add asset max wxh and max texture tests, fix position clamp for single frame assets
[goodguy/cinelerra.git] / cinelerra-5.1 / guicast / bcdisplayinfo.h
index 63c06b98ae6cd6a68e4a326f43b55705198dc210..86564d9bb24ef2f770830d90a11de7f69f6e4049 100644 (file)
@@ -52,6 +52,7 @@ public:
        static int get_right_border();
        static int get_bottom_border();
        static const char *get_gl_shader_version();
+       static int get_gl_max_texture_size();
        int get_screen_count();
        void test_window(int &x_out, int &y_out, int &x_out2, int &y_out2, int x_in, int y_in);
        static const char *host_display_name(const char *name);
@@ -80,6 +81,7 @@ private:
        static int right_border;
        static int auto_reposition_x;
        static int auto_reposition_y;
+       static int gl_max_texture_size;
        static char gl_shader_version[64];
        int depth;
        char *display_name;