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[goodguy/history.git] / cinelerra-5.1 / cinelerra / vdevicex11.C
1
2 /*
3  * CINELERRA
4  * Copyright (C) 2008-2017 Adam Williams <broadcast at earthling dot net>
5  * 
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  * 
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  * 
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19  * 
20  */
21
22 #include "assets.h"
23 #include "autos.h"
24 #include "bccapture.h"
25 #include "bccmodels.h"
26 #include "bcsignals.h"
27 #include "canvas.h"
28 #include "edl.h"
29 #include "edlsession.h"
30 #include "file.h"
31 #include "maskauto.h"
32 #include "maskautos.h"
33 #include "mwindow.h"
34 #include "mwindowgui.h"
35 #include "playback3d.h"
36 #include "playbackconfig.h"
37 #include "preferences.h"
38 #include "recordconfig.h"
39 #include "strategies.inc"
40 #include "vdevicex11.h"
41 #include "vframe.h"
42 #include "videodevice.h"
43 #include "videowindow.h"
44 #include "videowindowgui.h"
45
46 #include <string.h>
47 #include <unistd.h>
48
49 VDeviceX11::VDeviceX11(VideoDevice *device, Canvas *output)
50  : VDeviceBase(device)
51 {
52         reset_parameters();
53         this->output = output;
54 }
55
56 VDeviceX11::~VDeviceX11()
57 {
58         close_all();
59 }
60
61 int VDeviceX11::reset_parameters()
62 {
63         output_frame = 0;
64         window_id = 0;
65         bitmap = 0;
66         bitmap_type = 0;
67         bitmap_w = 0;
68         bitmap_h = 0;
69         output_x1 = 0;
70         output_y1 = 0;
71         output_x2 = 0;
72         output_y2 = 0;
73         canvas_x1 = 0;
74         canvas_y1 = 0;
75         canvas_x2 = 0;
76         canvas_y2 = 0;
77         capture_bitmap = 0;
78         color_model_selected = 0;
79         is_cleared = 0;
80
81         for( int i = 0; i < SCREENCAP_BORDERS; i++ ) {
82                 screencap_border[i] = 0;
83         }
84         return 0;
85 }
86
87 int VDeviceX11::open_input()
88 {
89 //printf("VDeviceX11::open_input 1\n");
90         capture_bitmap = new BC_Capture(device->in_config->w, 
91                 device->in_config->h,
92                 device->in_config->screencapture_display);
93 //printf("VDeviceX11::open_input 2\n");
94
95 // create overlay
96         device->mwindow->gui->lock_window("VDeviceX11::close_all");
97
98         screencap_border[0] = new BC_Popup(device->mwindow->gui,
99                         device->input_x - SCREENCAP_PIXELS, device->input_y - SCREENCAP_PIXELS,
100                         device->in_config->w + SCREENCAP_PIXELS * 2, SCREENCAP_PIXELS,
101                         SCREENCAP_COLOR, 1);
102         screencap_border[1] = new BC_Popup(device->mwindow->gui,
103                         device->input_x - SCREENCAP_PIXELS, device->input_y,
104                         SCREENCAP_PIXELS, device->in_config->h,
105                         SCREENCAP_COLOR, 1);
106         screencap_border[2] = new BC_Popup(device->mwindow->gui,
107                         device->input_x - SCREENCAP_PIXELS, device->input_y + device->in_config->h,
108                         device->in_config->w + SCREENCAP_PIXELS * 2, SCREENCAP_PIXELS,
109                         SCREENCAP_COLOR, 1);
110         screencap_border[3] = new BC_Popup(device->mwindow->gui,
111                         device->input_x + device->in_config->w, device->input_y,
112                         SCREENCAP_PIXELS, device->in_config->h,
113                         SCREENCAP_COLOR, 1);
114 usleep(500000); // avoids a bug in gnome-shell 2017/10/19
115
116         for( int i=0; i<SCREENCAP_BORDERS; ++i )
117                 screencap_border[i]->show_window(0);
118
119         device->mwindow->gui->flush();
120         device->mwindow->gui->unlock_window();
121
122         return 0;
123 }
124
125 int VDeviceX11::open_output()
126 {
127         if( output ) {
128                 output->lock_canvas("VDeviceX11::open_output");
129                 output->get_canvas()->lock_window("VDeviceX11::open_output");
130                 if( !device->single_frame )
131                         output->start_video();
132                 else
133                         output->start_single();
134                 output->get_canvas()->unlock_window();
135
136 // Enable opengl in the first routine that needs it, to reduce the complexity.
