{
}
-
-
-
-
-
-
MaskUnit::MaskUnit(MaskEngine *engine)
: LoadClient(engine)
{
this->temp = 0;
}
-
MaskUnit::~MaskUnit()
{
- if(temp) delete temp;
+ if( temp ) delete temp;
}
int draw_x1, draw_y1;
int draw_x2, draw_y2;
- if(y2 < y1) {
+ if( y2 < y1 ) {
draw_x1 = x2; draw_y1 = y2;
draw_x2 = x1; draw_y2 = y1;
}
unsigned char **rows = (unsigned char**)frame->get_rows();
- if(draw_y2 != draw_y1) {
+ if( draw_y2 != draw_y1 ) {
float slope = ((float)draw_x2 - draw_x1) / ((float)draw_y2 - draw_y1);
int w = frame->get_w() - 1;
int h = frame->get_h();
- for(float y = draw_y1; y < draw_y2; y++) {
- if(y >= 0 && y < h) {
+ for( float y = draw_y1; y < draw_y2; y++ ) {
+ if( y >= 0 && y < h ) {
int x = (int)((y - draw_y1) * slope + draw_x1);
int y_i = (int)y;
int x_i = CLIP(x, 0, w);
- if(rows[y_i][x_i] == k)
+ if( rows[y_i][x_i] == k )
rows[y_i][x_i] = 0;
else
rows[y_i][x_i] = k;
}
}
-void MaskUnit::blur_strip(double *val_p,
- double *val_m,
- double *dst,
- double *src,
- int size,
- int max)
+void MaskUnit::blur_strip(double *val_p, double *val_m,
+ double *dst, double *src, int size, int max)
{
double *sp_p = src;
double *sp_m = src + size - 1;
double initial_m = sp_m[0];
//printf("MaskUnit::blur_strip %d\n", size);
- for(int k = 0; k < size; k++)
- {
+ for( int k = 0; k < size; k++ ) {
int terms = (k < 4) ? k : 4;
int l;
- for(l = 0; l <= terms; l++)
- {
+ for( l = 0; l <= terms; l++ ) {
*vp += n_p[l] * sp_p[-l] - d_p[l] * vp[-l];
*vm += n_m[l] * sp_m[l] - d_m[l] * vm[l];
}
- for( ; l <= 4; l++)
- {
+ for( ; l <= 4; l++) {
*vp += (n_p[l] - bd_p[l]) * initial_p;
*vm += (n_m[l] - bd_m[l]) * initial_m;
}
- sp_p++;
- sp_m--;
- vp++;
- vm--;
+ sp_p++; sp_m--;
+ vp++; vm--;
}
- for(int i = 0; i < size; i++)
- {
+ for( int i = 0; i < size; i++ ) {
double sum = val_p[i] + val_m[i];
CLAMP(sum, 0, max);
dst[i] = sum;
}
}
-void MaskUnit::do_feather(VFrame *output,
- VFrame *input,
- double feather,
- int start_y,
- int end_y,
- int start_x,
- int end_x)
+void MaskUnit::do_feather(VFrame *output, VFrame *input, double feather,
+ int start_y, int end_y, int start_x, int end_x)
{
//printf("MaskUnit::do_feather %f\n", feather);
// Get constants
d_p[4] = exp(2 * constants[0] + 2 * constants[1]);
- for(int i = 0; i < 5; i++) d_m[i] = d_p[i];
+ for( int i = 0; i < 5; i++ ) d_m[i] = d_p[i];
n_m[0] = 0.0;
- for(int i = 1; i <= 4; i++)
+ for( int i = 1; i <= 4; i++ )
n_m[i] = n_p[i] - d_p[i] * n_p[0];
double sum_n_p, sum_n_m, sum_d;
sum_n_p = 0.0;
sum_n_m = 0.0;
sum_d = 0.0;
- for(int i = 0; i < 5; i++)
- {
+ for( int i = 0; i < 5; i++ ) {
sum_n_p += n_p[i];
sum_n_m += n_m[i];
sum_d += d_p[i];
a = sum_n_p / (1 + sum_d);
b = sum_n_m / (1 + sum_d);
- for(int i = 0; i < 5; i++)
- {
+ for( int i = 0; i < 5; i++ ) {
bd_p[i] = d_p[i] * a;
bd_m[i] = d_m[i] * b;
}
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-#define DO_FEATHER(type, max) \
-{ \
+#define DO_FEATHER(type, max) { \
int frame_w = input->get_w(); \
int frame_h = input->get_h(); \
int size = MAX(frame_w, frame_h); \
int j; \
\
/* printf("DO_FEATHER 1\n"); */ \
- if(end_x > start_x) \
- { \
- for(j = start_x; j < end_x; j++) \
- { \
+ if( end_x > start_x ) { \
+ for( j = start_x; j < end_x; j++ ) { \
/* printf("DO_FEATHER 1.1 %d\n", j); */ \
bzero(val_p, sizeof(double) * frame_h); \
bzero(val_m, sizeof(double) * frame_h); \
