+ \item[Standard Features] ~\\
+ \begin{itemize}
+ \item Program window for video and audio tracks, navigation, popups, playing and seeking functions.
+ \item Editing via track manipulation with either drag and drop editing or cut and paste editing.
+ \item Patchbay tools: fader, gang, arm, enable output, expanders, mixers, and blending operations.
+ \item Undo and Redo capability for many editing functions.
+ \item Drag handle functionality for Ripple, Roll, Slip, Slide, Edge, and No Effect.
+ \item Dynamic Keyframe support with curve, toggle, automatic, compositor, and editing capabilities.
+ \item Proxy editing support to speed up editing for large formatted files on slower computers.
+ \item Compositor window with masking, zooming, cropping, projector and camera capabilities.
+ \item Viewing window for quickly viewing/playing audio, video, clips, or proxies.
+ \item Resources window with Media, Proxy, Clips, Video and Audio Effects/Transitions.
+ \item User defined bins/folders for a project.
+ \item Expandable Video/Audio effects for grouping selections such as Color Correction or Motion plugins.
+ \item Included are over 400 Plugins – audio and video native, FFmpeg, plus expandable to include others.
+ \item LV2 and Ladspa plugins audio support.
+ \item Mouse over Media or Proxy folders to get a 5 second real time preview of the media.
+ \item Single or multiple files rendering; background rendering, batch rendering, command line rendering, and use of a Render Farm to take advantage of multiple computer CPUs.
+ \item Numerous pre-defined output formats automatically available and allowance for user-defined formats.
+ \item Capture and Recording capability to include Broadcast TV recording, editing, and viewing.
+ \item Hundreds of Shortcuts are defined which are easily viewed using the shell commands pulldown.
+ \item PorterDuff operations are available in the patchbay of the main timeline window for alpha blending.
+ \item Color correction + 8-bit and 10-bit color space.
+ \item Up to 8K video supported.
+ \item ShuttlePro and ShuttleXpress functionality.
+ \item International language support.
+ \item Multi-screen, Multi-viewers, Multi-session, Multi-pane capability.
+ \item Menu bar shell commands with reference to some manuals and user-definable additions.
+ \item Video stabilization, Motion tracking, Motion Graphics.
+ \item Blade Cut / Hard Edges, Snap/Cut editing and Snap Dragging.
+ \item OpenGL support as well as Direct X11 speedup.
+ \item Advanced Trim Features and Grouping.
+ \item Asset and Title colors selection including Alpha slider adjustment.
+ \item Scaling preference for any monitor size and HiDPI to support 4K monitors.
+ \end{itemize}
+ \item[Innovative New Features] ~\\
+ \begin{itemize}
+ \item Inter-View mode as invented through a collaborative effort by a user and the developer.
+ \item Proxy settings for large formatted media with the coveted Scalar option and proxy quick switch.
+ \item Multiple cameras / Mixer Viewer with the number of cameras only limited by the resources on the user’s computer (on a large system, 50 are known to work).
+ \item DVD/bluray creation, editing, and copying for non-commercial media greatly enhanced for usability.
+ \item Title plugin virtually unlimited script size with many changeable attributes such as size, blink, color.
+ \item Motion Graphics using the Sketcher plugin to create elements such as ellipses, rectangles and shapes for simpler motion graphics.
+ \end{itemize}
+\end{description}
+
+\section*{Chapters Overview}%
+\label{sec:chapters_overview}
+
+Below is listed a brief overview of each chapter to help you to decide which chapters you should pay the most attention to and read more thoroughly.
+And which chapters are important for beginning to learn to use Cinelerra-GG. At the end of the descriptions is a list of the sections to read for beginners.
+
+\begin{description}
+ \item[Chapter \ref{cha:Instalation} ] \nameref{cha:Instalation}.
+
+ If you just want to get started using the program, you can safely skip this chapter and instead go to:
+ \url{https://www.cinelerra-gg.org}
+ and simply download a pre-built linux version for your Operating System. If you would like to do your own builds so that you always have the latest, refer to this chapter to learn how.
+ But if you are already familiar with doing your own builds, you can just refer to this chapter if you encounter issues.
+ \item[Chapter \ref{cha:the_4_windows} ] \nameref{cha:the_4_windows}.
+
+ It is important to understand the window setup in Cinelerra-GG and what each of them is used for.
+ In addition this chapter covers some basic navigation functions that you will need to know.
+ However, if you have used an NLE before and don’t mind experimenting to learn how to execute certain functions, probably there is no need to peruse this chapter.
+ \item[Chapter \ref{cha:project_and_media_attributes}] \nameref{cha:project_and_media_attributes}.
+
+ This chapter is helpful for basic understanding of setting up your session but it can easily be skipped.
+
+ \item[Chapter \ref{cha:load_save_and_the_EDL}] \nameref{cha:load_save_and_the_EDL}.
