add BC_SCALE env var for hi def monitors, cleanup theme data
[goodguy/cinelerra.git] / cinelerra-5.1 / plugins / chromakey / chromakey.C
1
2 /*
3  * CINELERRA
4  * Copyright (C) 2008 Adam Williams <broadcast at earthling dot net>
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19  *
20  */
21
22 #include "bccolors.h"
23 #include "bcdisplayinfo.h"
24 #include "bcsignals.h"
25 #include "chromakey.h"
26 #include "clip.h"
27 #include "bchash.h"
28 #include "filexml.h"
29 #include "guicast.h"
30 #include "keyframe.h"
31 #include "language.h"
32 #include "loadbalance.h"
33 #include "playback3d.h"
34 #include "bccolors.h"
35 #include "pluginvclient.h"
36 #include "vframe.h"
37
38 #include <stdint.h>
39 #include <string.h>
40
41
42
43 ChromaKeyConfig::ChromaKeyConfig()
44 {
45        reset();
46 }
47
48 void ChromaKeyConfig::reset()
49
50 {
51         red = 0.0;
52         green = 0.0;
53         blue = 0.0;
54         threshold = 60.0;
55         use_value = 0;
56         slope = 100;
57 }
58
59
60 void ChromaKeyConfig::copy_from(ChromaKeyConfig &src)
61 {
62         red = src.red;
63         green = src.green;
64         blue = src.blue;
65         threshold = src.threshold;
66         use_value = src.use_value;
67         slope = src.slope;
68 }
69
70 int ChromaKeyConfig::equivalent(ChromaKeyConfig &src)
71 {
72         return (EQUIV(red, src.red) &&
73                 EQUIV(green, src.green) &&
74                 EQUIV(blue, src.blue) &&
75                 EQUIV(threshold, src.threshold) &&
76                 EQUIV(slope, src.slope) &&
77                 use_value == src.use_value);
78 }
79
80 void ChromaKeyConfig::interpolate(ChromaKeyConfig &prev,
81         ChromaKeyConfig &next,
82         int64_t prev_frame,
83         int64_t next_frame,
84         int64_t current_frame)
85 {
86         double next_scale = (double)(current_frame - prev_frame) / (next_frame - prev_frame);
87         double prev_scale = (double)(next_frame - current_frame) / (next_frame - prev_frame);
88
89         this->red = prev.red * prev_scale + next.red * next_scale;
90         this->green = prev.green * prev_scale + next.green * next_scale;
91         this->blue = prev.blue * prev_scale + next.blue * next_scale;
92         this->threshold = prev.threshold * prev_scale + next.threshold * next_scale;
93         this->slope = prev.slope * prev_scale + next.slope * next_scale;
94         this->use_value = prev.use_value;
95 }
96
97 int ChromaKeyConfig::get_color()
98 {
99         int red = (int)(CLIP(this->red, 0, 1) * 0xff);
100         int green = (int)(CLIP(this->green, 0, 1) * 0xff);
101         int blue = (int)(CLIP(this->blue, 0, 1) * 0xff);
102         return (red << 16) | (green << 8) | blue;
103 }
104
105
106
107
108
109
110
111 ChromaKeyWindow::ChromaKeyWindow(ChromaKey *plugin)
112  : PluginClientWindow(plugin,
113         xS(320),
114         yS(220),
115         xS(320),
116         yS(220),
117         0)
118 {
119         this->plugin = plugin;
120         color_thread = 0;
121 }
122
123 ChromaKeyWindow::~ChromaKeyWindow()
124 {
125         delete color_thread;
126 }
127
128 void ChromaKeyWindow::create_objects()
129 {
130         int xs10 = xS(10), xs100 = xS(100);
131         int ys10 = yS(10), ys30 = yS(30), ys50 = yS(50);
132         int x = xs10, y = ys10, x1 = xS(100);
133
134         BC_Title *title;
135         add_subwindow(title = new BC_Title(x, y, _("Color:")));
136         x += title->get_w() + xs10;
137         add_subwindow(color = new ChromaKeyColor(plugin, this, x, y));
138         x += color->get_w() + xs10;
139         add_subwindow(sample = new BC_SubWindow(x, y, xs100, ys50));
140         y += sample->get_h() + xs10;
141         x = xs10;
142
143         add_subwindow(new BC_Title(x, y, _("Slope:")));
144         add_subwindow(slope = new ChromaKeySlope(plugin, x1, y));
145
146         y += ys30;
147         add_subwindow(new BC_Title(x, y, _("Threshold:")));
148         add_subwindow(threshold = new ChromaKeyThreshold(plugin, x1, y));
149
150
151         y += ys30;
152         add_subwindow(use_value = new ChromaKeyUseValue(plugin, x1, y));
153
154         y += ys30;
155         add_subwindow(use_colorpicker = new ChromaKeyUseColorPicker(plugin, this, x1, y));
156
157         y += use_colorpicker->get_h() + xs10;
158         add_subwindow(new ChromaKeyReset(plugin, this, x, y));
159
160         color_thread = new ChromaKeyColorThread(plugin, this);
161
162         update_sample();
163         show_window();
164         flush();
165 }
166