- for(int k = 0; k < frame_h; k++) \
- { \
+ for( int k = 0; k < frame_h; k++ ) { \
src[k] = (double)in_rows[k][j]; \
} \
- \
blur_strip(val_p, val_m, dst, src, frame_h, max); \
- \
- for(int k = 0; k < frame_h; k++) \
- { \
+ for( int k = 0; k < frame_h; k++ ) { \
out_rows[k][j] = (type)dst[k]; \
} \
} \
} \
- \
- if(end_y > start_y) \
- { \
- for(j = start_y; j < end_y; j++) \
- { \
+ if( end_y > start_y ) { \
+ for( j = start_y; j < end_y; j++ ) { \
/* printf("DO_FEATHER 2 %d\n", j); */ \
bzero(val_p, sizeof(double) * frame_w); \
bzero(val_m, sizeof(double) * frame_w); \
- for(int k = 0; k < frame_w; k++) \
- { \
+ for( int k = 0; k < frame_w; k++ ) { \
src[k] = (double)out_rows[j][k]; \
} \
- \
blur_strip(val_p, val_m, dst, src, frame_w, max); \
- \
- for(int k = 0; k < frame_w; k++) \
- { \
+ for( int k = 0; k < frame_w; k++ ) { \
out_rows[j][k] = (type)dst[k]; \
} \
} \
} \
- \
/* printf("DO_FEATHER 3\n"); */ \
- \
delete [] src; \
delete [] dst; \
delete [] val_p; \
/* printf("DO_FEATHER 4\n"); */ \
}
-
-
-
-
-
-
-
//printf("do_feather %d\n", frame->get_color_model());
- switch(input->get_color_model())
- {
- case BC_A8:
- DO_FEATHER(unsigned char, 0xff);
- break;
-
- case BC_A16:
- DO_FEATHER(uint16_t, 0xffff);
- break;
-
- case BC_A_FLOAT:
- DO_FEATHER(float, 1);
- break;
+ switch( input->get_color_model() ) {
+ case BC_A8:
+ DO_FEATHER(unsigned char, 0xff);
+ break;
+ case BC_A16:
+ DO_FEATHER(uint16_t, 0xffff);
+ break;
+ case BC_A_FLOAT:
+ DO_FEATHER(float, 1);
+ break;
}
-
-
-
-
}
void MaskUnit::process_package(LoadPackage *package)
{
MaskPackage *ptr = (MaskPackage*)package;
+ float engine_value = engine->value;
+ int engine_mode = engine->mode;
- if(engine->recalculate &&
- engine->step == DO_MASK)
- {
- VFrame *mask;
- if(engine->feather > 0)
- mask = engine->temp_mask;
- else
- mask = engine->mask;
-
-SET_TRACE
+ if( engine->recalculate && engine->step == DO_MASK ) {
+ VFrame *mask = engine->feather > 0 ? engine->temp_mask : engine->mask;
// Generated oversampling frame
int mask_w = mask->get_w();
//int mask_h = mask->get_h();
int oversampled_package_w = mask_w * OVERSAMPLE;
int oversampled_package_h = (ptr->end_y - ptr->start_y) * OVERSAMPLE;
-//printf("MaskUnit::process_package 1\n");
-
-SET_TRACE
- if(temp &&
- (temp->get_w() != oversampled_package_w ||
- temp->get_h() != oversampled_package_h)) {
+ if( temp &&
+ (temp->get_w() != oversampled_package_w ||
+ temp->get_h() != oversampled_package_h) ) {
delete temp; temp = 0;
}
-//printf("MaskUnit::process_package 1\n");
-
-SET_TRACE
- if(!temp) {
+ if( !temp ) {
temp = new VFrame(oversampled_package_w, oversampled_package_h, BC_A8, 0);
}
-
-SET_TRACE
temp->clear_frame();
-//printf("MaskUnit::process_package 1 %d\n", engine->point_sets.total);
-
-SET_TRACE
-
// Draw oversampled region of polygons on temp
- for(int k = 0; k < engine->point_sets.total; k++)
- {
+ for( int k=0; k<engine->point_sets.total; ++k ) {
int old_x, old_y;
unsigned char max = k + 1;
ArrayList<MaskPoint*> *points = engine->point_sets.values[k];
- if(points->total < 3) continue;
+ if( points->total < 3 ) continue;
//printf("MaskUnit::process_package 2 %d %d\n", k, points->total);
- for(int i = 0; i < points->total; i++)
- {
+ for( int i=0; i<points->total; ++i ) {
MaskPoint *point1 = points->values[i];
MaskPoint *point2 = (i >= points->total - 1) ?
