-\paragraph{How to do a J-cut or L-cut} A J-cut is a split edit film
-editing technique in which the audio from a following scene overlaps
-the picture from the preceding scene, so that the audio portion of
-the later scene starts playing before its picture as a lead-in to
-the visual cut. An L-cut is a different split edit film editing
-technique in which the audio from preceding scene overlaps the
-picture from the following scene, so that the audio cuts after the
-picture, and continues playing over the beginning of the next scene
-(figure~\ref{fig:j-cut}). To do either a J-cut or an L-cut, you
-first shorten the first or second video a little. Then you block
-the audio tracks from changing by disarming the appropriate tracks.
-Finally use \textit{One Edit (roll)} the cutting edge off the
-videos. Moving to the right creates a J-cut and moving to the left
-creates an L-cut.
-
-\begin{figure}[htpb]
- \centering
- \includegraphics[width=0.8\linewidth]{j-cut.png}
- \caption{J-cut to left and L-cut to right}
- \label{fig:j-cut}
-\end{figure}
-
-
-\subsection{Split View in Compositor Using the Drag Handle with Trim}%
-\label{sub:split_view_compositor_using_drag_trim}
-
-The Trim Feature using the drag handle provides some good ways to
-view your video while editing. The playback position in the
-compositor is updated live and the view in the compositor can be
-split so that in the left half of the compositor you can see the
-last frame of the left clip and in the right half the first frame of
-the right clip. Dragging edits can not be extended past the
-beginning or the end.
-
-First familiarize yourself with button operation; check your setup
-by executing the following step. In the \texttt{Settings
- $\rightarrow$ Preferences $\rightarrow$ Interface} tab, Editing
-section, clicking on the edit boundaries can be set for Button 1, 2,
-3 as one of the following:
-
-\textit{Ripple}; \textit{Roll}; \textit{Slip}; \textit{Slide};
-\textit{Edge} or \textit{No effect}
-
-Now to use this feature, create a track with edits that have trims
-on the left and/or the right. The edit boundary can be modified
-using \textit{drag handles} at the boundary between the edits
-(figure~\ref{fig:trim-display}).
-
-\begin{figure}[htpb]
- \centering
- \includegraphics[width=1\linewidth]{trim-display.png}
- \caption{Split compositor screen showing the result of the Trim feature}
- \label{fig:trim-display}
-\end{figure}
-
-\begin{description}
-\item[Left Mouse Button (LMB) usage:] If you grab the edit
- handle from the right side, you will see a left arrow and dragging
- the boundary will modify the right edit playback starting time. If
- you grab the edit handle from the left side, you will see a right
- arrow and dragging the boundary will modify the left edit playback
- ending time. In both cases, the composer will show the edit endpoint
- of the changed edit.
-\item[Shift LMB usage:] The effect on the edits is the same as
- described above, but the composer will show a split screen of the
- left and right edits as they appear at the drag handle
- boundary. Dragging will only change one of the two images, since
- only one edit is being changed.
-\item[Middle Mouse Button (MMB) usage:] Both the left and the
- right edit ending/starting times are updated. The image shown in
- the compositor will be drawn from the side of the drag grab, that is
- the left if it is grabbed from the left, and the right if it is
- grabbed from the right.
-\item[Shift MMB usage:] The effect on the edits is the same as
- described above, but the composer will show a split screen of the
- left and right edits as they appear at the drag handle boundary.
- Dragging will change both of the two images, since both edits are
- being changed.
-\item[Right Mouse Button (RMB) usage:] The start/end point of
- the current edit is moved, but the edit length is unchanged only one
- image changes since only one edit endpoint is view is updated.
-\item[Shift RMB usage:] The effect on the edits is the same as
- described above, but the composer will show a split screen of the
- left and right edits as they appear at the drag handle boundary.
- Dragging will only change one of the two images, since only one edit
- is being changed.
-\end{description}
-
-
-\subsection{Snapping while Cutting and Dragging}%
-\label{sub:snapping_cutting_dragging}
-
-\paragraph{Cutting/Snapping edits} cuts from an edit handle to the
-insert point. There are Edit Panel buttons which normally are used
-to move to the previous or next edit handle/label.
-
-\begin{wrapfigure}[3]{r}{0.2\linewidth}
- \vspace{-2ex}
- \centering
- \includegraphics[width=0.7\linewidth]{snap.png}
-\end{wrapfigure}
-
-They look like tags and the letter E on the menu bar and are
-oriented forward/backward. These same buttons can be used to
-\textit{cut} from the insert pointer to the previous or next
-edit/label when the ctrl+alt keys are both pressed when the buttons
-are used. They \textit{snap} off the media instead of doing the
-standard re-positioning. This is useful to minimize the number of
-operations necessary to cut between edits/labels.
-
-Instead of using the edit panel buttons, you can more easily use the
-following keyboard shortcuts to perform the same functions:
-
-\begin{center}
- \begin{tabular}{lll}
- \toprule
- snap\_right\_edit & ctrl+alt+ '.' &\\
- snap\_left\_edit & ctrl+alt+ ',' &\\
- snap\_right\_label & ctrl+alt +shift '.' & shift+period is the > sign on US keyboards\\
- snap\_left\_label & ctrl+alt +shift',' & shift+comma is the < sign on US keyboards\\
- \bottomrule
- \end{tabular}
-\end{center}
-
-\paragraph{Drag Snapping} if you hold down the Ctrl + Alt keys while
-dragging using the mouse, once the clip gets near to an edit, a
-label, an in/out pointer or the start/end of the timeline, the
-dragged clip will snap next to that marker. The 2 will now be
-exactly aligned with no gap and no overlap. As you drag the clip
-close to one of the markers, when they are within a short distance
-they start to stick and stay that way until you move further away
-from that distance. Also, the line will turn color from green to
-yellow while in the sticky phase. In addition, this works for a
-plugin while dragging so that it will be the same length as the edit.
