upgrades to scopewindow, add blurbox, bd.sh sed tab test, tweak clk2play over window...
[goodguy/cinelerra.git] / cinelerra-5.1 / plugins / videoscope / videoscope.C
index 1b7322df0091dcafe23302b62b2dde53b1e03f28..e662dacbf65518e4ff5d947f2f3840122b334940 100644 (file)
 #include <string.h>
 
 
-
-
-
 class VideoScopeEffect;
-class VideoScopeEngine;
 class VideoScopeWindow;
 
 class VideoScopeConfig
@@ -61,39 +57,7 @@ public:
        void create_objects();
        void toggle_event();
        int resize_event(int w, int h);
-       void update();
-
-       VideoScopeEffect *plugin;
-};
-
-
-
 
-
-class VideoScopePackage : public LoadPackage
-{
-public:
-       VideoScopePackage();
-       int row1, row2;
-};
-
-
-class VideoScopeUnit : public LoadClient
-{
-public:
-       VideoScopeUnit(VideoScopeEffect *plugin, VideoScopeEngine *server);
-       void process_package(LoadPackage *package);
-       VideoScopeEffect *plugin;
-};
-
-class VideoScopeEngine : public LoadServer
-{
-public:
-       VideoScopeEngine(VideoScopeEffect *plugin, int cpus);
-       ~VideoScopeEngine();
-       void init_packages();
-       LoadClient* new_client();
-       LoadPackage* new_package();
        VideoScopeEffect *plugin;
 };
 
@@ -113,42 +77,19 @@ public:
 
        int use_hist, use_wave, use_vector;
        int use_hist_parade, use_wave_parade;
+       int use_wave_gain, use_vect_gain, use_smooth;
+
        int w, h;
        VFrame *input;
 };
 
 
-
-
-
-
-
-
-
-
-
-
-
-
 VideoScopeConfig::VideoScopeConfig()
 {
 }
 
-
-
-
-
-
-
-
-
-
-
-
 VideoScopeWindow::VideoScopeWindow(VideoScopeEffect *plugin)
- : ScopeGUI(plugin,
-       plugin->w,
-       plugin->h)
+ : ScopeGUI(plugin, plugin->w, plugin->h)
 {
        this->plugin = plugin;
 }
@@ -164,6 +105,10 @@ void VideoScopeWindow::create_objects()
        use_vector = plugin->use_vector;
        use_hist_parade = plugin->use_hist_parade;
        use_wave_parade = plugin->use_wave_parade;
+       use_wave_gain = plugin->use_wave_gain;
+       use_vect_gain = plugin->use_vect_gain;
+       use_smooth = plugin->use_smooth;
+
        ScopeGUI::create_objects();
 }
 
@@ -174,6 +119,9 @@ void VideoScopeWindow::toggle_event()
        plugin->use_vector = use_vector;
        plugin->use_hist_parade = use_hist_parade;
        plugin->use_wave_parade = use_wave_parade;
+       plugin->use_wave_gain = use_wave_gain;
+       plugin->use_vect_gain = use_vect_gain;
+       plugin->use_smooth = use_smooth;
 // Make it reprocess
        plugin->send_configure_change();
 }
@@ -189,32 +137,8 @@ int VideoScopeWindow::resize_event(int w, int h)
        return 1;
 }
 
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
 REGISTER_PLUGIN(VideoScopeEffect)
 
-
-
-
-
-
 VideoScopeEffect::VideoScopeEffect(PluginServer *server)
  : PluginVClient(server)
 {
@@ -225,16 +149,15 @@ VideoScopeEffect::VideoScopeEffect(PluginServer *server)
        use_vector = 1;
        use_hist_parade = 1;
        use_wave_parade = 1;
+       use_wave_gain = 5;
+       use_vect_gain = 5;
+       use_smooth = 1;
 }
 
 VideoScopeEffect::~VideoScopeEffect()
 {
-
-
 }
 
-
-
 const char* VideoScopeEffect::plugin_title() { return N_("VideoScope"); }
 int VideoScopeEffect::is_realtime() { return 1; }
 