167 void ChromaKeyWindow::update_sample()
168 {
169         sample->set_color(plugin->config.get_color());
170         sample->draw_box(0,
171                 0,
172                 sample->get_w(),
173                 sample->get_h());
174         sample->set_color(BLACK);
175         sample->draw_rectangle(0,
176                 0,
177                 sample->get_w(),
178                 sample->get_h());
179         sample->flash();
180 }
181
182 void ChromaKeyWindow::done_event(int result)
183 {
184         color_thread->close_window();
185 }
186
187
188
189
190
191
192
193
194
195 ChromaKeyColor::ChromaKeyColor(ChromaKey *plugin,
196         ChromaKeyWindow *gui,
197         int x,
198         int y)
199  : BC_GenericButton(x,
200         y,
201         _("Color..."))
202 {
203         this->plugin = plugin;
204         this->gui = gui;
205 }
206 int ChromaKeyColor::handle_event()
207 {
208         gui->color_thread->start_window(
209                 plugin->config.get_color(),
210                 0xff);
211         return 1;
212 }
213
214
215
216
217 ChromaKeyThreshold::ChromaKeyThreshold(ChromaKey *plugin, int x, int y)
218  : BC_FSlider(x,
219                         y,
220                         0,
221                         xS(200),
222                         yS(200),
223                         (float)0,
224                         (float)100,
225                         plugin->config.threshold)
226 {
227         this->plugin = plugin;
228         set_precision(0.01);
229 }
230 int ChromaKeyThreshold::handle_event()
231 {
232         plugin->config.threshold = get_value();
233         plugin->send_configure_change();
234         return 1;
235 }
236
237
238 ChromaKeySlope::ChromaKeySlope(ChromaKey *plugin, int x, int y)
239  : BC_FSlider(x,
240                         y,
241                         0,
242                         xS(200),
243                         yS(200),
244                         (float)0,
245                         (float)100,
246                         plugin->config.slope)
247 {
248         this->plugin = plugin;
249         set_precision(0.01);
250 }
251
252 int ChromaKeySlope::handle_event()
253 {
254         plugin->config.slope = get_value();
255         plugin->send_configure_change();
256         return 1;
257 }
258
259 ChromaKeyUseValue::ChromaKeyUseValue(ChromaKey *plugin, int x, int y)
260  : BC_CheckBox(x, y, plugin->config.use_value, _("Use value"))
261 {
262         this->plugin = plugin;
263 }
264 int ChromaKeyUseValue::handle_event()
265 {
266         plugin->config.use_value = get_value();
267         plugin->send_configure_change();
268         return 1;
269 }
270
271 ChromaKeyReset::ChromaKeyReset(ChromaKey *plugin, ChromaKeyWindow *gui, int x, int y)
272  : BC_GenericButton(x, y, _("Reset"))
273 {
274         this->plugin = plugin;
275         this->gui = gui;
276 }
277
278 int ChromaKeyReset::handle_event()
279 {
280         plugin->config.reset();
281         gui->update_gui();
282         plugin->send_configure_change();
283         return 1;
284 }
285
286 ChromaKeyUseColorPicker::ChromaKeyUseColorPicker(ChromaKey *plugin,
287         ChromaKeyWindow *gui,
288         int x,
289         int y)
290  : BC_GenericButton(x, y, _("Use color picker"))
291 {
292         this->plugin = plugin;
293         this->gui = gui;
294 }
295
296 int ChromaKeyUseColorPicker::handle_event()
297 {
298         plugin->config.red = plugin->get_red();
299         plugin->config.green = plugin->get_green();
300         plugin->config.blue = plugin->get_blue();
301         gui->update_sample();
302         plugin->send_configure_change();
303         return 1;
304 }
305
306
307
308
309 ChromaKeyColorThread::ChromaKeyColorThread(ChromaKey *plugin, ChromaKeyWindow *gui)
310  : ColorPicker(1, _("Inner color"))
311 {
312         this->plugin = plugin;
313         this->gui = gui;
314 }
315
316 int ChromaKeyColorThread::handle_new_color(int output, int alpha)
317 {
318         plugin->config.red = (float)(output & 0xff0000) / 0xff0000;
319         plugin->config.green = (float)(output & 0xff00) / 0xff00;
320         plugin->config.blue = (float)(output & 0xff) / 0xff;
321         gui->update_sample();
322         plugin->send_configure_change();
323         return 1;
324 }
325
326
327
328
329
330
331
332
333
334
335 ChromaKeyServer::ChromaKeyServer(ChromaKey *plugin)
336  : LoadServer(plugin->PluginClient::smp + 1, plugin->PluginClient::smp + 1)
337 {
338         this->plugin = plugin;
339 }
340 void ChromaKeyServer::init_packages()