137                 output->unlock_canvas();
138         }
139         return 0;
140 }
141
142
143 int VDeviceX11::output_visible()
144 {
145         if( !output ) return 0;
146
147         output->lock_canvas("VDeviceX11::output_visible");
148         if( output->get_canvas()->get_hidden() ) {
149                 output->unlock_canvas();
150                 return 0; 
151         }
152         else {
153                 output->unlock_canvas();
154                 return 1;
155         }
156 }
157
158
159 int VDeviceX11::close_all()
160 {
161         if( output ) {
162                 output->lock_canvas("VDeviceX11::close_all 1");
163                 output->get_canvas()->lock_window("VDeviceX11::close_all 1");
164         }
165
166         if( output && output_frame ) {
167                 output->update_refresh(device, output_frame);
168                 if( device->single_frame )
169                         output->draw_refresh();
170         }
171
172         delete bitmap;          bitmap = 0;
173         delete output_frame;    output_frame = 0;
174         delete capture_bitmap;  capture_bitmap = 0;
175
176         if( output ) {
177 // Update the status bug
178                 if( !device->single_frame ) {
179                         output->stop_video();
180                 }
181                 else {
182                         output->stop_single();
183                 }
184
185                 output->get_canvas()->unlock_window();
186                 output->unlock_canvas();
187         }
188
189         if( device->mwindow ) {
190                 device->mwindow->gui->lock_window("VDeviceX11::close_all");
191                 for( int i=0; i<SCREENCAP_BORDERS; ++i ) {
192                         delete screencap_border[i];
193                         screencap_border[i] = 0;
194                 }
195                 device->mwindow->gui->unlock_window();
196         }
197         
198         reset_parameters();
199
200         return 0;
201 }
202
203 int VDeviceX11::read_buffer(VFrame *frame)
204 {
205 //printf("VDeviceX11::read_buffer %d colormodel=%d\n", __LINE__, frame->get_color_model());
206         device->mwindow->gui->lock_window("VDeviceX11::close_all");
207
208         screencap_border[0]->reposition_window(device->input_x - SCREENCAP_PIXELS,
209                         device->input_y - SCREENCAP_PIXELS);
210         screencap_border[1]->reposition_window(device->input_x - SCREENCAP_PIXELS,
211                         device->input_y);
212         screencap_border[2]->reposition_window(device->input_x - SCREENCAP_PIXELS,
213                         device->input_y + device->in_config->h);
214         screencap_border[3]->reposition_window(device->input_x + device->in_config->w,
215                         device->input_y);
216         device->mwindow->gui->flush();
217         device->mwindow->gui->unlock_window();
218
219
220         capture_bitmap->capture_frame(frame, 
221                 device->input_x, device->input_y, device->do_cursor);
222         return 0;
223 }
224
225
226 int VDeviceX11::get_best_colormodel(Asset *asset)
227 {
228         return File::get_best_colormodel(asset, SCREENCAPTURE);
229 //      return BC_RGB888;
230 }
231
232
233 int VDeviceX11::get_display_colormodel(int file_colormodel)
234 {
235         int result = -1;
236
237         if( device->out_config->driver == PLAYBACK_X11_GL ) {
238                 if( file_colormodel == BC_RGB888 ||
239                         file_colormodel == BC_RGBA8888 ||
240                         file_colormodel == BC_YUV888 ||
241                         file_colormodel == BC_YUVA8888 ||
242                         file_colormodel == BC_RGB_FLOAT ||
243                         file_colormodel == BC_RGBA_FLOAT ) {
244                         return file_colormodel;
245                 }
246                 
247                 return BC_RGB888;
248         }
249
250         if( !device->single_frame ) {
251                 switch( file_colormodel ) {
252                 case BC_YUV420P:
