#include "language.h"
yuv411Window::yuv411Window(yuv411Main *client)
- : PluginClientWindow(client, 250, 255, 250, 255, 0)
+ : PluginClientWindow(client, xS(250), yS(255), xS(250), yS(255), 0)
{
this->client = client;
}
void yuv411Window::create_objects()
{
- int x = 10, y = 10, x1=90;
+ int xs10 = xS(10), xs90 = xS(90);
+ int ys10 = yS(10), ys30 = yS(30), ys35 = yS(35);
+ int x = xs10, y = ys10, x1=xs90;
add_tool(avg_vertical = new yuv411Toggle(client,
&(client->config.avg_vertical),
_("Vertical average"),
x,
y));
- y += 30;
+ y += ys30;
add_tool(int_horizontal = new yuv411Toggle(client,
&(client->config.int_horizontal),
_("Horizontal interpolate"),
x,
y));
- y += 30;
+ y += ys30;
add_tool(inpainting = new yuv411Toggle(client,
&(client->config.inpainting),
_("Inpainting method"),
x,
y));
- y += 30;
+ y += ys30;
add_subwindow(new BC_Title(x, y, _("Offset:")));
add_subwindow(offset=new yuv411Offset(client,x1,y));
- y += 30;
+ y += ys30;
add_subwindow(new BC_Title(x, y, _("Threshold:")));
add_subwindow(thresh=new yuv411Thresh(client,x1,y));
- y += 30;
+ y += ys30;
add_subwindow(new BC_Title(x, y, _("Bias:")));
add_subwindow(bias=new yuv411Bias(client,x1,y));
- y += 30;
- add_subwindow(reset = new yuv411Reset(client, this, x, y+35));
+ y += ys30;
+ add_subwindow(reset = new yuv411Reset(client, this, x, y+ys35));
show_window();
flush();
}
yuv411Offset::yuv411Offset(yuv411Main *client, int x, int y)
- : BC_FSlider(x, y, 0, 100, 100, (float)0, (float)2,
+ : BC_FSlider(x, y, 0, xS(100), yS(100), (float)0, (float)2,
(float)client->config.offset)
{
this->client = client;
}
yuv411Thresh::yuv411Thresh(yuv411Main *client, int x, int y)
- : BC_FSlider(x, y, 0, 100, 100, (float)1, (float)100,
+ : BC_FSlider(x, y, 0, xS(100), yS(100), (float)1, (float)100,
(float)client->config.thresh)
{
this->client = client;
}
yuv411Bias::yuv411Bias(yuv411Main *client, int x, int y)
- : BC_FSlider(x, y, 0, 100, 100, (float)0, (float)25,
+ : BC_FSlider(x, y, 0, xS(100), yS(100), (float)0, (float)25,
(float)client->config.bias)
{
this->client = client;