341 {
342         for(int i = 0; i < get_total_packages(); i++)
343         {
344                 ChromaKeyPackage *pkg = (ChromaKeyPackage*)get_package(i);
345                 pkg->y1 = plugin->input->get_h() * i / get_total_packages();
346                 pkg->y2 = plugin->input->get_h() * (i + 1) / get_total_packages();
347         }
348
349 }
350 LoadClient* ChromaKeyServer::new_client()
351 {
352         return new ChromaKeyUnit(plugin, this);
353 }
354 LoadPackage* ChromaKeyServer::new_package()
355 {
356         return new ChromaKeyPackage;
357 }
358
359
360
361 ChromaKeyPackage::ChromaKeyPackage()
362  : LoadPackage()
363 {
364 }
365
366 ChromaKeyUnit::ChromaKeyUnit(ChromaKey *plugin, ChromaKeyServer *server)
367  : LoadClient(server)
368 {
369         this->plugin = plugin;
370 }
371
372
373 void ChromaKeyUnit::process_package(LoadPackage *package)
374 {
375         ChromaKeyPackage *pkg = (ChromaKeyPackage*)package;
376
377         int w = plugin->input->get_w();
378
379         float h, s, v;
380         HSV::rgb_to_hsv(plugin->config.red,
381                 plugin->config.green,
382                 plugin->config.blue,
383                 h,
384                 s,
385                 v);
386         //float min_hue = h - plugin->config.threshold * 360 / 100;
387         //float max_hue = h + plugin->config.threshold * 360 / 100;
388
389
390 #define RGB_TO_VALUE(r, g, b) YUV::yuv.rgb_to_y_f((r),(g),(b))
391
392 #define OUTER_VARIABLES(plugin) \
393         float value = RGB_TO_VALUE(plugin->config.red, \
394                 plugin->config.green, \
395                 plugin->config.blue); \
396         float threshold = plugin->config.threshold / 100; \
397         float min_v = value - threshold; \
398         float max_v = value + threshold; \
399         float r_key = plugin->config.red; \
400         float g_key = plugin->config.green; \
401         float b_key = plugin->config.blue; \
402         int y_key, u_key, v_key; \
403         YUV::yuv.rgb_to_yuv_8( \
404                 (int)(r_key * 0xff), (int)(g_key * 0xff), (int)(b_key * 0xff), \
405                 y_key, u_key, v_key); \
406         float run = plugin->config.slope / 100; \
407         float threshold_run = threshold + run;
408
409         OUTER_VARIABLES(plugin)
410
411
412
413 #define CHROMAKEY(type, components, max, use_yuv) \
414 { \
415         for(int i = pkg->y1; i < pkg->y2; i++) \
416         { \
417                 type *row = (type*)plugin->input->get_rows()[i]; \
418  \
419                 for(int j = 0; j < w; j++) \
420                 { \
421                         float a = 1; \
422  \
423 /* Test for value in range */ \
424                         if(plugin->config.use_value) \
425                         { \
426                                 float current_value; \
427                                 if(use_yuv) \
428                                 { \
429                                         float r = (float)row[0] / max; \
430                                         current_value = r; \
431                                 } \
432                                 else \
433                                 { \
434                                         float r = (float)row[0] / max; \
435                                         float g = (float)row[1] / max; \
436                                         float b = (float)row[2] / max; \
437                                         current_value = RGB_TO_VALUE(r, g, b); \
438                                 } \
439  \
440 /* Full transparency if in range */ \
441                                 if(current_value >= min_v && current_value < max_v) \
442                                 { \
443                                         a = 0; \
444                                 } \
445                                 else \
446 /* Phased out if below or above range */ \
447                                 if(current_value < min_v) \
448                                 { \
449                                         if(min_v - current_value < run) \
450                                                 a = (min_v - current_value) / run; \
451                                 } \
452                                 else \
453                                 if(current_value - max_v < run) \
454                                         a = (current_value - max_v) / run; \
455                         } \
456                         else \
457 /* Use color cube */ \
458                         { \