253                 case BC_YUV422P:
254                 case BC_YUV422:
255                         result = file_colormodel;
256                         break;
257                 }
258         }
259
260 // 2 more colormodels are supported by OpenGL
261         if( device->out_config->driver == PLAYBACK_X11_GL ) {
262                 if( file_colormodel == BC_RGB_FLOAT ||
263                     file_colormodel == BC_RGBA_FLOAT )
264                         result = file_colormodel;
265         }
266
267         if( result < 0 ) {
268                 switch( file_colormodel ) {
269                 case BC_RGB888:
270                 case BC_RGBA8888:
271                 case BC_YUV888:
272                 case BC_YUVA8888:
273                 case BC_RGB_FLOAT:
274                 case BC_RGBA_FLOAT:
275                         result = file_colormodel;
276                         break;
277
278                 default:
279                         output->lock_canvas("VDeviceX11::get_display_colormodel");
280                         result = output->get_canvas()->get_color_model();
281                         output->unlock_canvas();
282                         break;
283                 }
284         }
285
286         return result;
287 }
288
289
290 void VDeviceX11::new_output_buffer(VFrame **result, int file_colormodel, EDL *edl)
291 {
292 // printf("VDeviceX11::new_output_buffer %d hardware_scaling=%d\n",
293 // __LINE__, bitmap ? bitmap->hardware_scaling() : 0);
294         output->lock_canvas("VDeviceX11::new_output_buffer");
295         output->get_canvas()->lock_window("VDeviceX11::new_output_buffer 1");
296
297 // Get the best colormodel the display can handle.
298         int display_colormodel = get_display_colormodel(file_colormodel);
299
300 //printf("VDeviceX11::new_output_buffer %d file_colormodel=%d display_colormodel=%d\n",
301 // __LINE__, file_colormodel, display_colormodel);
302 // Only create OpenGL Pbuffer and texture.
303         if( device->out_config->driver == PLAYBACK_X11_GL ) {
304 // Create bitmap for initial load into texture.
305 // Not necessary to do through Playback3D.....yet
306                 if( !output_frame ) {
307                         output_frame = new VFrame(device->out_w, device->out_h, file_colormodel);
308                 }
309
310                 window_id = output->get_canvas()->get_id();
311                 output_frame->set_opengl_state(VFrame::RAM);
312         }
313         else {
314                 output->get_transfers(edl, 
315                         output_x1, output_y1, output_x2, output_y2, 
316                         canvas_x1, canvas_y1, canvas_x2, canvas_y2,
317 // Canvas may be a different size than the temporary bitmap for pure software
318                         -1, -1);
319                 canvas_w = canvas_x2 - canvas_x1;
320                 canvas_h = canvas_y2 - canvas_y1;
321 // can the direct frame be used?
322                 int direct_supported = 
323                         device->out_config->use_direct_x11 &&
324                         !output->xscroll && !output->yscroll &&
325                         output_x1 == 0 && output_x2 == device->out_w &&
326                         output_y1 == 0 && output_y2 == device->out_h;
327
328 // file wants direct frame but we need a temp
329                 if( !direct_supported && file_colormodel == BC_BGR8888 )
330                         file_colormodel = BC_RGB888;
331
332 // Conform existing bitmap to new colormodel and output size
333                 if( bitmap ) {
334 // printf("VDeviceX11::new_output_buffer %d bitmap=%dx%d canvas=%dx%d canvas=%dx%d\n",
335 // __LINE__, bitmap->get_w(), bitmap->get_h(), canvas_w, canvas_h,);
336                         int size_change = (
337                                 bitmap->get_w() != canvas_w ||
338                                 bitmap->get_h() != canvas_h );
339
340 // Restart if output size changed or output colormodel changed.
341 // May have to recreate if transferring between windowed and fullscreen.
