-In \CGG{}, there are two general types of keyframe data, \textit{automation keyfra\-mes} (autos) which are drawn as colored lines and box icons overlayed at a point on a media track, and \textit{plugin keyframes} which are drawn as gold key symbols on a plugin bar of a track. \quad
-\includegraphics[height=\baselineskip]{images/auto.png}
-Auto $\leftarrow$ Keyframe $\rightarrow$
-Plugin \includegraphics[height=\baselineskip]{images/plugin.png}
-
-\section{Automation Keyframes / Autos}%
+In \CGG{}, there are two general types of keyframe data,
+\textit{automation keyframes} (autos) which are drawn as colored
+lines and box icons overlayed at a point on a media track, and
+\textit{plugin keyframes} which are drawn as gold key symbols on a
+plugin bar of a
+track. \includegraphics[height=\baselineskip]{auto.png} Auto
+$\leftarrow$ Keyframe $\rightarrow$ Plugin
+\includegraphics[height=\baselineskip]{plugin.png}
+
+\section{Automation Keyframes,/\,Autos}%