add haupauge-1657 dual usb capture support, add deinterlace to recordmonitor, asset...
[goodguy/cinelerra.git] / cinelerra-5.1 / cinelerra / playback3d.C
index a7f185b51cdd7d8d3795183fb9c41c152997a5c9..295ce6fe0a028816217b90f020572eb9a1f715b7 100644 (file)
@@ -521,12 +521,14 @@ void Playback3D::copy_from_sync(Playback3DCommand *command)
 // command->frame->get_w(),
 // command->frame->get_h(),
 // command->frame->get_color_model());
-// With NVidia at least,
+#ifdef GLx4
+// With NVidia at least
                        if(w % 4)
                        {
                                printf("Playback3D::copy_from_sync: w=%d not supported because it is not divisible by 4.\n", w);
                        }
                        else
+#endif
 // Copy to texture
                        if(command->want_texture)
                        {
@@ -726,7 +728,11 @@ void Playback3D::draw_output(Playback3DCommand *command, int flip_y)
                if(!command->is_cleared)
                {
 // If we get here, the virtual console was not used.
-                       color_frame(command, 0,0,0,0);
+                       int color = command->canvas->get_clear_color();
+                       int r = (color>>16) & 0xff; // always rgb
+                       int g = (color>>8) & 0xff;
+                       int b = (color>>0) & 0xff;
+                       color_frame(command, r/255.f, g/255.f, b/255.f, 0.f);
                }
 
 // Texture
@@ -800,11 +806,14 @@ void Playback3D::clear_output_sync(Playback3DCommand *command)
 // Using pbuffer for refresh frame.
                if( command->frame ) {
                        command->frame->enable_opengl();
+                       command->frame->set_opengl_state(VFrame::SCREEN);
                        color = command->frame->get_clear_color();
                        alpha = command->frame->get_clear_alpha();
                        int color_model = command->canvas->mwindow->edl->session->color_model;
                        is_yuv = BC_CModels::is_yuv(color_model);
                }
+               else
+                       color = command->canvas->get_clear_color();
                int a = alpha;
                int r = (color>>16) & 0xff;
                int g = (color>>8) & 0xff;