
+       cache->remove_user();
        delete canvas->refresh_frame;
        canvas->refresh_frame = vframe;
        canvas->refresh(1);
@@ -227,6 +227,7 @@ void VWindowGUI::create_objects()
                mwindow->theme->vtransport_x,
                mwindow->theme->vtransport_y);
        transport->create_objects();
+       transport->set_transport(LOOP_MODE);
 
 //printf("VWindowGUI::create_objects 1\n");
 //     add_subwindow(fps_title = new BC_Title(mwindow->theme->vedit_x, y, ""));
@@ -557,7 +558,10 @@ VWindowEditing::VWindowEditing(MWindow *mwindow, VWindow *vwindow)
                0, // use_cut
                0, // use_commerical
                0, // use_goto
-               1) // use_clk2play
+               1, // use_clk2play
+               1, // use_scope
+               0, // use_gang_tracks
+               0) // use_timecode
 {
        this->mwindow = mwindow;
        this->vwindow = vwindow;
@@ -702,6 +706,7 @@ void VWindowEditing::panel_set_editing_mode(int mode) {}
 void VWindowEditing::panel_set_auto_keyframes(int v) {}
 void VWindowEditing::panel_set_span_keyframes(int v) {}
 void VWindowEditing::panel_set_labels_follow_edits(int v) {}
+void VWindowEditing::panel_set_gang_tracks(int v) {}
 
 
 VWindowSource::VWindowSource(MWindow *mwindow, VWindowGUI *vwindow, int x, int y)
@@ -826,6 +831,32 @@ void VWindowCanvas::close_source()
        gui->vwindow->delete_source(1, 1);
 }
 
+int VWindowCanvas::scope_on()
+{
+       EditPanelScopeDialog *scope_dialog = gui->edit_panel->scope_dialog;
+       if( !scope_dialog || !scope_dialog->scope_gui ) return 0;
+       if( scope_dialog->scope_gui->use_refresh ) return 0;
+       if( scope_dialog->scope_gui->use_release ) return 0;
+       return scope_dialog->running();
+}
+
+void VWindowCanvas::draw_scope(VFrame *output, int refresh)
+{
+       if( !output ) return;
+       EditPanelScopeDialog *scope_dialog = gui->edit_panel->scope_dialog;
+       if( !scope_dialog || !scope_dialog->scope_gui ) return;
+       if( scope_dialog->scope_gui->use_refresh && !refresh ) return;
+       if( scope_dialog->scope_gui->use_release && refresh >= 0 ) return;
+       scope_dialog->process(output);
+}
+
+int VWindowCanvas::button_release_event()
+{
+       BC_WindowBase *window = get_canvas();
+       if( window && !window->get_video_on() )
+               draw_scope(refresh_frame, -1);
+       return Canvas::button_release_event();
+}
 
 void VWindowCanvas::draw_refresh(int flush)
 {