points->values[0] :
float x, y;
int segments = (int)(sqrt(SQR(point1->x - point2->x) + SQR(point1->y - point2->y)));
- if(point1->control_x2 == 0 &&
+ if( point1->control_x2 == 0 &&
point1->control_y2 == 0 &&
point2->control_x1 == 0 &&
- point2->control_y1 == 0)
+ point2->control_y1 == 0 )
segments = 1;
float x0 = point1->x;
float y0 = point1->y;
float x3 = point2->x;
float y3 = point2->y;
- for(int j = 0; j <= segments; j++)
- {
+ for( int j = 0; j <= segments; j++ ) {
float t = (float)j / segments;
float tpow2 = t * t;
float tpow3 = t * t * t;
x *= OVERSAMPLE;
y *= OVERSAMPLE;
- if(j > 0)
- {
+ if( j > 0 ) {
draw_line_clamped(temp, old_x, old_y, (int)x, (int)y, max);
}
old_y = (int)y;
}
}
-
-SET_TRACE
-//printf("MaskUnit::process_package 1\n");
-
-
-
-
-
// Fill in the polygon in the horizontal direction
- for(int i = 0; i < oversampled_package_h; i++)
- {
+ for( int i=0; i<oversampled_package_h; ++i ) {
unsigned char *row = (unsigned char*)temp->get_rows()[i];
- int value = 0x0;
- int total = 0;
-
- for(int j = 0; j < oversampled_package_w; j++)
- if(row[j] == max) total++;
-
- if(total > 1)
- {
- if(total & 0x1) total--;
- for(int j = 0; j < oversampled_package_w; j++)
- {
- if(row[j] == max && total > 0)
- {
- if(value)
- value = 0x0;
- else
- value = max;
- total--;
- }
- else
- {
- if(value) row[j] = value;
+ int value = 0, total = 0;
+
+ for( int j=0; j<oversampled_package_w; ++j )
+ if( row[j] == max ) ++total;
+
+ if( total > 1 ) {
+ if( total & 0x1 ) --total;
+ for( int j=0; j<oversampled_package_w; ++j ) {
+ if( row[j]==max && total>0 ) {
+ --total;
+ value = value ? 0 : max;
}
+ else if( value )
+ row[j] = value;
}
}
}
}
-
-
-SET_TRACE
-
-
-
-
-
-#define DOWNSAMPLE(type, temp_type, value) \
-for(int i = 0; i < ptr->end_y - ptr->start_y; i++) \
-{ \
- type *output_row = (type*)mask->get_rows()[i + ptr->start_y]; \
- unsigned char **input_rows = (unsigned char**)temp->get_rows() + i * OVERSAMPLE; \
- \
- \
- for(int j = 0; j < mask_w; j++) \
- { \
+#define DOWNSAMPLE(type, temp_type, value, v) do { \
+for( int y=0; y<ptr->end_y-ptr->start_y; ++y ) { \
+ type *output_row = (type*)mask->get_rows()[y + ptr->start_y]; \
+ unsigned char **input_rows = (unsigned char**)temp->get_rows() + y * OVERSAMPLE; \
+ for( int x=0; x<mask_w; ++x ) { \
temp_type total = 0; \
- \
/* Accumulate pixel */ \
- for(int k = 0; k < OVERSAMPLE; k++) \
- { \
- unsigned char *input_vector = input_rows[k] + j * OVERSAMPLE; \
- for(int l = 0; l < OVERSAMPLE; l++) \
- { \
+ for( int k=0; k<OVERSAMPLE; ++k ) { \
+ unsigned char *input_vector = input_rows[k] + x * OVERSAMPLE; \
+ for( int l=0; l<OVERSAMPLE; ++l ) { \
total += (input_vector[l] ? value : 0); \
} \
} \
- \
/* Divide pixel */ \
total /= OVERSAMPLE * OVERSAMPLE; \
- \
- output_row[j] = total; \
+ output_row[x] = v; \
} \
-}
-
-SET_TRACE
+} } while(0)
+ if( engine_value < 0 ) {
+ engine_value = -engine_value;
