-The Viewer uses the project's output size format settings to display the media instead of the original
-assets format. Operations performed in the Viewer affect a temporary EDL or a clip rather than the
-timeline. By default the Viewer window is automatically available but if it gets accidentally
-closed you can open it again by using \texttt{Window $\rightarrow$ Show Viewer} to bring it back up.
+The Viewer uses the project's output size format settings to display the media instead of the
+original asset's format. Operations performed in the Viewer affect a temporary EDL or a clip rather
+than the timeline. By default, the Viewer window is automatically available but if it gets
+accidentally closed you can open it again by using the pulldown \texttt{Window $\rightarrow$ Show
+Viewer} to bring it back up. More details for editing in the Viewer window with the Two Screen
+Editing method is explained in~\ref{sec:two_screen_editing}.
+
+
+\begin{figure}[htpb]
+ \centering
+ \includegraphics[width=1.0\linewidth]{viewer_audio.png}
+ \caption{Viewer window at the top displaying same 5 seconds as seen in the Resources window thumbnail. At the bottom of the screen is the audio loaded on the timeline.}
+ \label{fig:vieweraudio}
+\end{figure}
+
+You can also use the Viewer to listen to media that consists only of Audio. This is a quick way
+to listen to the audio to see if it is what you would like to add to a timeline audio track for
+your project. To do this, you simply drag the audio file from the Resources window in the same
+manner as a video file. The viewer was designed to "view" images rather than play audio so in order
+to make it obvious that audio media is loaded to the viewer, a waveform is displayed that is the
+same waveform as shown in the Resources window thumbnail when in the \textit{Display Icons} mode.
+This waveform only represents the first 5 seconds of the media and will not change or move while
+playing in the Viewer window. But you can play the entire piece of media in the window
+and as you do so, you see the play cursor line move along and the timestamp reflect the actual
+position. You can also create clips. The entire waveform can only be seen on an actual audio track
+on the timeline. An example of what this looks like is shown in figure~\ref{fig:vieweraudio}.