+The media files loaded into the Resources window are called \textit{assets} and are virtual references to the real media files on disk. The original sources are not changed and so we have non-destructive editing.
+
There are many supported file formats that can be loaded and rendered to, that is to say, imported and exported.
The format of the file affects what \CGG{} does with it.
Some file formats are very slow to display on the timeline, especially video which is highly compressed.
There are many supported file formats that can be loaded and rendered to, that is to say, imported and exported.
The format of the file affects what \CGG{} does with it.
Some file formats are very slow to display on the timeline, especially video which is highly compressed.