+
+ Since this is important to not losing your work, you should read this chapter for some basic usage concepts and for some lesser used functions that may come in handy.
+ Besides how to Load and Save files, there is also information on using raw camera formats.
+ Helpful hints on working with image sequences, such as a bunch of pictures from your camera all loaded at once, is a time saver.
+
+ \item[Chapter \ref{cha:editing}] \nameref{cha:editing}.
+
+ New and occasional users will find it necessary to read this chapter. However, you can decide which editing mode you prefer and concentrate on reading that section.
+ Even seasoned users will want to read this chapter in order to take advantage of features that have been newly implemented or may be less familiar due to infrequent usage.
+ Anyone who wants the editing capabilities that comes with use of the Shuttle Jog Wheel, will initially need to read that section to become familiar with its usage.
+
+ \item[Chapter \ref{cha:rendering}] \nameref{cha:rendering}.
+
+ Minimally most users will need to read the section on single file rendering to get started; since after all the whole purpose of using an NLE is to create your own media.
+ The end of this chapter includes some helpful specific rendering scenarios which could prove quite useful.
+ You might also want to consider using batch rendering and background rendering for performance reasons.
+ And, of course, render farm usage to take advantage of multiple computers can be a real boost.
+
+ \item[Chapter \ref{cha:keyframes}] \nameref{cha:keyframes}.
+
+ This is a more advanced topic but extremely useful to know.
+ Keyframes are data values that have been associated to the timeline that affect the media presentation.
+ You can go for years without knowing all of the nuances but you will most likely have a need to use and understand them sooner or later.
+
+ \item[Chapter \ref{cha:ffmpeg_interactions}] \nameref{cha:ffmpeg_interactions}.
+
+ Skip this chapter if you are just getting started. Skip this chapter if you just want to use common
+ formats that are already set up for you. Experts may want to refer to this chapter in order to set up their
+ own option files.
+
+ \item[Chapter \ref{cha:plugins}]\nameref{cha:plugins}.
+
+ Use this chapter as a reference to add an audio or video plugin in order to correct color or add some fancy effect.
+ You will not want to read about each and every plugin, most of which you will never use.
+ On the other hand, going over the section on “some specific details concerning plugins” might come in handy.
+
+ \item[Chapter \ref{cha:transition_plugin}] \nameref{cha:transition_plugin}.
+
+ Everyone who does not know about using transitions should read this chapter because you will want to use transitions between cuts in your video for smoothly changing scenes.
+ It is short and easy reading.
+
+ \item[Chapter \ref{cha:overlays}] \nameref{cha:overlays} Modes, Alpha Blending, and Porter Duff.
+
+ Experts can really use the information in this chapter to spiff up their editing work through some blending type techniques.
+ A lot of information and possibilities are described here.
+
+ \item[Chapter 13] Capturing and Recording Media + DVD/Bluray Creation.
+
+ If this is what you want to do, then read this chapter.
+ In the case of DVD media creation it includes many examples and lots of tips for checking your methods.
+ A section on using cinelerra with broadcast TV is especially useful if that is something you want to do.
+
+ \item[Chapter 14] The 5 Multi-s.
+
+ For using multiple cameras in your video creation, this chapter is a must to read. Otherwise, just refer
+ to the section that becomes pertinent as you familiarize yourself with using Cinelerra.
+
+ \item[Chapter 15] Shortcuts with Keyboard and the Mouse.
+
+ Everyone will want to use this chapter to speed up their editing sessions.
+ Once you find yourself doing the same thing over and over again, you will want to know if there is a shortcut. Then look here!
+
+ \item[Chapter 16] Configuration, Settings, and Preferences
+
+ Refer to this chapter when you want to change some setting or preference.
+ Otherwise if a new user, you should make sure to read the first page which includes some important basic information.
+
+ \item[Chapter 17] How Some Stuff Works.
+
+ Only read this chapter if you are confused about a specific covered topic and how it works.
+
+ \item[Chapter 18] Troubleshooting.
+
+ Use this chapter for diagnosing a problem and find out what to report to get the best resolution or help.
+
+ \item[Chapter 19] Performance Tips and Other Tips.
+
+ There are a few performance tips in this chapter that may eventually prove useful.
+
+ \item[Chapter 20] Language Translations.
+
+ If you want to help by providing translations for a specific language, there is a complete description of how to do this and what to do.
+
+ \item[Chapter 21] Licenses.
+
+ \item[Appendix A] QuickStarts
+
+ Here you go! If you hate to read, just go over the quick start guide or the youtube video creation and simply be on your way.
+
+ \item[Appendix B] Developer’s Section.
+
+ Some extra information that developers may or may not find useful.
+
+ \item[Appendix C] Auxiliary Programs
+
+ This is a catch-all for any useful programs that may need to be included, mostly for analysis.
+