459                                 float difference; \
460                                 if(use_yuv) \
461                                 { \
462                                         type y = row[0]; \
463                                         type u = row[1]; \
464                                         type v = row[2]; \
465                                         difference = sqrt(SQR(y - y_key) + \
466                                                 SQR(u - u_key) + \
467                                                 SQR(v - v_key)) / max; \
468                                 } \
469                                 else \
470                                 { \
471                                         float r = (float)row[0] / max; \
472                                         float g = (float)row[1] / max; \
473                                         float b = (float)row[2] / max; \
474                                         difference = sqrt(SQR(r - r_key) +  \
475                                                 SQR(g - g_key) + \
476                                                 SQR(b - b_key)); \
477                                 } \
478                                 if(difference < threshold) \
479                                 { \
480                                         a = 0; \
481                                 } \
482                                 else \
483                                 if(difference < threshold_run) \
484                                 { \
485                                         a = (difference - threshold) / run; \
486                                 } \
487  \
488                         } \
489  \
490 /* Multiply alpha and put back in frame */ \
491                         if(components == 4) \
492                         { \
493                                 row[3] = MIN((type)(a * max), row[3]); \
494                         } \
495                         else \
496                         if(use_yuv) \
497                         { \
498                                 row[0] = (type)(a * row[0]); \
499                                 row[1] = (type)(a * (row[1] - (max / 2 + 1)) + max / 2 + 1); \
500                                 row[2] = (type)(a * (row[2] - (max / 2 + 1)) + max / 2 + 1); \
501                         } \
502                         else \
503                         { \
504                                 row[0] = (type)(a * row[0]); \
505                                 row[1] = (type)(a * row[1]); \
506                                 row[2] = (type)(a * row[2]); \
507                         } \
508  \
509                         row += components; \
510                 } \
511         } \
512 }
513
514
515
516
517         switch(plugin->input->get_color_model())
518         {
519                 case BC_RGB_FLOAT:
520                         CHROMAKEY(float, 3, 1.0, 0);
521                         break;
522                 case BC_RGBA_FLOAT:
523                         CHROMAKEY(float, 4, 1.0, 0);
524                         break;
525                 case BC_RGB888:
526                         CHROMAKEY(unsigned char, 3, 0xff, 0);
527                         break;
528                 case BC_RGBA8888:
529                         CHROMAKEY(unsigned char, 4, 0xff, 0);
530                         break;
531                 case BC_YUV888:
532                         CHROMAKEY(unsigned char, 3, 0xff, 1);
533                         break;
534                 case BC_YUVA8888:
535                         CHROMAKEY(unsigned char, 4, 0xff, 1);
536                         break;
537                 case BC_YUV161616:
538                         CHROMAKEY(uint16_t, 3, 0xffff, 1);
539                         break;
540                 case BC_YUVA16161616:
541                         CHROMAKEY(uint16_t, 4, 0xffff, 1);
542                         break;
543         }
544
545 }
546
547
548
549
550
551 REGISTER_PLUGIN(ChromaKey)
552
553
554
555 ChromaKey::ChromaKey(PluginServer *server)
556  : PluginVClient(server)
557 {
558
559         engine = 0;
560 }
561
562 ChromaKey::~ChromaKey()
563 {
564
565         delete engine;
566 }
567
568
569 int ChromaKey::process_buffer(VFrame *frame,
570                 int64_t start_position,
571                 double frame_rate)
572 {
573 SET_TRACE
574
575         load_configuration();
576         this->input = frame;
577         this->output = frame;
578
579         read_frame(frame,
580                 0,
