-then in Preferences window, click on the \texttt{Appearance} tab. In the Editing section in the lower left hand corner, click on the \texttt{down arrow} next to Theme to see your choices. Click on your desired choice from the list given. Check \texttt{OK}, cinelerra will automatically shutdown and restart.
-
-\begin{description}
- \item[Plugin Icons] here are currently 4 choices for different plugin icons to include the old original.
- \item[View thumbnail size] you can increase or decrease the thumbnail size -- larger size uses more cpu.
- \item[Vicon quality] increase the quality used for thumbnails to get more clarity of pixels -- this will use
- more memory.
- \item[Vicon color mode] modify the color mode to Low, Medium, or High for the thumbnails -- High will
- look the best but takes more memory.
-\end{description}
+then in Preferences window, click on the \textit{Appearance} tab. In the Editing section in the lower left hand corner, click on the \textit{down arrow} next to Theme to see your choices. Click on your desired choice from the list given. Check OK, \CGG{} will automatically shutdown and restart.
+\paragraph{Plugin Icons} here are currently 4 choices for different plugin icons to include the old original.
+\paragraph{Locale} The default is \textit{sys} so that the system language is active. With the pulldown menu we can choose among the other languages present in ... This language will be saved in\ryour Configuration and used each time you start up CinGG. In order to change the environment variable, LANGUAGE, the setting must be \textit{sys} because that is the best way we could get it working.
+\paragraph{Layout Scale} allows for setting up scaling for your 4K monitors or any monitor where you would like the text and icons to be just a little bigger or a lot bigger. This scale setting is automatically saved across sessions.
+When first using \CGG{}, or if \textit{Layout Scale} has never been set, the initial value is 0.0.
+This means an automatic probe of the biggest monitor in use will be used for the setting. The advantage of this is that "new users" with a 4K monitor will not immediately be discouraged with too small text/icons.
+Leaving it at 0 instead of 1 is what most people will do and is probably preferable so that if you move to a different monitor with different dimensions/resolution, it will automatically probe.
+If a user wants to prevent the automatic scaling, \textit{Layout Scale} should be set to 1.0 to avoid the smaller characters that might result due to the probe of a non-1080p monitor.
+
+For testing or when you are using a different sized monitor and want to ensure the expected
+size for larger text/fonts before you start the application from a window, you can keyin:
+\begin{lstlisting}[numbers=none]
+ BC_SCALE=2.0 {your Cinelerra path}/bin/cin
+\end{lstlisting}
+The scaling size would only be in effect for that run of \CGG{}. This is particularly
+useful in the case where the user makes a mistake in setting the \textit{Layout Scale} and \CGG{} becomes unusable.
+Then the environment variable, BC\_SCALE, can be used to overcome the bad setting so that you can get back into
+\CGG{} and fix the scaling parameter. For example, if you
+accidentally set \textit{Layout Scale} to 112.6, keyin the following
+and then when you get back into \CGG{}, fix \textit{Layout Scale} value in Preferences.
+\begin{lstlisting}[numbers=none]
+ BC_SCALE=1.0 {your Cinelerra path}/bin/cin
+\end{lstlisting}
+\paragraph{View thumbnail size} you can increase or decrease the thumbnail size -- larger size uses more cpu.
+\paragraph{Vicon quality} increase the quality used for thumbnails to get more clarity of pixels -- this will use more memory.
+\paragraph{Vicon color mode} modify the color mode to Low, Medium, or High for the thumbnails -- High will look the best but takes more memory.