--- /dev/null
+/*
+ * CINELERRA
+ * Copyright (C) 2014 Adam Williams <broadcast at earthling dot net>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+#include "bcdisplayinfo.h"
+#include "clip.h"
+#include "cwindow.h"
+#include "cwindowgui.h"
+#include "language.h"
+#include "nbody.h"
+#include "nbodywindow.h"
+#include "mwindow.h"
+#include "mwindowgui.h"
+#include "pluginserver.h"
+#include "theme.h"
+
+static const char *display_modes[] = {
+ N_("point"),
+ N_("sprite"),
+ N_("color"),
+};
+static const int num_display_modes = sizeof(display_modes)/sizeof(*display_modes);
+
+N_BodyWindow::N_BodyWindow(N_BodyMain *plugin)
+ : PluginClientWindow(plugin, 240, 200, 240, 200, 0)
+{
+ this->plugin = plugin;
+ press_x = press_y = 0;
+ button_no = 0;
+ pending_config = 0;
+}
+
+N_BodyWindow::~N_BodyWindow()
+{
+}
+
+void N_BodyWindow::create_objects()
+{
+ int x = 10, y = 10, pad = 5;
+ int x1 = 100;
+ BC_Title *title;
+ add_subwindow(title = new BC_Title(x,y, _("NBody"), MEDIUMFONT, YELLOW));
+ y += title->get_h() + 2*pad;
+ add_subwindow(title = new BC_Title(x,y, _("set demo:")));
+ set_demo = new N_BodySetDemo(this, x1,y, "0");
+ set_demo->create_objects();
+ y += set_demo->get_h() + pad;
+ add_subwindow(title = new BC_Title(x,y, _("draw mode:")));
+ set_mode = new N_BodySetMode(this, x1,y, _(display_modes[plugin->config.mode]));
+ set_mode->create_objects();
+ y += set_mode->get_h() + pad;
+ add_subwindow(title = new BC_Title(x,y, _("numBodies:")));
+ char text[BCSTRLEN];
+ sprintf(text, "%d", plugin->config.numBodies);
+ num_bodies = new N_BodyNumBodies(this, x1,y, text);
+ num_bodies->create_objects();
+ y += num_bodies->get_h() + pad;
+ add_subwindow(drag = new N_BodyDrag(this, x, y));
+ y += drag->get_h() + pad;
+ add_subwindow(reset = new N_BodyReset(this, x, y));
+ show_window();
+}
+
+void N_BodyWindow::update_gui()
+{
+ set_mode->update(_(display_modes[plugin->config.mode]));
+ char text[BCSTRLEN];
+ sprintf(text, "%d", plugin->config.numBodies);
+ num_bodies->update(text);
+}
+
+
+void N_BodyWindow::send_configure_change()
+{
+ pending_config = 0;
+ plugin->send_configure_change();
+}
+
+int N_BodyWindow::grab_event(XEvent *event)
+{
+ int ret = do_grab_event(event);
+ if( pending_config && !grab_event_count() )
+ send_configure_change();
+ return ret;
+}
+
+int N_BodyWindow::do_grab_event(XEvent *event)
+{
+ switch( event->type ) {
+ case ButtonPress: break;
+ case ButtonRelease: break;
+ case MotionNotify: break;
+ default:
+ return 0;
+ }
+
+ MWindow *mwindow = plugin->server->mwindow;
+ CWindowGUI *cwindow_gui = mwindow->cwindow->gui;
+ CWindowCanvas *canvas = cwindow_gui->canvas;
+ int cursor_x, cursor_y;
+ cwindow_gui->get_relative_cursor(cursor_x, cursor_y);
+ cursor_x -= canvas->view_x;
+ cursor_y -= canvas->view_y;
+ float output_x = cursor_x, output_y = cursor_y;
+ canvas->canvas_to_output(mwindow->edl, 0, output_x, output_y);
+
+ if( !button_no ) {
+ if( cursor_x < 0 || cursor_x >= canvas->view_w ||
+ cursor_y < 0 || cursor_y >= canvas->view_h )
+ return 0;
+ }
+
+ switch( event->type ) {
+ case ButtonPress:
+ if( button_no ) return 0;
+ press_x = output_x; press_y = output_y;
+ button_no = event->xbutton.button;
+ break;
+ case ButtonRelease:
+ if( !button_no ) return 0;
+ button_no = 0;
+ return 1;
+ case MotionNotify: {