@@ -250,10 +173,7 @@ void VideoScopeEffect::save_data(KeyFrame *keyframe)
 // cause data to be stored directly in text
        output.set_shared_output(keyframe->xbuf);
        output.tag.set_title("VIDEOSCOPE");
-
-
-       if(is_defaults())
-       {
+       if( is_defaults() ) {
                output.tag.set_property("W", w);
                output.tag.set_property("H", h);
                output.tag.set_property("USE_HIST", use_hist);
@@ -261,8 +181,11 @@ void VideoScopeEffect::save_data(KeyFrame *keyframe)
                output.tag.set_property("USE_VECTOR", use_vector);
                output.tag.set_property("USE_HIST_PARADE", use_hist_parade);
                output.tag.set_property("USE_WAVE_PARADE", use_wave_parade);
-       }
+               output.tag.set_property("USE_WAVE_GAIN", use_wave_gain);
+               output.tag.set_property("USE_VECT_GAIN", use_vect_gain);
+               output.tag.set_property("USE_SMOOTH", use_smooth);
 
+       }
        output.append_tag();
        output.tag.set_title("/VIDEOSCOPE");
        output.append_tag();
@@ -274,285 +197,44 @@ void VideoScopeEffect::read_data(KeyFrame *keyframe)
 {
        FileXML input;
        input.set_shared_input(keyframe->xbuf);
-
        int result = 0;
 
-
-       while(!result)
-       {
-               result = input.read_tag();
-
-               if(!result)
-               {
-                       if(input.tag.title_is("VIDEOSCOPE"))
-                       {
-                               if(is_defaults())
-                               {
-                                       w = input.tag.get_property("W", w);
-                                       h = input.tag.get_property("H", h);
-                                       use_hist = input.tag.get_property("USE_HIST", use_hist);
-                                       use_wave = input.tag.get_property("USE_WAVE", use_wave);
-                                       use_vector = input.tag.get_property("USE_VECTOR", use_vector);
-                                       use_hist_parade = input.tag.get_property("USE_HIST_PARADE", use_hist_parade);
-                                       use_wave_parade = input.tag.get_property("USE_WAVE_PARADE", use_wave_parade);
-                               }
+       while( !(result = input.read_tag()) ) {
+               if( input.tag.title_is("VIDEOSCOPE") ) {
+                       if( is_defaults() ) {
+                               w = input.tag.get_property("W", w);
+                               h = input.tag.get_property("H", h);
+                               use_hist = input.tag.get_property("USE_HIST", use_hist);
+                               use_wave = input.tag.get_property("USE_WAVE", use_wave);
+                               use_vector = input.tag.get_property("USE_VECTOR", use_vector);
+                               use_hist_parade = input.tag.get_property("USE_HIST_PARADE", use_hist_parade);
+                               use_wave_parade = input.tag.get_property("USE_WAVE_PARADE", use_wave_parade);
+                               use_wave_gain = input.tag.get_property("USE_WAVE_GAIN", use_wave_gain);
+                               use_vect_gain = input.tag.get_property("USE_VECT_GAIN", use_vect_gain);
+                               use_smooth = input.tag.get_property("USE_SMOOTH", use_smooth);
                        }
                }
        }
 }
 
-
-
-
 NEW_WINDOW_MACRO(VideoScopeEffect, VideoScopeWindow)
 
-
 int VideoScopeEffect::process_realtime(VFrame *input, VFrame *output)
 {
 
        send_render_gui(input);
-//printf("VideoScopeEffect::process_realtime 1\n");
-       if(input->get_rows()[0] != output->get_rows()[0])
+       if( input->get_rows()[0] != output->get_rows()[0] )
                output->copy_from(input);
        return 1;
 }
 