+ engine_mode = 1-engine_mode;
+ }
// Downsample polygon
- switch(mask->get_color_model())
- {
- case BC_A8:
- {
- unsigned char value;
- value = (int)((float)engine->value / 100 * 0xff);
- DOWNSAMPLE(unsigned char, int64_t, value);
- break;
- }
-
- case BC_A16:
- {
- uint16_t value;
- value = (int)((float)engine->value / 100 * 0xffff);
- DOWNSAMPLE(uint16_t, int64_t, value);
- break;
- }
-
- case BC_A_FLOAT:
- {
- float value;
- value = (float)engine->value / 100;
- DOWNSAMPLE(float, double, value);
- break;
- }
+ switch( mask->get_color_model() ) {
+ case BC_A8: {
+ unsigned char value;
+ value = (int)(engine_value / 100 * 0xff);
+ if( engine->value >= 0 )
+ DOWNSAMPLE(unsigned char, int64_t, value, total);
+ else
+ DOWNSAMPLE(unsigned char, int64_t, value, value-total);
+ break; }
+
+ case BC_A16: {
+ uint16_t value;
+ value = (int)(engine_value / 100 * 0xffff);
+ if( engine->value >= 0 )
+ DOWNSAMPLE(uint16_t, int64_t, value, total);
+ else
+ DOWNSAMPLE(uint16_t, int64_t, value, value-total);
+ break; }
+
+ case BC_A_FLOAT: {
+ float value;
+ value = engine_value / 100;
+ if( engine->value >= 0 )
+ DOWNSAMPLE(float, double, value, total);
+ else
+ DOWNSAMPLE(float, double, value, value-total);
+ break; }
}
}
-SET_TRACE
-
-SET_TRACE
-
- if(engine->step == DO_X_FEATHER)
- {
-
- if(engine->recalculate)
- {
-// Feather polygon
- if(engine->feather > 0) do_feather(engine->mask,
- engine->temp_mask,
- engine->feather,
- ptr->start_y,
- ptr->end_y,
- 0,
- 0);
- }
+ if( engine->step == DO_X_FEATHER && engine->recalculate && // Feather polygon
+ engine->feather > 0 ) {
+ do_feather(engine->mask,
+ engine->temp_mask, engine->feather,
+ ptr->start_y, ptr->end_y, 0, 0);
//printf("MaskUnit::process_package 3 %f\n", engine->feather);
}
- if(engine->step == DO_Y_FEATHER)
- {
- if(engine->recalculate)
- {
-// Feather polygon
- if(engine->feather > 0) do_feather(engine->mask,
- engine->temp_mask,
- engine->feather,
- 0,
- 0,
- ptr->start_x,
- ptr->end_x);
- }
+ if( engine->step == DO_Y_FEATHER && engine->recalculate && // Feather polygon
+ engine->feather > 0 ) {
+ do_feather(engine->mask,
+ engine->temp_mask, engine->feather,
+ 0, 0, ptr->start_x, ptr->end_x);
}
- if(engine->step == DO_APPLY)
- {
-// Apply mask
- int mask_w = engine->mask->get_w();
-
-
-#define APPLY_MASK_SUBTRACT_ALPHA(type, max, components, do_yuv) \
-{ \
- type *output_row = (type*)engine->output->get_rows()[i]; \
- type *mask_row = (type*)engine->mask->get_rows()[i]; \
- int chroma_offset = (int)(max + 1) / 2; \
- \
- for(int j = 0; j < mask_w; j++) \
- { \
- if(components == 4) \
- { \
- output_row[j * 4 + 3] = output_row[j * 4 + 3] * (max - mask_row[j]) / max; \
- } \
- else \
- { \
- output_row[j * 3] = output_row[j * 3] * (max - mask_row[j]) / max; \
- \
- output_row[j * 3 + 1] = output_row[j * 3 + 1] * (max - mask_row[j]) / max; \
- output_row[j * 3 + 2] = output_row[j * 3 + 2] * (max - mask_row[j]) / max; \
