glClearColor(0.0, 0.0, 0.0, 0.0);
glColor4f((float)command->keyframe->value / 100,
(float)command->keyframe->value / 100,
(float)command->keyframe->value / 100,
1.0);
}
glClearColor(0.0, 0.0, 0.0, 0.0);
glColor4f((float)command->keyframe->value / 100,
(float)command->keyframe->value / 100,
(float)command->keyframe->value / 100,
1.0);
}