581                 start_position,
582                 frame_rate,
583                 get_use_opengl());
584
585         if(EQUIV(config.threshold, 0))
586         {
587                 return 1;
588         }
589         else
590         {
591                 if(get_use_opengl()) return run_opengl();
592
593                 if(!engine) engine = new ChromaKeyServer(this);
594                 engine->process_packages();
595         }
596 SET_TRACE
597
598         return 1;
599 }
600
601 const char* ChromaKey::plugin_title() { return N_("Chroma key"); }
602 int ChromaKey::is_realtime() { return 1; }
603
604 NEW_WINDOW_MACRO(ChromaKey, ChromaKeyWindow)
605
606 LOAD_CONFIGURATION_MACRO(ChromaKey, ChromaKeyConfig)
607
608
609 void ChromaKey::save_data(KeyFrame *keyframe)
610 {
611         FileXML output;
612         output.set_shared_output(keyframe->xbuf);
613         output.tag.set_title("CHROMAKEY");
614         output.tag.set_property("RED", config.red);
615         output.tag.set_property("GREEN", config.green);
616         output.tag.set_property("BLUE", config.blue);
617         output.tag.set_property("THRESHOLD", config.threshold);
618         output.tag.set_property("SLOPE", config.slope);
619         output.tag.set_property("USE_VALUE", config.use_value);
620         output.append_tag();
621         output.tag.set_title("/CHROMAKEY");
622         output.append_tag();
623         output.append_newline();
624         output.terminate_string();
625 }
626
627 void ChromaKey::read_data(KeyFrame *keyframe)
628 {
629         FileXML input;
630
631         input.set_shared_input(keyframe->xbuf);
632
633         while(!input.read_tag())
634         {
635                 if(input.tag.title_is("CHROMAKEY"))
636                 {
637                         config.red = input.tag.get_property("RED", config.red);
638                         config.green = input.tag.get_property("GREEN", config.green);
639                         config.blue = input.tag.get_property("BLUE", config.blue);
640                         config.threshold = input.tag.get_property("THRESHOLD", config.threshold);
641                         config.slope = input.tag.get_property("SLOPE", config.slope);
642                         config.use_value = input.tag.get_property("USE_VALUE", config.use_value);
643                 }
644         }
645 }
646
647
648
649 void ChromaKey::update_gui()
650 {
651         if(thread)
652         {
653                 load_configuration();
654                 thread->window->lock_window();
655                 ((ChromaKeyWindow *)(thread->window))->update_gui();
656                 thread->window->unlock_window();
657         }
658 }
659
660 void ChromaKeyWindow::update_gui()
661 {
662         ChromaKeyConfig &config = plugin->config;
663         threshold->update(config.threshold);
664         slope->update(config.slope);
665         use_value->update(config.use_value);
666         update_sample();
667 }
668
669 int ChromaKey::handle_opengl()
670 {
671 #ifdef HAVE_GL
672         OUTER_VARIABLES(this)
673
674
675
676         static const char *uniform_frag =
677                 "uniform sampler2D tex;\n"
678                 "uniform float min_v;\n"
679                 "uniform float max_v;\n"
680                 "uniform float run;\n"
681                 "uniform float threshold;\n"
682                 "uniform float threshold_run;\n"
683                 "uniform vec3 key;\n";
684
685         static const char *get_yuvvalue_frag =
686                 "float get_value(vec4 color)\n"
687                 "{\n"
688                 "       return abs(color.r);\n"
689                 "}\n";
690
691         static const char *get_rgbvalue_frag =
692                 "uniform vec3 rgb_to_y_vector;\n"
693                 "uniform float yminf;\n"
694                 "float get_value(vec4 color)\n"
695                 "{\n"
696                 "       return dot(color.rgb, rgb_to_y_vector) + yminf;\n"
697                 "}\n";
698
699         static const char *value_frag =
700                 "void main()\n"
701                 "{\n"
702                 "       vec4 color = texture2D(tex, gl_TexCoord[0].st);\n"
703                 "       float value = get_value(color);\n"
704                 "       float alpha = 1.0;\n"
705                 "\n"
706                 "       if(value >= min_v && value < max_v)\n"
707                 "               alpha = 0.0;\n"
708                 "       else\n"
709                 "       if(value < min_v)\n"
710                 "       {\n"
