16 bit integers were used in the past and were too lossy and slow for the amount of improvement.
RGB float does not destroy information when used with YUV source footage and also supports brightness above 100\,\%.
Be aware that some effects, like Histogram, still clip above 100\,\% when in floating point.
16 bit integers were used in the past and were too lossy and slow for the amount of improvement.
RGB float does not destroy information when used with YUV source footage and also supports brightness above 100\,\%.
Be aware that some effects, like Histogram, still clip above 100\,\% when in floating point.