render effect segv, drag chkbox track coords, check mask active,
[goodguy/cinelerra.git] / cinelerra-5.1 / guicast / bcdisplayinfo.C
index 5bbe991ce925492b454fbc2fc58c0d59e9ac34ef..50e07bb19f9a0b16f03ec93324422ec641bd0377 100644 (file)
@@ -41,16 +41,19 @@ int BC_DisplayInfo::bottom_border = -1;
 int BC_DisplayInfo::right_border = -1;
 int BC_DisplayInfo::auto_reposition_x = -1;
 int BC_DisplayInfo::auto_reposition_y = -1;
-
+char BC_DisplayInfo::gl_shader_version[64] = { 0, };
 
 BC_DisplayInfo::BC_DisplayInfo(const char *display_name, int show_error)
 {
        screen = -1;
+       xinerama_screens = -1;
+       xinerama_info = 0;
        init_window(display_name, show_error);
 }
 
 BC_DisplayInfo::~BC_DisplayInfo()
 {
+       if( xinerama_info ) XFree(xinerama_info);
 #ifndef SINGLE_THREAD
        XCloseDisplay(display);
 #endif
@@ -62,6 +65,47 @@ void BC_DisplayInfo::parse_geometry(char *geom, int *x, int *y, int *width, int
        XParseGeometry(geom, x, y, (unsigned int*)width, (unsigned int*)height);
 }
 
+
+int BC_DisplayInfo::get_xinerama_screens()
+{
+       if( xinerama_screens < 0 ) {
+               xinerama_screens = 0;
+               if( XineramaIsActive(display) )
+                       xinerama_info = XineramaQueryScreens(display, &xinerama_screens);
+       }
+       return xinerama_screens;
+}
+
+int BC_DisplayInfo::xinerama_geometry(int screen, int &x, int &y, int &w, int &h)
+{
+       int screens = get_xinerama_screens();
+       if( !screens ) return 1;
+       if( screen >= 0 ) {
+               int k = screens;
+               while( --k >= 0 && xinerama_info[k].screen_number != screen );
+               if( k < 0 ) return 1;
+               x = xinerama_info[k].x_org;  w = xinerama_info[k].width;
+               y = xinerama_info[k].y_org;  h = xinerama_info[k].height;
+       }
+       else {
+               int sx0 = INT_MAX, sx1 = INT_MIN;
+               int sy0 = INT_MAX, sy1 = INT_MIN;
+               for( int i=0; i<screens; ++i ) {
+                       int x0 = xinerama_info[i].x_org;
+                       int x1 = x0 + xinerama_info[i].width;
+                       if( sx0 > x0 ) sx0 = x0;
+                       if( sx1 < x1 ) sx1 = x1;
+                       int y0 = xinerama_info[i].y_org;
+                       int y1 = y0 + xinerama_info[i].height;
+                       if( sy0 > y0 ) sy0 = y0;
+                       if( sy1 < y1 ) sy1 = y1;
+               }
+               x = sx0;  w = sx1 - sx0;
+               y = sy0;  h = sy1 - sy0;
+       }
+       return 0;
+}
+
 static void get_top_coords(Display *display, Window win, int &px,int &py, int &tx,int &ty)
 {
        Window *pcwin = 0;  unsigned int ncwin = 0;
@@ -86,12 +130,63 @@ static void get_top_coords(Display *display, Window win, int &px,int &py, int &t
 }
 
 
-void BC_DisplayInfo::test_window(int &x_out,
-       int &y_out,
-       int &x_out2,
-       int &y_out2,
-       int x_in,
-       int y_in)
+int BC_DisplayInfo::gl_probe(Display *dpy, Window win)
+{
+#ifdef HAVE_GL
+       int fbAttribSingle[] = {
+               GLX_RENDER_TYPE,   GLX_RGBA_BIT,
+               GLX_RED_SIZE,      1,
+               GLX_GREEN_SIZE,    1,
+               GLX_BLUE_SIZE,     1,
+               GLX_DOUBLEBUFFER,  False,
+               None };
+       int fbAttribDouble[] = {
+               GLX_RENDER_TYPE,   GLX_RGBA_BIT,
+               GLX_RED_SIZE,      1,
+               GLX_GREEN_SIZE,    1,
+               GLX_BLUE_SIZE,     1,
+               GLX_DOUBLEBUFFER,  True,
+               None };
+       int scrnum = DefaultScreen(dpy);
+       int n_fb_cfgs = 0;
+       GLXFBConfig *fb_cfgs = glXChooseFBConfig(dpy, scrnum, fbAttribSingle, &n_fb_cfgs);
+       if( !fb_cfgs )
+               fb_cfgs = glXChooseFBConfig(dpy, scrnum, fbAttribDouble, &n_fb_cfgs);
+       if( !fb_cfgs )
+               return 1;
+       XVisualInfo *vis_info = 0;
+       GLXFBConfig glx_fb_config = 0;
+       for( int i=0; !vis_info && i<n_fb_cfgs; ++i ) {
+               if( vis_info ) { XFree(vis_info);  vis_info = 0; }
+               glx_fb_config = fb_cfgs[i];
+               vis_info = glXGetVisualFromFBConfig(dpy, glx_fb_config);
+       }
+       if( !vis_info )
+               return 1;
+       XFree(vis_info);
+       GLXWindow glx_win = glXCreateWindow(dpy, glx_fb_config, win, 0);
+       if( !glx_win ) return 1;
+       GLXContext glx_ctxt = glXCreateNewContext(dpy, glx_fb_config, GLX_RGBA_TYPE, 0, True);
+       if( glx_ctxt ) {
+               if( glXMakeContextCurrent(dpy, glx_win, glx_win, glx_ctxt) ) {
+                       const char *shader_version = (const char *)
+                               glGetString(GL_SHADING_LANGUAGE_VERSION);
+                       if( shader_version )
+                               strncpy(gl_shader_version, shader_version, sizeof(gl_shader_version));
+                       glXMakeContextCurrent(dpy, 0, 0, 0);
+               }
+               glXDestroyContext(dpy, glx_ctxt);
+       }
+       glXDestroyWindow(dpy, glx_win);
+       return 0;
+#else
+       return 1;
+#endif
+}
+
+
+void BC_DisplayInfo::test_window(int &x_out, int &y_out, int &x_out2, int &y_out2,
+               int x_in, int y_in)
 {
 #ifdef SINGLE_THREAD
        BC_Display::lock_display("BC_DisplayInfo::test_window");
@@ -113,6 +208,7 @@ void BC_DisplayInfo::test_window(int &x_out,
                        x_in, y_in, TEST_SIZE, TEST_SIZE,
                        0, default_depth, InputOutput,
                        vis, mask, &attr);
+       gl_probe(display, win);
        XSizeHints size_hints;
        XGetNormalHints(display, win, &size_hints);
        size_hints.flags = PPosition | PSize;
@@ -223,6 +319,12 @@ int BC_DisplayInfo::get_bottom_border()
        return bottom_border;
 }
 
+const char *BC_DisplayInfo::get_gl_shader_version()
+{
+       init_borders();
+       return gl_shader_version;
+}
+
 void BC_DisplayInfo::init_window(const char *display_name, int show_error)
 {
        if(display_name && display_name[0] == 0) display_name = NULL;