711                 "               if(min_v - value < run)\n"
712                 "                       alpha = (min_v - value) / run;\n"
713                 "       }\n"
714                 "       else\n"
715                 "       if(value - max_v < run)\n"
716                 "               alpha = (value - max_v) / run;\n"
717                 "\n"
718                 "       gl_FragColor = vec4(color.rgb, alpha);\n"
719                 "}\n";
720
721         static const char *cube_frag =
722                 "void main()\n"
723                 "{\n"
724                 "       vec4 color = texture2D(tex, gl_TexCoord[0].st);\n"
725                 "       float difference = length(color.rgb - key);\n"
726                 "       float alpha = 1.0;\n"
727                 "       if(difference < threshold)\n"
728                 "               alpha = 0.0;\n"
729                 "       else\n"
730                 "       if(difference < threshold_run)\n"
731                 "               alpha = (difference - threshold) / run;\n"
732                 "       gl_FragColor = vec4(color.rgb, min(color.a, alpha));\n"
733                 "}\n";
734
735
736
737         get_output()->to_texture();
738         get_output()->enable_opengl();
739         get_output()->init_screen();
740
741         const char *shader_stack[16];
742         memset(shader_stack,0, sizeof(shader_stack));
743         int current_shader = 0;
744         shader_stack[current_shader++] = uniform_frag;
745
746         switch(get_output()->get_color_model()) {
747         case BC_YUV888:
748         case BC_YUVA8888:
749                 if( config.use_value ) {
750                         shader_stack[current_shader++] = get_yuvvalue_frag;
751                         shader_stack[current_shader++] = value_frag;
752                 }
753                 else {
754                         shader_stack[current_shader++] = cube_frag;
755                 }
756                 break;
757
758         default:
759                 if(config.use_value) {
760                         shader_stack[current_shader++] = get_rgbvalue_frag;
761                         shader_stack[current_shader++] = value_frag;
762                 }
763                 else {
764                         shader_stack[current_shader++] = cube_frag;
765                 }
766                 break;
767         }
768 SET_TRACE
769
770         shader_stack[current_shader] = 0;
771         unsigned int shader = VFrame::make_shader(shader_stack);
772         if( shader > 0 ) {
773                 get_output()->bind_texture(0);
774                 glUseProgram(shader);
775                 glUniform1i(glGetUniformLocation(shader, "tex"), 0);
776                 glUniform1f(glGetUniformLocation(shader, "min_v"), min_v);
777                 glUniform1f(glGetUniformLocation(shader, "max_v"), max_v);
778                 glUniform1f(glGetUniformLocation(shader, "run"), run);
779                 glUniform1f(glGetUniformLocation(shader, "threshold"), threshold);
780                 glUniform1f(glGetUniformLocation(shader, "threshold_run"), threshold_run);
781                 if(get_output()->get_color_model() != BC_YUV888 &&
782                         get_output()->get_color_model() != BC_YUVA8888)
783                         glUniform3f(glGetUniformLocation(shader, "key"),
784                                 r_key, g_key, b_key);
785                 else
786                         glUniform3f(glGetUniformLocation(shader, "key"),
787                                 (float)y_key / 0xff, (float)u_key / 0xff, (float)v_key / 0xff);
788                 if(config.use_value)
789                         BC_GL_RGB_TO_Y(shader);
790         }
791 SET_TRACE
792
793         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
794         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
795
796         if(BC_CModels::components(get_output()->get_color_model()) == 3)
797         {
798                 glEnable(GL_BLEND);
799                 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
800                 get_output()->clear_pbuffer();
801         }
802 SET_TRACE
803
804         get_output()->draw_texture();
805
806         glUseProgram(0);
807         get_output()->set_opengl_state(VFrame::SCREEN);
808         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
809         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
810         glDisable(GL_BLEND);
811 SET_TRACE
812         return 0;
813 #endif
814 }
815