 void VideoScopeEffect::render_gui(void *input)
 {
-       if(thread)
-       {
-               VideoScopeWindow *window = ((VideoScopeWindow*)thread->window);
-               window->lock_window();
-
-//printf("VideoScopeEffect::process_realtime 1\n");
-               this->input = (VFrame*)input;
-//printf("VideoScopeEffect::process_realtime 1\n");
-               window->process(this->input);
-
-
-               window->unlock_window();
-       }
-}
-
-
-
-
-
-VideoScopePackage::VideoScopePackage()
- : LoadPackage()
-{
-}
-
-
-
-
-
-
-VideoScopeUnit::VideoScopeUnit(VideoScopeEffect *plugin,
-       VideoScopeEngine *server)
- : LoadClient(server)
-{
-       this->plugin = plugin;
-}
-
-
-#define INTENSITY(p) ((unsigned int)(((p)[0]) * 77+ ((p)[1] * 150) + ((p)[2] * 29)) >> 8)
-
-
-static void draw_point(unsigned char **rows, int color_model,
-               int x, int y, int r, int g, int b)
-{
-       switch( color_model ) {
-       case BC_BGR8888: {
-               unsigned char *pixel = rows[y] + x * 4;
-               pixel[0] = b; pixel[1] = g; pixel[2] = r;
-               break;
-       }
-       case BC_BGR888: break;
-       case BC_RGB565: {
-               unsigned char *pixel = rows[y] + x * 2;
-               pixel[0] = (r & 0xf8) | (g >> 5);
-               pixel[1] = ((g & 0xfc) << 5) | (b >> 3);
-               break;
-       }
-       case BC_BGR565: break;
-       case BC_RGB8: break;
-       }
-}
-
-#define VIDEOSCOPE(type, temp_type, max, components, use_yuv) { \
-       for( int i=pkg->row1; i<pkg->row2; ++i ) { \
-               type *in_row = (type*)plugin->input->get_rows()[i]; \
-               for( int j=0; j<w; ++j ) { \
-                       type *in_pixel = in_row + j * components; \
-                       float intensity; /* Analyze pixel */ \
-                       if(use_yuv) intensity = (float)*in_pixel / max; \
-                       float h, s, v; \
-                       temp_type r, g, b; \
-                       if( use_yuv ) { \
-                               if( sizeof(type) == 2 ) { \
-                                       YUV::yuv.yuv_to_rgb_16(r, g, b, \
-                                               in_pixel[0], in_pixel[1], in_pixel[2]); \
-                               } \
-                               else { \
-                                       YUV::yuv.yuv_to_rgb_8(r, g, b, \
-                                               in_pixel[0], in_pixel[1], in_pixel[2]); \
-                               } \
-                       } \
-                       else { \
-                               r = in_pixel[0]; \
-                               g = in_pixel[1]; \
-                               b = in_pixel[2]; \
-                       } \
-                       HSV::rgb_to_hsv((float)r / max, (float)g / max, (float)b / max, \
-                                       h, s, v); \
-/* Calculate waveform */ \
-                       if(parade) { \
-                               int x = j * waveform_w / w / 3; /* red */ \
-                               int y = waveform_h - (int)(((float)r / max - FLOAT_MIN) / \
-                                       (FLOAT_MAX - FLOAT_MIN) * waveform_h); \
-                               if(x >= 0 && x < waveform_w / 3 && y >= 0 && y < waveform_h) \
-                                       draw_point(waveform_rows, waveform_cmodel, x, y, \
-                                               0xff, 0x00, 0x00); \
-                               x = waveform_w / 3 + j * waveform_w / w / 3; /* green */ \
-                               y = waveform_h - (int)(((float)g / max - FLOAT_MIN) / \
-                                       (FLOAT_MAX - FLOAT_MIN) * waveform_h); \
-                               if(x >= waveform_w / 3 && x < waveform_w * 2 / 3 && \
-                                       y >= 0 && y < waveform_h) \
-                                       draw_point(waveform_rows, waveform_cmodel, x, y, \
-                                               0x00, 0xff, 0x00); \
-                               x = waveform_w * 2 / 3 + j * waveform_w / w / 3; /* blue */ \
-                               y = waveform_h - (int)(((float)b / max - FLOAT_MIN) / \
-                                       (FLOAT_MAX - FLOAT_MIN) * waveform_h); \
-                               if(x >= waveform_w * 2 / 3 && x < waveform_w && \
-                                       y >= 0 && y < waveform_h) \
-                                       draw_point(waveform_rows, waveform_cmodel, x, y, \
-                                               0x00, 0x00, 0xff); \
-                       } \
-                       else { \
-                               if(!use_yuv) intensity = v; \
-                               intensity = (intensity - FLOAT_MIN) / (FLOAT_MAX - FLOAT_MIN) * \