342                         if( !color_model_selected ||
343                             file_colormodel != output_frame->get_color_model() ||
344                             (!bitmap->hardware_scaling() && size_change) ) {
345 //printf("VDeviceX11::new_output_buffer %d file_colormodel=%d prev "
346 // "file_colormodel=%d bitmap=%p output_frame=%p\n", __LINE__,
347 // file_colormodel, output_frame->get_color_model(), bitmap, output_frame);
348                                 delete bitmap;        bitmap = 0;
349                                 delete output_frame;  output_frame = 0;
350 // Clear borders if size changed
351                                 if( size_change ) {
352 //printf("VDeviceX11::new_output_buffer %d w=%d h=%d "
353 // "canvas_x1=%d canvas_y1=%d canvas_x2=%d canvas_y2=%d\n",
354 // __LINE__, // (int)output->w, (int)output->h,
355 // (int)canvas_x1, (int)canvas_y1, (int)canvas_x2, (int)canvas_y2);
356                                         output->get_canvas()->set_color(BLACK);
357
358                                         if( canvas_y1 > 0 ) {
359                                                 output->get_canvas()->draw_box(0, 0, output->w, canvas_y1);
360                                                 output->get_canvas()->flash(0, 0, output->w, canvas_y1);
361                                         }
362
363                                         if( canvas_y2 < output->h ) {
364                                                 output->get_canvas()->draw_box(0, canvas_y2, output->w, output->h - canvas_y2);
365                                                 output->get_canvas()->flash(0, canvas_y2, output->w, output->h - canvas_y2);
366                                         }
367
368                                         if( canvas_x1 > 0 ) {
369                                                 output->get_canvas()->draw_box(0, canvas_y1, canvas_x1, canvas_y2 - canvas_y1);
370                                                 output->get_canvas()->flash(0, canvas_y1, canvas_x1, canvas_y2 - canvas_y1);
371                                         }
372
373                                         if( canvas_x2 < output->w ) {
374                                                 output->get_canvas()->draw_box(canvas_x2, canvas_y1,
375                                                         output->w - canvas_x2, canvas_y2 - canvas_y1);
376                                                 output->get_canvas()->flash(canvas_x2, canvas_y1,
377                                                         output->w - canvas_x2, canvas_y2 - canvas_y1);
378                                         }
379                                 }
380                         }
381                 }
382
383 // Create new bitmap
384                 if( !bitmap ) {
385                         int use_direct = 0;
386                         bitmap_type = BITMAP_TEMP;
387 //printf("VDeviceX11::new_output_buffer %d file_colormodel=%d display_colormodel=%d\n", 
388 // __LINE__, file_colormodel, display_colormodel);
389
390 // Try hardware accelerated
391                         switch( display_colormodel ) {
392 // blit from the codec directly to the window, using the standard X11 color model.
393 // Must scale in the codec.  No cropping
394                         case BC_BGR8888:
395                                 if( direct_supported ) {
396                                         bitmap_type = BITMAP_PRIMARY;
397                                         use_direct = 1;
398                                 }
399                                 break;
400
401                         case BC_YUV420P:
402                                 if( device->out_config->driver == PLAYBACK_X11_XV &&
403                                     output->get_canvas()->accel_available(display_colormodel, 0) &&
404                                     !output->use_scrollbars )
405                                         bitmap_type = BITMAP_PRIMARY;
406                                 break;
407
408                         case BC_YUV422P:
409                                 if( device->out_config->driver == PLAYBACK_X11_XV &&
410                                     output->get_canvas()->accel_available(display_colormodel, 0) &&
411                                     !output->use_scrollbars )
412                                         bitmap_type = BITMAP_PRIMARY;
