\item[Set Input Focus when window entered] this is checked on by default because on some operating system distros, when you move your mouse to a different window, nothing happens and you are left wondering why you can not enter information. When checked this causes the input focus to shift to any \CGG{} window when the cursor enters an exposed region of the window which eliminates the need to switch input focus by tabbing.
\item[Click to activate text focus] Click to activate text focus
\item [Click to deactivate text focus] if checked, you will have to click to deactivate text focus.
+ \item [Auto rotate ffmpeg media] this is the default setting so that your media will automatically be rotated when there is metadata in the file with a rotation value. Especially useful for cell phone.
\item[Always show next frame] in this mode the insertion pointer reflects the same as the Compositor so that for playing forward, the result is what looks like 1 was added to the frame displayed in the Compositor window. This is fully explained in another section (\hyperref[sub:playing_seeking]{Playing is Different than Seeking/Positioning!}).
\item[Use thumbnails in resource window] the Resource Window displays thumbnails of assets by default, but drawing asset thumbnails can take more time and CPU so you may want to uncheck this.
\item[Perpetual session] is very useful for working on a project over many days so you can just quit before