-
-
-\subsection{Nesting}%
-\label{sub:nesting}
-
-\paragraph{Nested Assets} A nested asset is an EDL session that
-embeds an existing EDL session, all tracks, all plugins, editing,
-and effects into a media object that appears as one audio/video
-media object, no plugins, editing, or effects. It is as if the
-existing EDL was rendered, and loaded in its place. This has
-several interesting side effects. First, you don’t have to render
-the entire media file to see any portion. Second, it requires no
-rendering compute time or storage. Third, it changes the precedence
-of the composer so that you get more control over the projection and
-automation, so that the results can be sent into another rendering
-step, not simply part of the current stack. It groups the plugin
-stack in much the same way that an arithmetic expression is grouped
-by parenthesis.
-
-The EDL session and the rendered output are visually equivalent.
-Nested assets allow for complex grouping and stacking of effects,
-and makes media access much more flexible. This feature can be used
-recursively, that is, any number of sessions may be stacked and
-referenced as an asset, as long as all of the rendering resources
-are available. Nested assets are added to the timeline by using the
-pulldown \texttt{File $\rightarrow$ Load files}\dots on the main
-menu and selecting the \textit{Insertion strategy} of \textit{Nest
- asset}. The file will be pasted into the timeline over the current
-selection or at the insertion point.
-
-It is somewhat important to note that nested assets and nested clips
-will have index files automatically created. These index files can
-start to clutter up your \texttt{\$HOME/.bcast5} directory with
-files named \texttt{Nested\_\#\#\#.idx} and you may want to
-periodically delete any index files which are no longer in use.
-
-\paragraph{Nested Clips} It is also possible to create
-\textit{clips} and convert them to \textit{nested edl}. This is
-done by first creating a clip using the standard cut, clipboard,
-paste, and/or edit panel buttons. Now, using the resources
-\textit{clip} folder, select a clip to be nested, and use the right
-mouse button to select a clip. This activates the clip popup menu.
-Select the \textit{Nest to media} menu item, and the clip will be
-converted to a \textit{Nested: Clip} and put in Media
-folder. Conversely, you can select a \textit{Nested: Clip}, use the
-\textit{EDL to clip} menu item, and the clip will be reverted to a
-\textit{Clip}. This works similarly to the group / un-group editing
-features of many graphic design editing programs, but in this case
-the groups are rendered compositions (figure~\ref{fig:nesting}).
-
-Nested clips can be proxied and when they are, the resulting files
-are placed in the user's \$HOME/Videos directory by default. This
-can be modified by changing
-
-\texttt{Settings $\rightarrow$ Preferences $\rightarrow$ Interface}
-tab, Nested Proxy Path.
-
-\begin{figure}[htpb]
- \centering
- \includegraphics[width=1.0\linewidth]{nesting.png}
- \caption{Nested clips in Timeline and Resources window}
- \label{fig:nesting}
-\end{figure}
-
-\paragraph{Usage Examples of Nested Clips}
-
-\begin{description}
-\item[Example 1:] You want to make a flashback/rewind at the end
- of your video that represents a quick summary of the entire video in
- black and white. On he timeline, you have 60 seconds of edits with
- clips, cuts, zoom in, zoom out and any other edits. Now you want to
- get this 60 seconds \textit{compressed} to 10 seconds, play in
- reverse, and in black and white at the end of your video. You would
- copy the 60 seconds in a clip, nest the clip in the Clip folder of
- the Resources window and drag it to the timeline. You will see only
- a clean clip without all of the edits that were used to create it
- because nesting display a clip without having to actually use the
- Render menu. Now you can add a Reverse effect, Color3way plugin for
- black and white, and use the Speed auto to get the 60 seconds down
- to only 10 seconds.
-\item[Example 2:] You are working on a complex project with a
- team in a separate location. You create some sub projects, i.e.\
- sequences, that you or the team will use in the Master project to
- merge the sequences in the right order and to make the final color
- correction steps.
-\end{description}
-
-In each of the examples you can see the benefit of nesting to create
-clean looking timelines because of the automatic rendering
-capability of nesting.
-
-
-\subsection{Copy/Paste clips/medias across Multiple Instances}%
-\label{sub:copy_paste_multiple_instances}
-
-It is easy to copy/paste clips/media within a single instance of
-\CGG{} or across multiple instances. The reason this works is
-because there are hidden X cut buffers and these are used to
-transmit EDL from 1 instance to another.
-
-Steps to copy from a source timeline and paste to a target timeline:
-
-\begin{enumerate}
-\item highlight a selection on the timeline in 1 instance of \CGG{}
-\item use the Copy icon (shortcut c) on the main menu bar to copy
- into a buffer
-\item move the pointer to another instance of \CGG{} and set an
- insertion point in its timeline
-\item use the Paste icon (shortcut v) to paste the clip to that
- other instance selection target
-\end{enumerate}
-
-
-\section[ShuttlePROv2 and ShuttleXpress Jog Wheels for Editing]{ShuttlePROv2 and ShuttleXpress Jog Wheels for Editing\protect\footnote{programmatic specifications from Eric Messick}}%