no /. in ffmpeg init_decode segv, build index fix audio wave, stop playback state...
[goodguy/cinelerra.git] / cinelerra-5.1 / cinelerra / playback3d.C
index 2ca2a4c68e4d43f35f03595d76f23e8a6483d1d4..24f8cf7032fc6dc93a8a5c9fc24b5e40b646d8b5 100644 (file)
@@ -402,6 +402,10 @@ void Playback3D::handle_command(BC_SynchronousCommand *command)
                        write_buffer_sync((Playback3DCommand*)command);
                        break;
 
+               case Playback3DCommand::FINISH_OUTPUT:
+                       finish_output_sync((Playback3DCommand*)command);
+                       break;
+
                case Playback3DCommand::CLEAR_OUTPUT:
                        clear_output_sync((Playback3DCommand*)command);
                        break;
@@ -765,6 +769,19 @@ void Playback3D::init_frame(Playback3DCommand *command, int is_yuv)
 }
 
 
+void Playback3D::finish_output()
+{
+       Playback3DCommand command;
+       command.command = Playback3DCommand::FINISH_OUTPUT;
+       send_command(&command);
+}
+
+void Playback3D::finish_output_sync(Playback3DCommand *command)
+{
+       glFinish();
+}
+
+
 void Playback3D::clear_output(Canvas *canvas, VFrame *output)
 {
        Playback3DCommand command;