- \
- if(do_yuv) \
- { \
- output_row[j * 3 + 1] += chroma_offset * mask_row[j] / max; \
- output_row[j * 3 + 2] += chroma_offset * mask_row[j] / max; \
- } \
- } \
- } \
-}
-
-#define APPLY_MASK_MULTIPLY_ALPHA(type, max, components, do_yuv) \
-{ \
- type *output_row = (type*)engine->output->get_rows()[i]; \
- type *mask_row = (type*)engine->mask->get_rows()[i]; \
+ if( engine->step == DO_APPLY ) { // Apply mask
+#define APPLY_MASK_ALPHA(cmodel, type, max, components, do_yuv, a, b) \
+case cmodel: \
+for( int y=ptr->start_y; y<ptr->end_y; ++y ) { \
+ type *output_row = (type*)engine->output->get_rows()[y]; \
+ type *mask_row = (type*)engine->mask->get_rows()[y]; \
int chroma_offset = (int)(max + 1) / 2; \
- \
- for(int j = 0; j < mask_w; j++) \
- { \
- if(components == 4) \
- { \
- output_row[j * 4 + 3] = output_row[j * 4 + 3] * mask_row[j] / max; \
+ for( int x=0; x<mask_w; ++x ) { \
+ int m = mask_row[x], n = max-m; \
+ if( components == 4 ) { \
+ output_row[x*4 + 3] = output_row[x*4 + 3]*a / max; \
} \
- else \
- { \
- output_row[j * 3] = output_row[j * 3] * mask_row[j] / max; \
- \
- output_row[j * 3 + 1] = output_row[j * 3 + 1] * mask_row[j] / max; \
- output_row[j * 3 + 2] = output_row[j * 3 + 2] * mask_row[j] / max; \
- \
- if(do_yuv) \
- { \
- output_row[j * 3 + 1] += chroma_offset * (max - mask_row[j]) / max; \
- output_row[j * 3 + 2] += chroma_offset * (max - mask_row[j]) / max; \
+ else { \
+ output_row[x*3 + 0] = output_row[x*3 + 0]*a / max; \
+ output_row[x*3 + 1] = output_row[x*3 + 1]*a / max; \
+ output_row[x*3 + 2] = output_row[x*3 + 2]*a / max; \
+ if( do_yuv ) { \
+ output_row[x*3 + 1] += chroma_offset*b / max; \
+ output_row[x*3 + 2] += chroma_offset*b / max; \
} \
} \
} \
-}
-
-
-
+} break
+
+#define MASK_ALPHA(mode, a, b) \
+case mode: \
+ switch( engine->output->get_color_model() ) { \
+ APPLY_MASK_ALPHA(BC_RGB888, unsigned char, 0xff, 3, 0, a, b); \
+ APPLY_MASK_ALPHA(BC_RGB_FLOAT, float, 1.0, 3, 0, a, b); \
+ APPLY_MASK_ALPHA(BC_YUV888, unsigned char, 0xff, 3, 1, a, b); \
+ APPLY_MASK_ALPHA(BC_RGBA_FLOAT, float, 1.0, 4, 0, a, b); \
+ APPLY_MASK_ALPHA(BC_YUVA8888, unsigned char, 0xff, 4, 1, a, b); \
+ APPLY_MASK_ALPHA(BC_RGBA8888, unsigned char, 0xff, 4, 0, a, b); \
+ APPLY_MASK_ALPHA(BC_RGB161616, uint16_t, 0xffff, 3, 0, a, b); \
+ APPLY_MASK_ALPHA(BC_YUV161616, uint16_t, 0xffff, 3, 1, a, b); \
+ APPLY_MASK_ALPHA(BC_YUVA16161616, uint16_t, 0xffff, 4, 1, a, b); \
+ APPLY_MASK_ALPHA(BC_RGBA16161616, uint16_t, 0xffff, 4, 0, a, b); \
+} break
//printf("MaskUnit::process_package 1 %d\n", engine->mode);
- for(int i = ptr->start_y; i < ptr->end_y; i++)
- {
- switch(engine->mode)
- {
- case MASK_MULTIPLY_ALPHA:
- switch(engine->output->get_color_model())
- {
- case BC_RGB888:
- APPLY_MASK_MULTIPLY_ALPHA(unsigned char, 0xff, 3, 0);
- break;
- case BC_RGB_FLOAT:
- APPLY_MASK_MULTIPLY_ALPHA(float, 1.0, 3, 0);
- break;