-                                       waveform_h; \
-                               int y = waveform_h - (int)intensity; \
-                               int x = j * waveform_w / w; \
-                               if(x >= 0 && x < waveform_w && y >= 0 && y < waveform_h) \
-                                       draw_point(waveform_rows, waveform_cmodel, x, y, \
-                                               0xff, 0xff, 0xff); \
-                       } \
-/* Calculate vectorscope */ \
-                       float adjacent = cos((h + 90) / 360 * 2 * M_PI); \
-                       float opposite = sin((h + 90) / 360 * 2 * M_PI); \
-                       int x = (int)(vector_w / 2 +  \
-                               adjacent * (s - FLOAT_MIN) / (FLOAT_MAX - FLOAT_MIN) * radius); \
-                       int y = (int)(vector_h / 2 -  \
-                               opposite * (s - FLOAT_MIN) / (FLOAT_MAX - FLOAT_MIN) * radius); \
-                       CLAMP(x, 0, vector_w - 1); \
-                       CLAMP(y, 0, vector_h - 1); \
-/* Get color with full saturation & value */ \
-                       float r_f, g_f, b_f; \
-                       HSV::hsv_to_rgb(r_f, g_f, b_f, h, s, 1); \
-                       r = (int)(r_f * 255); \
-                       g = (int)(g_f * 255); \
-                       b = (int)(b_f * 255); \
-                       if(sizeof(type) == 4) { /* float */ \
-                               r = CLIP(r, 0, 0xff); \
-                               g = CLIP(g, 0, 0xff); \
-                               b = CLIP(b, 0, 0xff); \
-                       } \
-                       draw_point(vector_rows, vector_cmodel, x, y, \
-                               (int)r, (int)g, (int)b); \
-               } \
-       } \
-}
-
-void VideoScopeUnit::process_package(LoadPackage *package)
-{
-       VideoScopeWindow *window = (VideoScopeWindow*)plugin->thread->window;
-       VideoScopePackage *pkg = (VideoScopePackage*)package;
-       int w = plugin->input->get_w();
-//     int h = plugin->input->get_h();
-       int waveform_h = window->wave_h;
-       int waveform_w = window->wave_w;
-       int waveform_cmodel = window->waveform_vframe->get_color_model();
-       unsigned char **waveform_rows = window->waveform_vframe->get_rows();
-       int vector_h = window->vector_vframe->get_h();
-       int vector_w = window->vector_vframe->get_w();
-       int vector_cmodel = window->vector_vframe->get_color_model();
-       unsigned char **vector_rows = window->vector_vframe->get_rows();
-       float radius = MIN(vector_w / 2, vector_h / 2);
-       int parade = 1;
-
-       switch( plugin->input->get_color_model() ) {
-       case BC_RGB888:
-               VIDEOSCOPE(unsigned char, int, 0xff, 3, 0)
-               break;
-
-       case BC_RGB_FLOAT:
-               VIDEOSCOPE(float, float, 1, 3, 0)
-               break;
-
-       case BC_YUV888:
-               VIDEOSCOPE(unsigned char, int, 0xff, 3, 1)
-               break;
-
-       case BC_RGB161616:
-               VIDEOSCOPE(uint16_t, int, 0xffff, 3, 0)
-               break;
-
-       case BC_YUV161616:
-               VIDEOSCOPE(uint16_t, int, 0xffff, 3, 1)
-               break;
-
-       case BC_RGBA8888:
-               VIDEOSCOPE(unsigned char, int, 0xff, 4, 0)
-               break;
-
-       case BC_RGBA_FLOAT:
-               VIDEOSCOPE(float, float, 1, 4, 0)
-               break;
-
-       case BC_YUVA8888:
-               VIDEOSCOPE(unsigned char, int, 0xff, 4, 1)
-               break;
-
-       case BC_RGBA16161616:
-               VIDEOSCOPE(uint16_t, int, 0xffff, 4, 0)
-               break;
-
-       case BC_YUVA16161616:
-               VIDEOSCOPE(uint16_t, int, 0xffff, 4, 1)
-               break;
-       }
-}
-
-VideoScopeEngine::VideoScopeEngine(VideoScopeEffect *plugin, int cpus)
- : LoadServer(cpus, cpus)
-{
-       this->plugin = plugin;
-}
-
-VideoScopeEngine::~VideoScopeEngine()
-{
-}
-
-void VideoScopeEngine::init_packages()
-{
-       for(int i = 0; i < LoadServer::get_total_packages(); i++)
-       {
-               VideoScopePackage *pkg = (VideoScopePackage*)get_package(i);
-               pkg->row1 = plugin->input->get_h() * i / LoadServer::get_total_packages();
-               pkg->row2 = plugin->input->get_h() * (i + 1) / LoadServer::get_total_packages();
-       }
-}
-
-
-LoadClient* VideoScopeEngine::new_client()
-{
-       return new VideoScopeUnit(plugin, this);
-}
-
-LoadPackage* VideoScopeEngine::new_package()
-{
-       return new VideoScopePackage;
+       if( !thread ) return;
+       VideoScopeWindow *window = ((VideoScopeWindow*)thread->window);
+       window->lock_window();
+       this->input = (VFrame*)input;
+       window->process(this->input);
+       window->unlock_window();
 }