413                                 else if( device->out_config->driver == PLAYBACK_X11_XV &&
414                                     output->get_canvas()->accel_available(BC_YUV422, 0) ) {
415                                         bitmap = new BC_Bitmap(output->get_canvas(), 
416                                                 device->out_w, device->out_h, BC_YUV422, 1);
417                                 }
418                                 break;
419
420                         case BC_YUV422:
421                                 if( device->out_config->driver == PLAYBACK_X11_XV &&
422                                     output->get_canvas()->accel_available(display_colormodel, 0) &&
423                                     !output->use_scrollbars ) {
424                                         bitmap_type = BITMAP_PRIMARY;
425                                 }
426                                 else if( device->out_config->driver == PLAYBACK_X11_XV &&
427                                     output->get_canvas()->accel_available(BC_YUV422P, 0) ) {
428                                         bitmap = new BC_Bitmap(output->get_canvas(), 
429                                                 device->out_w, device->out_h, BC_YUV422P, 1);
430                                 }
431                                 break;
432                         }
433                         if( bitmap_type == BITMAP_PRIMARY ) {
434                                 int bitmap_w = use_direct ? canvas_w : device->out_w;
435                                 int bitmap_h = use_direct ? canvas_h : device->out_h;
436                                 bitmap = new BC_Bitmap(output->get_canvas(),
437                                         bitmap_w, bitmap_h,  display_colormodel, -1);
438                                 output_frame = new VFrame(bitmap,
439                                         bitmap_w, bitmap_h, display_colormodel, -1);
440                         }
441 // Make an intermediate frame
442                         if( !bitmap ) {
443                                 display_colormodel = output->get_canvas()->get_color_model();
444 // printf("VDeviceX11::new_output_buffer %d creating temp display_colormodel=%d "
445 // "file_colormodel=%d %dx%d %dx%d %dx%d\n", __LINE__,
446 // display_colormodel, file_colormodel, device->out_w, device->out_h,
447 // output->get_canvas()->get_w(), output->get_canvas()->get_h(), canvas_w, canvas_h);
448                                 bitmap = new BC_Bitmap(output->get_canvas(), 
449                                         canvas_w, canvas_h, display_colormodel, 1);
450                                 bitmap_type = BITMAP_TEMP;
451                         }
452
453                         if( bitmap_type == BITMAP_TEMP ) {
454 // Intermediate frame
455 //printf("VDeviceX11::new_output_buffer %d creating output_frame\n", __LINE__);
456                                 output_frame = new VFrame(device->out_w, device->out_h, file_colormodel);
457                         }
458                         color_model_selected = 1;
459                 }
460                 else if( bitmap_type == BITMAP_PRIMARY ) {
461                         output_frame->set_memory(bitmap);
462                 }
463         }
464
465         *result = output_frame;
466 //printf("VDeviceX11::new_output_buffer 10 %d\n", output->get_canvas()->get_window_lock());
467
468         output->get_canvas()->unlock_window();
469         output->unlock_canvas();
470 }
471
472
473 int VDeviceX11::start_playback()
474 {
475 // Record window is initialized when its monitor starts.
476         if( !device->single_frame )
477                 output->start_video();
478         return 0;
479 }
480
481 int VDeviceX11::stop_playback()
482 {
483         if( !device->single_frame )
484                 output->stop_video();
485 // Record window goes back to monitoring
486 // get the last frame played and store it in the video_out
487         return 0;
488 }
489
490 int VDeviceX11::write_buffer(VFrame *output_channels, EDL *edl)
491 {
492         output->lock_canvas("VDeviceX11::write_buffer");
493         output->get_canvas()->lock_window("VDeviceX11::write_buffer 1");
494 //      if( device->out_config->driver == PLAYBACK_X11_GL &&
495 //          output_frame->get_color_model() != BC_RGB888 ) {
496 // this is handled by overlay call in virtualvnode, using flatten alpha
497 // invoked when is_nested = -1 is passed to vdevicex11->overlay(...)