- case BC_YUV888:
- APPLY_MASK_MULTIPLY_ALPHA(unsigned char, 0xff, 3, 1);
- break;
- case BC_RGBA_FLOAT:
- APPLY_MASK_MULTIPLY_ALPHA(float, 1.0, 4, 0);
- break;
- case BC_YUVA8888:
- APPLY_MASK_MULTIPLY_ALPHA(unsigned char, 0xff, 4, 1);
- break;
- case BC_RGBA8888:
- APPLY_MASK_MULTIPLY_ALPHA(unsigned char, 0xff, 4, 0);
- break;
- case BC_RGB161616:
- APPLY_MASK_MULTIPLY_ALPHA(uint16_t, 0xffff, 3, 0);
- break;
- case BC_YUV161616:
- APPLY_MASK_MULTIPLY_ALPHA(uint16_t, 0xffff, 3, 1);
- break;
- case BC_YUVA16161616:
- APPLY_MASK_MULTIPLY_ALPHA(uint16_t, 0xffff, 4, 1);
- break;
- case BC_RGBA16161616:
- APPLY_MASK_MULTIPLY_ALPHA(uint16_t, 0xffff, 4, 0);
- break;
- }
- break;
-
- case MASK_SUBTRACT_ALPHA:
- switch(engine->output->get_color_model())
- {
- case BC_RGB888:
- APPLY_MASK_SUBTRACT_ALPHA(unsigned char, 0xff, 3, 0);
- break;
- case BC_RGB_FLOAT:
- APPLY_MASK_SUBTRACT_ALPHA(float, 1.0, 3, 0);
- break;
- case BC_RGBA_FLOAT:
- APPLY_MASK_SUBTRACT_ALPHA(float, 1.0, 4, 0);
- break;
- case BC_RGBA8888:
- APPLY_MASK_SUBTRACT_ALPHA(unsigned char, 0xff, 4, 0);
- break;
- case BC_YUV888:
- APPLY_MASK_SUBTRACT_ALPHA(unsigned char, 0xff, 3, 1);
- break;
- case BC_YUVA8888:
- APPLY_MASK_SUBTRACT_ALPHA(unsigned char, 0xff, 4, 1);
- break;
- case BC_RGB161616:
- APPLY_MASK_SUBTRACT_ALPHA(uint16_t, 0xffff, 3, 0);
- break;
- case BC_RGBA16161616:
- APPLY_MASK_SUBTRACT_ALPHA(uint16_t, 0xffff, 4, 0);
- break;
- case BC_YUV161616:
- APPLY_MASK_SUBTRACT_ALPHA(uint16_t, 0xffff, 3, 1);
- break;
- case BC_YUVA16161616:
- APPLY_MASK_SUBTRACT_ALPHA(uint16_t, 0xffff, 4, 1);
- break;
- }
- break;
- }
+ int mask_w = engine->mask->get_w();
+ switch( engine_mode ) {
+ MASK_ALPHA(MASK_MULTIPLY_ALPHA, m, n);
+ MASK_ALPHA(MASK_SUBTRACT_ALPHA, n, m);
}
}
}
-
-
-
MaskEngine::MaskEngine(int cpus)
: LoadServer(cpus, cpus * OVERSAMPLE * 2)
// : LoadServer(1, OVERSAMPLE * 2)
MaskEngine::~MaskEngine()
{
- if(mask)
- {
+ if( mask ) {
delete mask;
delete temp_mask;
}
- for(int i = 0; i < point_sets.total; i++)
- {
+ for( int i = 0; i < point_sets.total; i++ ) {
ArrayList<MaskPoint*> *points = point_sets.values[i];
points->remove_all_objects();
}
ArrayList<MaskPoint*> *points)
{
//printf("MaskEngine::points_equivalent %d %d\n", new_points->total, points->total);
- if(new_points->total != points->total) return 0;
+ if( new_points->total != points->total ) return 0;
- for(int i = 0; i < new_points->total; i++)
- {
- if(!(*new_points->values[i] == *points->values[i])) return 0;
+ for( int i = 0; i < new_points->total; i++ ) {
+ if( !(*new_points->values[i] == *points->values[i]) ) return 0;
}
return 1;
int new_color_model = 0;
recalculate = 0;
- switch(output->get_color_model())
- {
- case BC_RGB_FLOAT:
- case BC_RGBA_FLOAT:
- new_color_model = BC_A_FLOAT;
- break;
-
- case BC_RGB888:
- case BC_RGBA8888:
- case BC_YUV888:
- case BC_YUVA8888:
- new_color_model = BC_A8;
- break;
-
- case BC_RGB161616:
- case BC_RGBA16161616:
- case BC_YUV161616:
- case BC_YUVA16161616:
- new_color_model = BC_A16;
- break;
+ switch( output->get_color_model() ) {
+ case BC_RGB_FLOAT:
+ case BC_RGBA_FLOAT:
+ new_color_model = BC_A_FLOAT;
+ break;
+
+ case BC_RGB888:
+ case BC_RGBA8888:
+ case BC_YUV888:
+ case BC_YUVA8888:
+ new_color_model = BC_A8;
+ break;
+
+ case BC_RGB161616:
+ case BC_RGBA16161616:
+ case BC_YUV161616:
+ case BC_YUVA16161616:
+ new_color_model = BC_A16;
+ break;
}
// Determine if recalculation is needed
SET_TRACE
- if(mask &&
- (mask->get_w() != output->get_w() ||
- mask->get_h() != output->get_h() ||
- mask->get_color_model() != new_color_model))
- {
+ if( mask &&
+ (mask->get_w() != output->get_w() ||
+ mask->get_h() != output->get_h() ||
+ mask->get_color_model() != new_color_model) ) {
delete mask;
delete temp_mask;
mask = 0;
recalculate = 1;
}
- if(!recalculate)
- {
- if(point_sets.total != keyframe_set->total_submasks(start_position_project,
- PLAY_FORWARD))
+ if( !recalculate ) {
+ if( point_sets.total != keyframe_set->total_submasks(start_position_project,
+ PLAY_FORWARD) )
recalculate = 1;
}
- if(!recalculate)
- {
- for(int i = 0;
- i < keyframe_set->total_submasks(start_position_project,
- PLAY_FORWARD) && !recalculate;
- i++)
- {
- ArrayList<MaskPoint*> *new_points = new ArrayList<MaskPoint*>;
- keyframe_set->get_points(new_points,
- i,
- start_position_project,
- PLAY_FORWARD);
- if(!points_equivalent(new_points, point_sets.values[i])) recalculate = 1;
- new_points->remove_all_objects();
- delete new_points;
+ if( !recalculate ) {
+ for( int i=0,n=keyframe_set->total_submasks(start_position_project, PLAY_FORWARD);
+ i<n && !recalculate; ++i ) {
+ ArrayList<MaskPoint*> new_points;
+ keyframe_set->get_points(&new_points, i,
+ start_position_project, PLAY_FORWARD);
+ if( !points_equivalent(&new_points, point_sets.values[i]) )
+ recalculate = 1;
+ new_points.remove_all_objects();
}
}
float new_feather = keyframe_set->get_feather(start_position_project,
PLAY_FORWARD);
- if(recalculate ||
+ if( recalculate ||
!EQUIV(new_feather, feather) ||
- !EQUIV(new_value, value))
- {
+ !EQUIV(new_value, value) ) {
recalculate = 1;
- if(!mask)
- {
+ if( !mask ) {
mask = new VFrame(output->get_w(), output->get_h(),
new_color_model, 0);
temp_mask = new VFrame(output->get_w(), output->get_h(),
new_color_model, 0);
}
- if(new_feather > 0)
+ if( new_feather > 0 )
temp_mask->clear_frame();
else
mask->clear_frame();
- for(int i = 0; i < point_sets.total; i++)
- {
+ for( int i = 0; i < point_sets.total; i++ ) {
ArrayList<MaskPoint*> *points = point_sets.values[i];
points->remove_all_objects();
}
point_sets.remove_all_objects();
- for(int i = 0;
+ for( int i = 0;
i < keyframe_set->total_submasks(start_position_project,
PLAY_FORWARD);
- i++)
- {
+ i++ ) {
ArrayList<MaskPoint*> *new_points = new ArrayList<MaskPoint*>;
keyframe_set->get_points(new_points,
i,