+ if( !button_no ) return 0;
+ N_BodyConfig &config = plugin->config;
+ double dx = (double)(press_x - output_x);
+ double dy = (double)(press_y - output_y);
+ press_x = output_x; press_y = output_y;
+ switch( button_no ) {
+ case LEFT_BUTTON: {
+ config.trans[0] += dx / 5.0f;
+ config.trans[1] -= dy / 5.0f;
+ break; }
+ case MIDDLE_BUTTON: {
+ double s = 0.5f * fabs(config.trans[2]);
+ if( s < 0.1 ) s = 0.1;
+ config.trans[2] += (dy / 100.0f) * s;
+ break; }
+ case RIGHT_BUTTON: {
+ config.rot[0] += dy / 5.0f;
+ config.rot[1] += dx / 5.0f;
+ break; }
+ }
+ pending_config = 1;
+ break; }
+ default:
+ return 0;
+ }
+
+ return 1;
+}
+
+void N_BodyWindow::done_event(int result)
+{
+ ungrab(client->server->mwindow->cwindow->gui);
+}
+
+N_BodyDrag::N_BodyDrag(N_BodyWindow *gui, int x, int y)
+ : BC_CheckBox(x, y, 0, _("Drag"))
+{
+ this->gui = gui;
+}
+int N_BodyDrag::handle_event()
+{
+ CWindowGUI *cwindow_gui = gui->plugin->server->mwindow->cwindow->gui;
+ int value = get_value();
+ if( value ) {
+ if( !gui->grab(cwindow_gui) ) {
+ update(value = 0);
+ flicker(10,50);
+ }
+ }
+ else
+ gui->ungrab(cwindow_gui);
+ return 1;
+}
+
+N_BodySetMode::N_BodySetMode(N_BodyWindow *gui, int x, int y, const char *text)
+ : BC_PopupTextBox(gui, 0, text, x, y, 100, 160)
+{
+ this->gui = gui;
+}
+
+void N_BodySetMode::create_objects()
+{
+ BC_PopupTextBox::create_objects();
+ for( int i=0; i<num_display_modes; ++i )
+ mode_items.append(new BC_ListBoxItem(_(display_modes[i])));
+ update_list(&mode_items);
+}
+
+int N_BodySetMode::handle_event()
+{
+ N_BodyMain *plugin = gui->plugin;
+ plugin->config.mode = get_number();
+ plugin->send_configure_change();
+ return 1;
+}
+
+
+N_BodySetDemo::N_BodySetDemo(N_BodyWindow *gui, int x, int y, const char *text)
+ : BC_PopupTextBox(gui, 0, text, x, y, 100, 160)
+{
+ this->gui = gui;
+}
+
+void N_BodySetDemo::create_objects()
+{
+ BC_PopupTextBox::create_objects();
+ for( int i=0; i<N_BodyParams::num_demos; ++i ) {
+ char text[BCSTRLEN]; sprintf(text,"%d",i);
+ demo_items.append(new BC_ListBoxItem(text));
+ }
+ update_list(&demo_items);
+}
+
+int N_BodySetDemo::handle_event()
+{
+ N_BodyMain *plugin = gui->plugin;
+ plugin->selectDemo(get_number());
+ gui->update_gui();
+ plugin->send_configure_change();
+ return 1;
+}
+
+N_BodyNumBodies::N_BodyNumBodies(N_BodyWindow *gui, int x, int y, const char *text)
+ : BC_PopupTextBox(gui, 0, text, x, y, 100, 160)
+{
+ this->gui = gui;
+}
+
+void N_BodyNumBodies::create_objects()
+{
+ BC_PopupTextBox::create_objects();
+ for( int i=0; i<8; ++i ) {
+ char text[BCSTRLEN]; sprintf(text,"%d",1<<(i+6));
+ num_body_items.append(new BC_ListBoxItem(text));
+ }
+ update_list(&num_body_items);
+}
+
+int N_BodyNumBodies::handle_event()
+{
+ N_BodyMain *plugin = gui->plugin;
+ int i = get_number();
+ int n = i >= 0 ? (1 << (i+6)) : atoi(get_text());
+ bclamp(n, 0x10,0x4000);
+ plugin->config.numBodies = n;
+ plugin->send_configure_change();
+ return 1;
+}
+
+N_BodyReset::N_BodyReset(N_BodyWindow *gui, int x, int y)
+ : BC_GenericButton(x, y, _("Reset"))
+{
+ this->gui = gui;
+}
+N_BodyReset::~N_BodyReset()
+{
+}
+
+int N_BodyReset::handle_event()
+{
+ N_BodyMain *plugin = gui->plugin;
+ plugin->config.reset();
+ gui->update_gui();
+ gui->send_configure_change();
+ return 1;
+}
+