498 //      }
499
500 // printf("VDeviceX11::write_buffer %d %d bitmap_type=%d\n", 
501 // __LINE__, 
502 // output->get_canvas()->get_video_on(),
503 // bitmap_type);
504
505 //      int use_bitmap_extents = 0;
506 //      canvas_w = -1;  canvas_h = -1;
507 // // Canvas may be a different size than the temporary bitmap for pure software
508 //      if( bitmap_type == BITMAP_TEMP && !bitmap->hardware_scaling() ) {
509 //              canvas_w = bitmap->get_w();
510 //              canvas_h = bitmap->get_h();
511 //      }
512 // 
513 //      output->get_transfers(edl, 
514 //              output_x1, output_y1, output_x2, output_y2, 
515 //              canvas_x1, canvas_y1, canvas_x2, canvas_y2,
516 //              canvas_w, canvas_h);
517
518 // Convert colormodel
519         if( bitmap_type == BITMAP_TEMP ) {
520 // printf("VDeviceX11::write_buffer 1 %d %d, %d %d %d %d -> %d %d %d %d\n",
521 //   output->w, output->h, in_x, in_y, in_w, in_h, out_x, out_y, out_w, out_h);
522 // fflush(stdout);
523
524 // printf("VDeviceX11::write_buffer %d output_channels=%p\n", __LINE__, output_channels);
525 // printf("VDeviceX11::write_buffer %d input color_model=%d output color_model=%d\n", 
526 // __LINE__, output_channels->get_color_model(), bitmap->get_color_model());
527                 if( bitmap->hardware_scaling() ) {
528                         BC_CModels::transfer(bitmap->get_row_pointers(), output_channels->get_rows(), 0, 0, 0,
529                                 output_channels->get_y(), output_channels->get_u(), output_channels->get_v(),
530                                 0, 0, output_channels->get_w(), output_channels->get_h(),
531                                 0, 0, bitmap->get_w(), bitmap->get_h(),
532                                 output_channels->get_color_model(), bitmap->get_color_model(),
533                                 0, output_channels->get_w(), bitmap->get_w());
534                 }
535                 else {
536                         BC_CModels::transfer(bitmap->get_row_pointers(), output_channels->get_rows(), 0, 0, 0,
537                                 output_channels->get_y(), output_channels->get_u(), output_channels->get_v(),
538                                 (int)output_x1, (int)output_y1, (int)(output_x2 - output_x1), (int)(output_y2 - output_y1),
539                                 0, 0, (int)(canvas_x2 - canvas_x1), (int)(canvas_y2 - canvas_y1),
540                                 output_channels->get_color_model(), bitmap->get_color_model(),
541                                 0, output_channels->get_w(), bitmap->get_w());
542                 }
543         }
544
545 //printf("VDeviceX11::write_buffer 4 %p\n", bitmap);
546 //for( i = 0; i < 1000; i += 4 ) bitmap->get_data()[i] = 128;
547 //printf("VDeviceX11::write_buffer 2 %d %d %d\n", bitmap_type, 
548 //      bitmap->get_color_model(), 
549 //      output->get_color_model());fflush(stdout);
550
551 // printf("VDeviceX11::write_buffer %d %dx%d %f %f %f %f -> %f %f %f %f\n",
552 // __LINE__, // output->w, output->h,
553 // output_x1, output_y1, output_x2, output_y2,
554 // canvas_x1, canvas_y1, canvas_x2, canvas_y2);
555
556 // Cause X server to display it
557         if( device->out_config->driver == PLAYBACK_X11_GL ) {
558 // Output is drawn in close_all if no video.
559                 if( output->get_canvas()->get_video_on() ) {
560                         canvas_w = -1;  canvas_h = -1;
561 // Canvas may be a different size than the temporary bitmap for pure software
562                         if( bitmap_type == BITMAP_TEMP && 
563                                 !bitmap->hardware_scaling() ) {
564                                 canvas_w = bitmap->get_w();
565                                 canvas_h = bitmap->get_h();
566                         }
567
568                         output->get_transfers(edl, 
569                                 output_x1, output_y1, output_x2, output_y2, 
570                                 canvas_x1, canvas_y1, canvas_x2, canvas_y2,
571                                 canvas_w, canvas_h);
572
573 //printf("VDeviceX11::write_buffer %d\n", __LINE__);
574 // Draw output frame directly.  Not used for compositing.
575                         output->get_canvas()->unlock_window();
576                         output->unlock_canvas();
577                         output->mwindow->playback_3d->write_buffer(output, output_frame,
578                                 output_x1, output_y1, output_x2, output_y2,
579                                 canvas_x1, canvas_y1, canvas_x2, canvas_y2,
580                                 is_cleared);
581                         is_cleared = 0;
582                         output->lock_canvas("VDeviceX11::write_buffer 2");
583                         output->get_canvas()->lock_window("VDeviceX11::write_buffer 2");
584                 }
585         }
586         else
587         if( bitmap->hardware_scaling() ) {
588                 output->get_canvas()->draw_bitmap(bitmap, !device->single_frame,
589                         (int)canvas_x1, (int)canvas_y1,
590                         (int)(canvas_x2 - canvas_x1), (int)(canvas_y2 - canvas_y1),
591                         (int)output_x1, (int)output_y1,
592                         (int)(output_x2 - output_x1), (int)(output_y2 - output_y1),
593                         0);
594         }
595         else {
596 //printf("VDeviceX11::write_buffer %d x=%d y=%d w=%d h=%d\n", 
597 // __LINE__, (int)canvas_x1, (int)canvas_y1,
598 // output->get_canvas()->get_w(), output->get_canvas()->get_h());
599
600                 output->get_canvas()->draw_bitmap(bitmap, !device->single_frame,
601                         (int)canvas_x1, (int)canvas_y1,
602                         (int)(canvas_x2 - canvas_x1), (int)(canvas_y2 - canvas_y1),
603                         0, 0, 
604                         (int)(canvas_x2 - canvas_x1), (int)(canvas_y2 - canvas_y1),
605                         0);
606 //printf("VDeviceX11::write_buffer %d bitmap=%p\n", __LINE__, bitmap);
607         }
608
609         output->get_canvas()->unlock_window();
610         output->unlock_canvas();
611         return 0;
612 }
613
614
615 void VDeviceX11::clear_output()
616 {
617         is_cleared = 1;
618
619         output->mwindow->playback_3d->clear_output(output,
620                 output->get_canvas()->get_video_on() ? 0 : output_frame);
621
622 }
623
624
625 void VDeviceX11::clear_input(VFrame *frame)
626 {
627         this->output->mwindow->playback_3d->clear_input(this->output, frame);
628 }
629
630 void VDeviceX11::convert_cmodel(VFrame *output, int dst_cmodel)
631 {
632         this->output->mwindow->playback_3d->convert_cmodel(this->output,
633                 output, 
634                 dst_cmodel);
635 }
636
637 void VDeviceX11::do_camera(VFrame *output, VFrame *input,
638         float in_x1, float in_y1, float in_x2, float in_y2, 
639         float out_x1, float out_y1, float out_x2, float out_y2)
640 {
641         this->output->mwindow->playback_3d->do_camera(this->output, 
642                 output, input,
643                 in_x1, in_y1, in_x2, in_y2, 
644                 out_x1, out_y1, out_x2, out_y2);
645 }
646
647
648 void VDeviceX11::do_fade(VFrame *output_temp, float fade)
649 {
650         this->output->mwindow->playback_3d->do_fade(this->output, output_temp, fade);
651 }
652
653 bool VDeviceX11::can_mask(int64_t start_position_project, MaskAutos *keyframe_set)
654 {
655         Auto *current = 0;
656         MaskAuto *keyframe = (MaskAuto*)keyframe_set->
657                 get_prev_auto(start_position_project, PLAY_FORWARD, current);
658         return keyframe->disable_opengl_masking ? 0 : 1;
659 }
660
661 void VDeviceX11::do_mask(VFrame *output_temp, int64_t start_position_project,
662                 MaskAutos *keyframe_set, MaskAuto *keyframe, MaskAuto *default_auto)
663 {
664         this->output->mwindow->playback_3d->do_mask(output, output_temp,
665                 start_position_project, keyframe_set, keyframe, default_auto);
666 }
667
668 void VDeviceX11::overlay(VFrame *output_frame, VFrame *input, 
669 // This is the transfer from track to output frame
670                 float in_x1, float in_y1, float in_x2, float in_y2, 
671                 float out_x1, float out_y1, float out_x2, float out_y2, 
672                 float alpha,        // 0 - 1
673                 int mode, EDL *edl, int is_nested)
674 {
675         int interpolation_type = edl->session->interpolation_type;
676
677 // printf("VDeviceX11::overlay 1:\n"
678 // "in_x1=%f in_y1=%f in_x2=%f in_y2=%f\n"
679 // "out_x1=%f out_y1=%f out_x2=%f out_y2=%f\n",
680 // in_x1, in_y1, in_x2, in_y2, out_x1, out_y1, out_x2, out_y2);
681 // Convert node coords to canvas coords in here
682
683 // If single frame playback or nested EDL, use full sized PBuffer as output.
684         if( device->single_frame || is_nested > 0 ) {
685                 output->mwindow->playback_3d->overlay(output, input,
686                         in_x1, in_y1, in_x2, in_y2, 
687                         out_x1, out_y1, out_x2, out_y2, alpha, // 0 - 1
688                         mode, interpolation_type, output_frame, is_nested);
689 // printf("VDeviceX11::overlay 1 %p %d %d %d\n", 
690 // output_frame, output_frame->get_w(), output_frame->get_h(),
691 // output_frame->get_opengl_state());
692         }
693         else {
694                 output->lock_canvas("VDeviceX11::overlay");
695                 output->get_canvas()->lock_window("VDeviceX11::overlay");
696
697 // This is the transfer from output frame to canvas
698                 output->get_transfers(edl, 
699                         output_x1, output_y1, output_x2, output_y2, 
700                         canvas_x1, canvas_y1, canvas_x2, canvas_y2,
701                         -1, -1);
702
703                 output->get_canvas()->unlock_window();
704                 output->unlock_canvas();
705
706
707 // Get transfer from track to canvas
708                 float track_xscale = (out_x2 - out_x1) / (in_x2 - in_x1);
709                 float track_yscale = (out_y2 - out_y1) / (in_y2 - in_y1);
710                 float canvas_xscale = (float)(canvas_x2 - canvas_x1) / (output_x2 - output_x1);
711                 float canvas_yscale = (float)(canvas_y2 - canvas_y1) / (output_y2 - output_y1);
712
713
714 // Get coordinates of canvas relative to track frame
715                 float track_x1 = (float)(output_x1 - out_x1) / track_xscale + in_x1;
716                 float track_y1 = (float)(output_y1 - out_y1) / track_yscale + in_y1;
717                 float track_x2 = (float)(output_x2 - out_x2) / track_xscale + in_x2;
718                 float track_y2 = (float)(output_y2 - out_y2) / track_yscale + in_y2;
719
720 // Clamp canvas coords to track boundary
721                 if( track_x1 < 0 ) {
722                         float difference = -track_x1;
723                         track_x1 += difference;
724                         canvas_x1 += difference * track_xscale * canvas_xscale;
725                 }
726                 if( track_y1 < 0 ) {
727                         float difference = -track_y1;
728                         track_y1 += difference;
729                         canvas_y1 += difference * track_yscale * canvas_yscale;
730                 }
731
732                 if( track_x2 > input->get_w() ) {
733                         float difference = track_x2 - input->get_w();
734                         track_x2 -= difference;
735                         canvas_x2 -= difference * track_xscale * canvas_xscale;
736                 }
737                 if( track_y2 > input->get_h() ) {
738                         float difference = track_y2 - input->get_h();
739                         track_y2 -= difference;
740                         canvas_y2 -= difference * track_yscale * canvas_yscale;
741                 }
742
743 // Overlay directly from track buffer to canvas, skipping output buffer
744                 if( track_x2 > track_x1 && track_y2 > track_y1 &&
745                         canvas_x2 > canvas_x1 && canvas_y2 > canvas_y1 ) {
746                         output->mwindow->playback_3d->overlay(output, input,
747                                 track_x1, track_y1, track_x2, track_y2, 
748                                 canvas_x1, canvas_y1, canvas_x2, canvas_y2, alpha, // 0 - 1
749                                 mode, interpolation_type, 0, is_nested);
750                 }
751         }
752 }
753
754 void VDeviceX11::run_plugin(PluginClient *client)
755 {
756         output->mwindow->playback_3d->run_plugin(output, client);
757 }
758
759 void VDeviceX11::copy_frame(VFrame *dst, VFrame *src)
760 {
761         output->mwindow->playback_3d->copy_from(output, dst, src, 1);
762 }
763